diff --git a/jme3-core/src/main/java/com/jme3/renderer/opengl/GL3.java b/jme3-core/src/main/java/com/jme3/renderer/opengl/GL3.java index 91b14488f..50eb065ab 100644 --- a/jme3-core/src/main/java/com/jme3/renderer/opengl/GL3.java +++ b/jme3-core/src/main/java/com/jme3/renderer/opengl/GL3.java @@ -41,7 +41,7 @@ import java.nio.IntBuffer; public interface GL3 extends GL2 { public static final int GL_DEPTH_STENCIL_ATTACHMENT = 0x821A; - + public static final int GL_GEOMETRY_SHADER=0x8DD9; public void glBindFragDataLocation(int param1, int param2, String param3); /// GL3+ public void glBindVertexArray(int param1); /// GL3+ public void glGenVertexArrays(IntBuffer param1); /// GL3+ diff --git a/jme3-core/src/main/java/com/jme3/renderer/opengl/GL4.java b/jme3-core/src/main/java/com/jme3/renderer/opengl/GL4.java new file mode 100644 index 000000000..81adf4bfc --- /dev/null +++ b/jme3-core/src/main/java/com/jme3/renderer/opengl/GL4.java @@ -0,0 +1,44 @@ +/* + * Copyright (c) 2009-2014 jMonkeyEngine + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'jMonkeyEngine' nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ +package com.jme3.renderer.opengl; + +import java.nio.IntBuffer; + +/** + * GL functions only available on vanilla desktop OpenGL 3.0. + * + * @author Kirill Vainer + */ +public interface GL4 extends GL3 { + public static final int GL_TESS_CONTROL_SHADER=0x8E87; + public static final int GL_TESS_EVALUATION_SHADER=0x8E88; +} diff --git a/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java b/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java index da5392b5c..f6640a049 100644 --- a/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java +++ b/jme3-core/src/main/java/com/jme3/renderer/opengl/GLRenderer.java @@ -183,6 +183,12 @@ public class GLRenderer implements Renderer { caps.add(Caps.OpenGL31); if (oglVer >= 320) { caps.add(Caps.OpenGL32); + }if(oglVer>=330){ + caps.add(Caps.OpenGL33); + caps.add(Caps.GeometryShader); + }if(oglVer>=400){ + caps.add(Caps.OpenGL40); + caps.add(Caps.TesselationShader); } } } @@ -199,7 +205,9 @@ public class GLRenderer implements Renderer { // so that future OpenGL revisions wont break jme3 // fall through intentional case 400: + caps.add(Caps.GLSL400); case 330: + caps.add(Caps.GLSL330); case 150: caps.add(Caps.GLSL150); case 140: @@ -1008,6 +1016,12 @@ public class GLRenderer implements Renderer { return GL.GL_FRAGMENT_SHADER; case Vertex: return GL.GL_VERTEX_SHADER; + case Geometry: + return GL3.GL_GEOMETRY_SHADER; + case TesselationControl: + return GL4.GL_TESS_CONTROL_SHADER; + case TesselationEvaluation: + return GL4.GL_TESS_EVALUATION_SHADER; default: throw new UnsupportedOperationException("Unrecognized shader type."); } diff --git a/jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java b/jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java index b213fdded..ee2581f9a 100644 --- a/jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java +++ b/jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglGL.java @@ -9,6 +9,8 @@ import java.nio.ByteBuffer; import java.nio.FloatBuffer; import java.nio.IntBuffer; import java.nio.ShortBuffer; + +import com.jme3.renderer.opengl.GL4; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL12; import org.lwjgl.opengl.GL13; @@ -16,7 +18,7 @@ import org.lwjgl.opengl.GL15; import org.lwjgl.opengl.GL20; import org.lwjgl.opengl.GL30; -public class LwjglGL implements GL, GL2, GL3 { +public class LwjglGL implements GL, GL2, GL3,GL4 { private static void checkLimit(Buffer buffer) { if (buffer == null) {