LWJGL Backend: fix issue #232

This commit is contained in:
shadowislord 2015-03-27 22:42:34 -04:00
parent d2af0017b2
commit 19338deaf8

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@ -181,7 +181,9 @@ public abstract class LwjglAbstractDisplay extends LwjglContext implements Runna
// check input after we synchronize with framerate.
// this reduces input lag.
Display.processMessages();
if (renderable.get()){
Display.processMessages();
}
// Subclasses just call GLObjectManager clean up objects here
// it is safe .. for now.