Changed alpha value of output color to 1 to avoid problems with screenshots

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7096 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 14 years ago
parent 9b84a79811
commit 1906af7d3e
  1. 2
      engine/src/core-data/Common/MatDefs/Water/Water.frag

@ -292,6 +292,6 @@ void main(){
color = color2;
}
gl_FragColor = vec4(color,0.0);
gl_FragColor = vec4(color,1.0);
}
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