Changed alpha value of output color to 1 to avoid problems with screenshots
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7096 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -292,6 +292,6 @@ void main(){
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color = color2;
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}
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gl_FragColor = vec4(color,0.0);
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gl_FragColor = vec4(color,1.0);
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}
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