diff --git a/jme3-core/src/main/resources/Common/MatDefs/Light/SPLighting.frag b/jme3-core/src/main/resources/Common/MatDefs/Light/SPLighting.frag index 5d5615fc2..749602ccd 100644 --- a/jme3-core/src/main/resources/Common/MatDefs/Light/SPLighting.frag +++ b/jme3-core/src/main/resources/Common/MatDefs/Light/SPLighting.frag @@ -74,6 +74,12 @@ uniform float m_Shininess; void main(){ #ifdef NORMALMAP mat3 tbnMat = mat3(normalize(vTangent.xyz) , normalize(vBinormal.xyz) , normalize(vNormal.xyz)); + + if (!gl_FrontFacing) + { + tbnMat[2] = -tbnMat[2]; + } + vec3 viewDir = normalize(-vPos.xyz * tbnMat); #else vec3 viewDir = normalize(-vPos.xyz); @@ -133,7 +139,12 @@ void main(){ //for more explanation. vec3 normal = normalize((normalHeight.xyz * vec3(2.0,-2.0,2.0) - vec3(1.0,-1.0,1.0))); #elif !defined(VERTEX_LIGHTING) - vec3 normal = normalize(vNormal); + vec3 normal = normalize(vNormal); + + if (!gl_FrontFacing) + { + normal = -normal; + } #endif #ifdef SPECULARMAP diff --git a/jme3-examples/src/main/java/jme3test/light/TestTwoSideLighting.java b/jme3-examples/src/main/java/jme3test/light/TestTwoSideLighting.java new file mode 100644 index 000000000..03fe89eff --- /dev/null +++ b/jme3-examples/src/main/java/jme3test/light/TestTwoSideLighting.java @@ -0,0 +1,124 @@ +/* + * Copyright (c) 2009-2015 jMonkeyEngine + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * * Neither the name of 'jMonkeyEngine' nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +package jme3test.light; + +import com.jme3.app.SimpleApplication; +import com.jme3.light.DirectionalLight; +import com.jme3.light.PointLight; +import com.jme3.material.Material; +import com.jme3.material.RenderState; +import com.jme3.material.TechniqueDef; +import com.jme3.math.ColorRGBA; +import com.jme3.math.FastMath; +import com.jme3.math.Quaternion; +import com.jme3.math.Vector3f; +import com.jme3.scene.Geometry; +import com.jme3.scene.shape.Quad; +import com.jme3.scene.shape.Sphere; +import com.jme3.util.MaterialDebugAppState; +import com.jme3.util.TangentBinormalGenerator; + +/** + * Checks two sided lighting capability. + * + * @author Kirill Vainer + */ +public class TestTwoSideLighting extends SimpleApplication { + + float angle; + PointLight pl; + Geometry lightMdl; + + public static void main(String[] args){ + TestTwoSideLighting app = new TestTwoSideLighting(); + app.start(); + } + + @Override + public void simpleInitApp() { + // Two-sided lighting requires single pass. + renderManager.setPreferredLightMode(TechniqueDef.LightMode.SinglePass); + renderManager.setSinglePassLightBatchSize(4); + + cam.setLocation(new Vector3f(5.936224f, 3.3759952f, -3.3202777f)); + cam.setRotation(new Quaternion(0.16265652f, -0.4811838f, 0.09137692f, 0.8565368f)); + + Geometry quadGeom = new Geometry("quad", new Quad(1, 1)); + quadGeom.move(1, 0, 0); + Material mat1 = assetManager.loadMaterial("Textures/BumpMapTest/SimpleBump.j3m"); + + // Display both front and back faces. + mat1.getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Off); + + quadGeom.setMaterial(mat1); + // SimpleBump material requires tangents. + TangentBinormalGenerator.generate(quadGeom); + rootNode.attachChild(quadGeom); + + Geometry teapot = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj"); + teapot.move(-1, 0, 0); + teapot.setLocalScale(2f); + Material mat2 = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md"); + mat2.setFloat("Shininess", 25); + mat2.setBoolean("UseMaterialColors", true); + mat2.setColor("Ambient", ColorRGBA.Black); + mat2.setColor("Diffuse", ColorRGBA.Gray); + mat2.setColor("Specular", ColorRGBA.Gray); + + // Only display backfaces. + mat2.getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Front); + + teapot.setMaterial(mat2); + rootNode.attachChild(teapot); + + lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f)); + lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m")); + lightMdl.getMesh().setStatic(); + rootNode.attachChild(lightMdl); + + pl = new PointLight(); + pl.setColor(ColorRGBA.White); + pl.setRadius(4f); + rootNode.addLight(pl); + } + + @Override + public void simpleUpdate(float tpf){ + angle += tpf; + angle %= FastMath.TWO_PI; + + pl.setPosition(new Vector3f(FastMath.cos(angle) * 3f, 0.5f, FastMath.sin(angle) * 3f)); + lightMdl.setLocalTranslation(pl.getPosition()); + } + +}