diff --git a/engine/src/core/com/jme3/renderer/Camera.java b/engine/src/core/com/jme3/renderer/Camera.java index fc98d6f94..728c32745 100644 --- a/engine/src/core/com/jme3/renderer/Camera.java +++ b/engine/src/core/com/jme3/renderer/Camera.java @@ -56,7 +56,7 @@ import java.util.logging.Logger; * *

* Given input data such as location, orientation (direction, left, up), - * and viewport settings, it can compute data neccessary to render objects + * and viewport settings, it can compute data necessary to render objects * with the graphics library. Two matrices are generated, the view matrix * transforms objects from world space into eye space, while the projection * matrix transforms objects from eye space into clip space. @@ -430,9 +430,12 @@ public class Camera implements Savable, Cloneable { * The cliPlane is used to recompute the projectionMatrix using the plane as the near plane * This technique is known as the oblique near-plane clipping method introduced by Eric Lengyel * more info here - * http://www.terathon.com/code/oblique.html - * http://aras-p.info/texts/obliqueortho.html - * http://hacksoflife.blogspot.com/2008/12/every-now-and-then-i-come-across.html + *

* * Note that this will work properly only if it's called on each update, and be aware that it won't work properly with the sky bucket. * if you want to handle the sky bucket, look at how it's done in SimpleWaterProcessor.java