Ignoring textures when their UV coordinates type is not supported. This will prevent from unexpected exceptions to occur.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9690 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
Kae..pl 12 years ago
parent c6bc0bf79b
commit 0fd34d3535
  1. 29
      engine/src/blender/com/jme3/scene/plugins/blender/textures/CombinedTexture.java
  2. 33
      engine/src/blender/com/jme3/scene/plugins/blender/textures/UVCoordinatesGenerator.java

@ -7,6 +7,7 @@ import java.awt.image.BufferedImage;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.logging.Logger;
import jme3tools.converters.ImageToAwt;
@ -39,6 +40,8 @@ import com.jme3.texture.Texture2D;
* @author Marcin Roguski (Kaelthas)
*/
public class CombinedTexture {
private static final Logger LOGGER = Logger.getLogger(CombinedTexture.class.getName());
/** The mapping type of the texture. Defined bu MaterialContext.MTEX_COL, MTEX_NOR etc. */
private final int mappingType;
/** The data for each of the textures. */
@ -81,17 +84,21 @@ public class CombinedTexture {
if (!(texture instanceof GeneratedTexture) && !(texture instanceof Texture2D)) {
throw new IllegalArgumentException("Unsupported texture type: " + (texture == null ? "null" : texture.getClass()));
}
TextureData textureData = new TextureData();
textureData.texture = texture;
textureData.textureBlender = textureBlender;
textureData.uvCoordinatesType = UVCoordinatesType.valueOf(uvCoordinatesType);
textureData.projectionType = UVProjectionType.valueOf(projectionType);
textureData.textureStructure = textureStructure;
if (this.isWithoutAlpha(textureData, blenderContext)) {
textureDatas.clear();// clear previous textures, they will be covered anyway
}
textureDatas.add(textureData);
if(UVCoordinatesGenerator.isTextureCoordinateTypeSupported(UVCoordinatesType.valueOf(uvCoordinatesType))) {
TextureData textureData = new TextureData();
textureData.texture = texture;
textureData.textureBlender = textureBlender;
textureData.uvCoordinatesType = UVCoordinatesType.valueOf(uvCoordinatesType);
textureData.projectionType = UVProjectionType.valueOf(projectionType);
textureData.textureStructure = textureStructure;
if (this.isWithoutAlpha(textureData, blenderContext)) {
textureDatas.clear();// clear previous textures, they will be covered anyway
}
textureDatas.add(textureData);
} else {
LOGGER.warning("The texture coordinates type is not supported: " + UVCoordinatesType.valueOf(uvCoordinatesType) + ". The texture '" + textureStructure.getName() + "'.");
}
}
/**

@ -236,6 +236,39 @@ public class UVCoordinatesGenerator {
}
return result;
}
/**
* This method should be used to determine if the texture will ever be
* computed. If the texture coordinates are not supported then the try of
* flattening the texture might result in runtime exceptions occurence.
*
* @param texco
* the texture coordinates type
* @return <b>true</b> if the type is supported and false otherwise
*/
public static boolean isTextureCoordinateTypeSupported(UVCoordinatesType texco) {
switch (texco) {
case TEXCO_ORCO:
case TEXCO_UV:
case TEXCO_NORM:
return true;
case TEXCO_REFL:
case TEXCO_GLOB:
case TEXCO_TANGENT:
case TEXCO_STRESS:
case TEXCO_LAVECTOR:
case TEXCO_OBJECT:
case TEXCO_OSA:
case TEXCO_PARTICLE_OR_STRAND:
case TEXCO_SPEED:
case TEXCO_STICKY:
case TEXCO_VIEW:
case TEXCO_WINDOW:
return false;
default:
throw new IllegalStateException("Unknown texture coordinates value: " + texco);
}
}
/**
* This method returns the bounding box of the given geometries.

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