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@ -119,7 +119,6 @@ MaterialDef Phong Lighting { |
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Technique { |
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Technique { |
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LightMode SinglePass |
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LightMode SinglePass |
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LightSpace View |
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VertexShader GLSL100: Common/MatDefs/Light/SPLighting.vert |
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VertexShader GLSL100: Common/MatDefs/Light/SPLighting.vert |
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FragmentShader GLSL100: Common/MatDefs/Light/SPLighting.frag |
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FragmentShader GLSL100: Common/MatDefs/Light/SPLighting.frag |
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