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/* |
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* Copyright (c) 2009-2015 jMonkeyEngine |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions are |
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* met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the distribution. |
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* |
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors |
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* may be used to endorse or promote products derived from this software |
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* without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED |
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF |
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING |
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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package jme3test.light.pbr; |
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import com.jme3.app.SimpleApplication; |
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import com.jme3.bounding.BoundingSphere; |
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import com.jme3.input.CameraInput; |
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import com.jme3.input.KeyInput; |
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import com.jme3.input.MouseInput; |
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import com.jme3.input.controls.ActionListener; |
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import com.jme3.input.controls.KeyTrigger; |
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import com.jme3.input.controls.MouseAxisTrigger; |
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import com.jme3.light.AmbientLight; |
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import com.jme3.light.DirectionalLight; |
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import com.jme3.material.Material; |
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import com.jme3.math.ColorRGBA; |
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import com.jme3.math.Quaternion; |
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import com.jme3.math.Vector2f; |
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import com.jme3.math.Vector3f; |
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import com.jme3.renderer.queue.RenderQueue.ShadowMode; |
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import com.jme3.scene.Geometry; |
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import com.jme3.scene.Spatial; |
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import com.jme3.scene.shape.Box; |
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import com.jme3.scene.shape.Sphere; |
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import com.jme3.shadow.DirectionalLightShadowRenderer; |
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import com.jme3.shadow.EdgeFilteringMode; |
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import com.jme3.environment.LightProbeFactory; |
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import com.jme3.environment.EnvironmentCamera; |
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import com.jme3.environment.util.LightsDebugState; |
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import com.jme3.light.LightProbe; |
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import com.jme3.material.TechniqueDef; |
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import com.jme3.post.FilterPostProcessor; |
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import com.jme3.post.filters.BloomFilter; |
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import com.jme3.post.filters.FXAAFilter; |
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import com.jme3.post.filters.ToneMapFilter; |
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import com.jme3.post.ssao.SSAOFilter; |
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import com.jme3.scene.Node; |
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import com.jme3.texture.plugins.ktx.KTXLoader; |
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import com.jme3.util.SkyFactory; |
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import com.jme3.util.TangentBinormalGenerator; |
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public class TestPbrEnv extends SimpleApplication implements ActionListener { |
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public static final int SHADOWMAP_SIZE = 1024; |
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private Spatial[] obj; |
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private Material[] mat; |
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private DirectionalLightShadowRenderer dlsr; |
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private LightsDebugState debugState; |
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private EnvironmentCamera envCam; |
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private Geometry ground; |
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private Material matGroundU; |
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private Material matGroundL; |
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private Geometry camGeom; |
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public static void main(String[] args) { |
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TestPbrEnv app = new TestPbrEnv(); |
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app.start(); |
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} |
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public void loadScene() { |
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renderManager.setPreferredLightMode(TechniqueDef.LightMode.SinglePass); |
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renderManager.setSinglePassLightBatchSize(3); |
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obj = new Spatial[2]; |
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// Setup first view
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mat = new Material[2]; |
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mat[0] = assetManager.loadMaterial("jme3test/light/pbr/pbrMat.j3m"); |
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//mat[1] = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
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mat[1] = assetManager.loadMaterial("jme3test/light/pbr/pbrMat2.j3m"); |
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// mat[1].setBoolean("UseMaterialColors", true);
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// mat[1].setColor("Ambient", ColorRGBA.White.mult(0.5f));
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// mat[1].setColor("Diffuse", ColorRGBA.White.clone());
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obj[0] = new Geometry("sphere", new Sphere(30, 30, 2)); |
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obj[0].setShadowMode(ShadowMode.CastAndReceive); |
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obj[1] = new Geometry("cube", new Box(1.0f, 1.0f, 1.0f)); |
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obj[1].setShadowMode(ShadowMode.CastAndReceive); |
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TangentBinormalGenerator.generate(obj[1]); |
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TangentBinormalGenerator.generate(obj[0]); |
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// for (int i = 0; i < 60; i++) {
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// Spatial t = obj[FastMath.nextRandomInt(0, obj.length - 1)].clone(false);
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// t.setName("Cube" + i);
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// t.setLocalScale(FastMath.nextRandomFloat() * 10f);
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// t.setMaterial(mat[FastMath.nextRandomInt(0, mat.length - 1)]);
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// rootNode.attachChild(t);
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// t.setLocalTranslation(FastMath.nextRandomFloat() * 200f, FastMath.nextRandomFloat() * 30f + 20, 30f * (i + 2f));
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// }
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for (int i = 0; i < 2; i++) { |
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Spatial t = obj[0].clone(false); |
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t.setName("Cube" + i); |
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t.setLocalScale( 10f); |
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t.setMaterial(mat[1].clone()); |
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rootNode.attachChild(t); |
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t.setLocalTranslation(i * 200f+ 100f, 50, 800f * (i)); |
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} |
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Box b = new Box(1000, 2, 1000); |
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b.scaleTextureCoordinates(new Vector2f(20, 20)); |
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ground = new Geometry("soil", b); |
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TangentBinormalGenerator.generate(ground); |
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ground.setLocalTranslation(0, 10, 550); |
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matGroundU = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"); |
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matGroundU.setColor("Color", ColorRGBA.Green); |
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// matGroundL = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
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// Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
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// grass.setWrap(WrapMode.Repeat);
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// matGroundL.setTexture("DiffuseMap", grass);
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matGroundL = assetManager.loadMaterial("jme3test/light/pbr/pbrMat4.j3m"); |
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ground.setMaterial(matGroundL); |
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//ground.setShadowMode(ShadowMode.CastAndReceive);
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rootNode.attachChild(ground); |
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l = new DirectionalLight(); |
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l.setColor(ColorRGBA.White); |
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//l.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
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l.setDirection(new Vector3f(-0.2823181f, -0.41889593f, 0.863031f).normalizeLocal()); |
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rootNode.addLight(l); |
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AmbientLight al = new AmbientLight(); |
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al.setColor(ColorRGBA.White.mult(0.5f)); |
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// rootNode.addLight(al);
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//Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", SkyFactory.EnvMapType.CubeMap);
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Spatial sky = SkyFactory.createSky(assetManager, "Textures/Sky/Path.hdr", SkyFactory.EnvMapType.EquirectMap); |
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sky.setLocalScale(350); |
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rootNode.attachChild(sky); |
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} |
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DirectionalLight l; |
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@Override |
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public void simpleInitApp() { |
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assetManager.registerLoader(KTXLoader.class, "ktx"); |
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// put the camera in a bad position
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cam.setLocation(new Vector3f(-52.433647f, 68.69636f, -118.60924f)); |
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cam.setRotation(new Quaternion(0.10294232f, 0.25269797f, -0.027049713f, 0.96167296f)); |
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flyCam.setMoveSpeed(100); |
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loadScene(); |
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dlsr = new DirectionalLightShadowRenderer(assetManager, SHADOWMAP_SIZE, 4); |
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dlsr.setLight(l); |
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//dlsr.setLambda(0.55f);
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dlsr.setShadowIntensity(0.5f); |
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dlsr.setEdgeFilteringMode(EdgeFilteringMode.PCFPOISSON); |
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//dlsr.displayDebug();
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// viewPort.addProcessor(dlsr);
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FilterPostProcessor fpp = new FilterPostProcessor(assetManager); |
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fpp.addFilter(new ToneMapFilter(Vector3f.UNIT_XYZ.mult(6.0f))); |
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SSAOFilter ssao = new SSAOFilter(); |
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ssao.setIntensity(5); |
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fpp.addFilter(ssao); |
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BloomFilter bloomFilter = new BloomFilter(); |
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fpp.addFilter(bloomFilter); |
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fpp.addFilter(new FXAAFilter()); |
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//viewPort.addProcessor(fpp);
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initInputs(); |
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// envManager = new EnvironmentManager();
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// getStateManager().attach(envManager);
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//
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envCam = new EnvironmentCamera(); |
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getStateManager().attach(envCam); |
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debugState = new LightsDebugState(); |
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debugState.setProbeScale(5); |
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getStateManager().attach(debugState); |
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camGeom = new Geometry("camGeom", new Sphere(16, 16, 2)); |
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// Material m = new Material(assetManager, "Common/MatDefs/Misc/UnshadedNodes.j3md");
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// m.setColor("Color", ColorRGBA.Green);
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Material m = assetManager.loadMaterial("jme3test/light/pbr/pbrMat3.j3m"); |
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camGeom.setMaterial(m); |
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camGeom.setLocalTranslation(0, 20, 0); |
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camGeom.setLocalScale(5); |
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rootNode.attachChild(camGeom); |
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// envManager.setScene(rootNode);
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// MaterialDebugAppState debug = new MaterialDebugAppState();
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// debug.registerBinding("MatDefs/PBRLighting.frag", rootNode);
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// getStateManager().attach(debug);
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flyCam.setDragToRotate(true); |
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setPauseOnLostFocus(false); |
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// cam.lookAt(camGeom.getWorldTranslation(), Vector3f.UNIT_Y);
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} |
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private void fixFLyCamInputs() { |
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inputManager.deleteMapping(CameraInput.FLYCAM_LEFT); |
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inputManager.deleteMapping(CameraInput.FLYCAM_RIGHT); |
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inputManager.deleteMapping(CameraInput.FLYCAM_UP); |
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inputManager.deleteMapping(CameraInput.FLYCAM_DOWN); |
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inputManager.addMapping(CameraInput.FLYCAM_LEFT, new MouseAxisTrigger(MouseInput.AXIS_X, true)); |
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inputManager.addMapping(CameraInput.FLYCAM_RIGHT, new MouseAxisTrigger(MouseInput.AXIS_X, false)); |
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inputManager.addMapping(CameraInput.FLYCAM_UP, new MouseAxisTrigger(MouseInput.AXIS_Y, false)); |
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inputManager.addMapping(CameraInput.FLYCAM_DOWN, new MouseAxisTrigger(MouseInput.AXIS_Y, true)); |
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inputManager.addListener(flyCam, CameraInput.FLYCAM_LEFT, CameraInput.FLYCAM_RIGHT, CameraInput.FLYCAM_UP, CameraInput.FLYCAM_DOWN); |
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} |
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private void initInputs() { |
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inputManager.addMapping("switchGroundMat", new KeyTrigger(KeyInput.KEY_M)); |
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inputManager.addMapping("snapshot", new KeyTrigger(KeyInput.KEY_SPACE)); |
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inputManager.addMapping("fc", new KeyTrigger(KeyInput.KEY_F)); |
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inputManager.addMapping("debugProbe", new KeyTrigger(KeyInput.KEY_RETURN)); |
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inputManager.addMapping("debugTex", new KeyTrigger(KeyInput.KEY_T)); |
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inputManager.addMapping("up", new KeyTrigger(KeyInput.KEY_UP)); |
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inputManager.addMapping("down", new KeyTrigger(KeyInput.KEY_DOWN)); |
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inputManager.addMapping("right", new KeyTrigger(KeyInput.KEY_RIGHT)); |
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inputManager.addMapping("left", new KeyTrigger(KeyInput.KEY_LEFT)); |
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inputManager.addMapping("delete", new KeyTrigger(KeyInput.KEY_DELETE)); |
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inputManager.addListener(this, "delete","switchGroundMat", "snapshot", "debugTex", "debugProbe", "fc", "up", "down", "left", "right"); |
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} |
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private LightProbe lastProbe; |
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private Node debugGui ; |
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@Override |
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public void onAction(String name, boolean keyPressed, float tpf) { |
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if (name.equals("switchGroundMat") && keyPressed) { |
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if (ground.getMaterial() == matGroundL) { |
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ground.setMaterial(matGroundU); |
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} else { |
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ground.setMaterial(matGroundL); |
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} |
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} |
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if (name.equals("snapshot") && keyPressed) { |
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envCam.setPosition(camGeom.getWorldTranslation()); |
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lastProbe = LightProbeFactory.makeProbe(envCam, rootNode, new ConsoleProgressReporter()); |
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((BoundingSphere)lastProbe.getBounds()).setRadius(200); |
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rootNode.addLight(lastProbe); |
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} |
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if (name.equals("delete") && keyPressed) { |
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System.err.println(rootNode.getWorldLightList().size()); |
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rootNode.removeLight(lastProbe); |
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System.err.println("deleted"); |
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System.err.println(rootNode.getWorldLightList().size()); |
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} |
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if (name.equals("fc") && keyPressed) { |
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flyCam.setEnabled(true); |
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} |
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if (name.equals("debugProbe") && keyPressed) { |
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debugState.setEnabled(!debugState.isEnabled()); |
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} |
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if (name.equals("debugTex") && keyPressed) { |
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if(debugGui == null || debugGui.getParent() == null){ |
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debugGui = lastProbe.getDebugGui(assetManager); |
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debugGui.setLocalTranslation(10, 200, 0); |
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guiNode.attachChild(debugGui); |
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} else if(debugGui != null){ |
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debugGui.removeFromParent(); |
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} |
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} |
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if (name.equals("up")) { |
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up = keyPressed; |
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} |
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if (name.equals("down")) { |
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down = keyPressed; |
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} |
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if (name.equals("right")) { |
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right = keyPressed; |
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} |
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if (name.equals("left")) { |
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left = keyPressed; |
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} |
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if (name.equals("fwd")) { |
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fwd = keyPressed; |
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} |
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if (name.equals("back")) { |
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back = keyPressed; |
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} |
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} |
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boolean up = false; |
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boolean down = false; |
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boolean left = false; |
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boolean right = false; |
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boolean fwd = false; |
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boolean back = false; |
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float time = 0; |
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float s = 50f; |
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boolean initialized = false; |
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@Override |
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public void simpleUpdate(float tpf) { |
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if (!initialized) { |
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fixFLyCamInputs(); |
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initialized = true; |
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} |
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float val = tpf * s; |
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if (up) { |
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camGeom.move(0, 0, val); |
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} |
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if (down) { |
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camGeom.move(0, 0, -val); |
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} |
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if (right) { |
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camGeom.move(-val, 0, 0); |
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} |
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if (left) { |
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camGeom.move(val, 0, 0); |
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} |
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} |
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} |
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Reference in new issue