TestInconsistentCompareDetection: Make sure we have more than 128 geometries in our scene graph to actually trigger the compare error

experimental
shadowislord 10 years ago
parent cc9b22de4c
commit 09aae64e8b
  1. 8
      jme3-examples/src/main/java/jme3test/renderer/TestInconsistentCompareDetection.java

@ -60,8 +60,8 @@ public class TestInconsistentCompareDetection extends SimpleApplication {
@Override
public void simpleInitApp() {
cam.setLocation(new Vector3f(-11.441693f, 6.7038045f, 28.274843f));
cam.setRotation(new Quaternion(0.059138592f, 0.9084308f, -0.13765986f, 0.3902638f));
cam.setLocation(new Vector3f(-11.674385f, 7.892636f, 33.133106f));
cam.setRotation(new Quaternion(0.06426433f, 0.90940624f, -0.15329266f, 0.38125014f));
Material m = new Material(assetManager, "Common/MatDefs/Misc/ColoredTextured.j3md");
m.setColor("Color", ColorRGBA.White);
@ -71,8 +71,8 @@ public class TestInconsistentCompareDetection extends SimpleApplication {
Box b = new Box(1, 1, 1);
for (int x = 0; x < 10; x++) {
for (int y = 0; y < 10; y++) {
for (int x = 0; x < 12; x++) {
for (int y = 0; y < 12; y++) {
Geometry g = new Geometry("g_" + x + "_" + y, b);
Node monkey = new Node("n_" + x + "_" + y);
monkey.attachChild(g);

Loading…
Cancel
Save