- Fixed viewPort positioning and scaling for ortho cam and added multiple gui viewports to TestMultiViews

- Filters can now be added to multiple viewports, added a TestMultiViewsFilters

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7457 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 14 years ago
parent 217eacde1e
commit 083333ac6e
  1. 25
      engine/src/core/com/jme3/post/FilterPostProcessor.java
  2. 15
      engine/src/core/com/jme3/renderer/RenderManager.java
  3. 144
      engine/src/test/jme3test/post/TestMultiViewsFilters.java
  4. 12
      engine/src/test/jme3test/renderer/TestMultiViews.java

@ -72,6 +72,8 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
private FrameBuffer outputBuffer;
private int width;
private int height;
private int bottom;
private int left;
private int lastFilterIndex = -1;
/**
@ -115,7 +117,11 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
viewPort = vp;
fsQuad = new Picture("filter full screen quad");
reshape(vp, vp.getCamera().getWidth(), vp.getCamera().getHeight());
Camera cam = vp.getCamera();
//Changing the viewPort to the filter cam an reseting the viewport of the viewport cam
filterCam.setViewPort(cam.getViewPortLeft(), cam.getViewPortRight(), cam.getViewPortBottom(), cam.getViewPortTop());
cam.setViewPort(0, 1, 0, 1);
reshape(vp, cam.getWidth(), cam.getHeight());
}
private void initFilter(Filter filter, ViewPort vp) {
@ -140,8 +146,12 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
fsQuad.setHeight(buff.getHeight());
filterCam.resize(buff.getWidth(), buff.getHeight(), true);
}
fsQuad.setMaterial(mat);
fsQuad.updateGeometricState();
filterCam.setName("filterCam");
//fsQuad.setPosition(640, 360);
renderManager.setCamera(filterCam, true);
r.setFrameBuffer(buff);
r.clearBuffers(true, true, true);
@ -262,16 +272,20 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
public void cleanup() {
if (viewPort != null) {
//reseting the viewport camera viewport to its initial value
viewPort.getCamera().setViewPort(filterCam.getViewPortLeft(), filterCam.getViewPortRight(), filterCam.getViewPortBottom(), filterCam.getViewPortTop());
viewPort.setOutputFrameBuffer(outputBuffer);
viewPort = null;
}
}
public void reshape(ViewPort vp, int w, int h) {
width = Math.max(1, w);
height = Math.max(1, h);
vp.getCamera().resize(width, height, true);
Camera cam = vp.getCamera();
width = (int) (w * (Math.abs(cam.getViewPortRight() - cam.getViewPortLeft())));
height = (int) (h * (Math.abs(cam.getViewPortBottom() - cam.getViewPortTop())));
width = Math.max(1, width);
height = Math.max(1, height);
// vp.getCamera().resize(width, height, true);
computeDepth = false;
if (renderFrameBuffer == null) {
@ -333,7 +347,6 @@ public class FilterPostProcessor implements SceneProcessor, Savable {
updateLastFilterIndex();
}
/**
* Sets the number of samples for antialiasing
* @param numSamples the number of Samples

@ -611,14 +611,15 @@ public class RenderManager {
cam.clearViewportChanged();
prevCam = cam;
float translateX = viewWidth == viewX ? 0 : -(viewWidth + viewX) / (viewWidth - viewX);
float translateY = viewHeight == viewY ? 0 : -(viewHeight + viewY) / (viewHeight - viewY);
float scaleX = viewWidth == viewX ? 1f : 2f / (viewWidth - viewX);
float scaleY = viewHeight == viewY ? 1f : 2f / (viewHeight - viewY);
// float translateX = viewWidth == viewX ? 0 : -(viewWidth + viewX) / (viewWidth - viewX);
// float translateY = viewHeight == viewY ? 0 : -(viewHeight + viewY) / (viewHeight - viewY);
// float scaleX = viewWidth == viewX ? 1f : 2f / (viewWidth - viewX);
// float scaleY = viewHeight == viewY ? 1f : 2f / (viewHeight - viewY);
orthoMatrix.loadIdentity();
orthoMatrix.setTranslation(translateX, translateY, 0);
orthoMatrix.setScale(scaleX, scaleY, /*-1f*/ 0f);
// System.out.println(orthoMatrix);
orthoMatrix.setTranslation(-1f, -1f, 0f);
orthoMatrix.setScale(2f / cam.getWidth(), 2f / cam.getHeight(), 0f);
System.out.println(orthoMatrix);
}
}

@ -0,0 +1,144 @@
/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.post;
import jme3test.renderer.*;
import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.InputListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.light.DirectionalLight;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.post.Filter;
import com.jme3.post.FilterPostProcessor;
import com.jme3.post.filters.ColorOverlayFilter;
import com.jme3.renderer.Camera;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Geometry;
public class TestMultiViewsFilters extends SimpleApplication {
public static void main(String[] args) {
TestMultiViewsFilters app = new TestMultiViewsFilters();
app.start();
}
private boolean filterEnabled = true;
public void simpleInitApp() {
// create the geometry and attach it
Geometry teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
teaGeom.scale(3);
DirectionalLight dl = new DirectionalLight();
dl.setColor(ColorRGBA.White);
dl.setDirection(Vector3f.UNIT_XYZ.negate());
rootNode.addLight(dl);
rootNode.attachChild(teaGeom);
// Setup first view
cam.setViewPort(.5f, 1f, 0f, 0.5f);
cam.setLocation(new Vector3f(3.3212643f, 4.484704f, 4.2812433f));
cam.setRotation(new Quaternion(-0.07680723f, 0.92299235f, -0.2564353f, -0.27645364f));
// Setup second view
Camera cam2 = cam.clone();
cam2.setViewPort(0f, 0.5f, 0f, 0.5f);
cam2.setLocation(new Vector3f(-0.10947256f, 1.5760219f, 4.81758f));
cam2.setRotation(new Quaternion(0.0010108891f, 0.99857414f, -0.04928594f, 0.020481428f));
ViewPort view2 = renderManager.createMainView("Bottom Left", cam2);
view2.setClearFlags(true, true, true);
view2.attachScene(rootNode);
// Setup third view
Camera cam3 = cam.clone();
cam3.setName("cam3");
cam3.setViewPort(0f, .5f, .5f, 1f);
cam3.setLocation(new Vector3f(0.2846221f, 6.4271426f, 0.23380789f));
cam3.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f));
ViewPort view3 = renderManager.createMainView("Top Left", cam3);
view3.setClearFlags(true, true, true);
view3.attachScene(rootNode);
// Setup fourth view
Camera cam4 = cam.clone();
cam4.setName("cam4");
cam4.setViewPort(.5f, 1f, .5f, 1f);
cam4.setLocation(new Vector3f(4.775564f, 1.4548365f, 0.11491505f));
cam4.setRotation(new Quaternion(0.02356979f, -0.74957186f, 0.026729556f, 0.66096294f));
ViewPort view4 = renderManager.createMainView("Top Right", cam4);
view4.setClearFlags(true, true, true);
view4.attachScene(rootNode);
final FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
FilterPostProcessor fpp2 = new FilterPostProcessor(assetManager);
FilterPostProcessor fpp3 = new FilterPostProcessor(assetManager);
FilterPostProcessor fpp4 = new FilterPostProcessor(assetManager);
fpp.addFilter(new ColorOverlayFilter(ColorRGBA.Red));
fpp2.addFilter(new ColorOverlayFilter(ColorRGBA.Green));
fpp3.addFilter(new ColorOverlayFilter(ColorRGBA.Blue));
fpp4.addFilter(new ColorOverlayFilter(ColorRGBA.Yellow));
viewPort.addProcessor(fpp);
view2.addProcessor(fpp2);
view3.addProcessor(fpp3);
view4.addProcessor(fpp4);
inputManager.addListener(new ActionListener() {
public void onAction(String name, boolean isPressed, float tpf) {
if (name.equals("press") && isPressed) {
if (filterEnabled) {
viewPort.removeProcessor(fpp);
} else {
viewPort.addProcessor(fpp);
}
filterEnabled = !filterEnabled;
}
}
}, "press");
inputManager.addMapping("press", new KeyTrigger(KeyInput.KEY_SPACE));
}
}

@ -29,7 +29,6 @@
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package jme3test.renderer;
import com.jme3.app.SimpleApplication;
@ -95,5 +94,16 @@ public class TestMultiViews extends SimpleApplication {
ViewPort view4 = renderManager.createMainView("Top Right", cam4);
view4.setClearFlags(true, true, true);
view4.attachScene(rootNode);
//test multiview for gui
guiViewPort.getCamera().setViewPort(.5f, 1f, .5f, 1f);
// Setup second gui view
Camera guiCam2 = guiViewPort.getCamera().clone();
guiCam2.setViewPort(0f, 0.5f, 0f, 0.5f);
ViewPort guiViewPort2 = renderManager.createPostView("Gui 2", guiCam2);
guiViewPort2.setClearFlags(false, false, false);
guiViewPort2.attachScene(guiViewPort.getScenes().get(0));
}
}

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