SDK:
- make SceneExplorerProperty syncing a bit more consistent git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10085 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -121,15 +121,20 @@ public class SceneExplorerProperty<T> extends PropertySupport.Reflection<T> {
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mutex.postWriteRequest(new Runnable() {
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mutex.postWriteRequest(new Runnable() {
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public void run() {
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public void run() {
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T realValue = getSuperValue();
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T realValue = getSuperValue();
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if (objectLocal == null && !inited) {
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if ((objectLocal == null) && !inited) {
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inited = true;
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inited = true;
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T newObject = duplicateObject(realValue);
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notifyListeners(PROP_INIT_CHANGE, null, newObject);
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objectLocal = duplicateObject(realValue);
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objectLocal = duplicateObject(realValue);
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notifyListeners(PROP_INIT_CHANGE, null, objectLocal);
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} else if ((objectLocal != null) && !objectLocal.equals(realValue)) {
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} else if (objectLocal != null && !objectLocal.equals(realValue)) {
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T oldObject = objectLocal;
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T oldObject = objectLocal;
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T newObject = duplicateObject(realValue);
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T newObject = duplicateObject(realValue);
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notifyListeners(PROP_SCENE_CHANGE, oldObject, newObject);
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notifyListeners(PROP_SCENE_CHANGE, oldObject, newObject);
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objectLocal = newObject;
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objectLocal = newObject;
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} else if ((objectLocal == null) && (realValue != null)) {
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T newObject = duplicateObject(realValue);
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notifyListeners(PROP_SCENE_CHANGE, null, newObject);
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objectLocal = duplicateObject(realValue);
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}
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}
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}
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}
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});
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});
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@ -144,9 +149,9 @@ public class SceneExplorerProperty<T> extends PropertySupport.Reflection<T> {
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public void setValue(final T val) throws IllegalAccessException, IllegalArgumentException, InvocationTargetException {
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public void setValue(final T val) throws IllegalAccessException, IllegalArgumentException, InvocationTargetException {
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mutex.postWriteRequest(new Runnable() {
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mutex.postWriteRequest(new Runnable() {
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public void run() {
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public void run() {
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final T oldObject = (T) objectLocal;
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final T oldObject = objectLocal;
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objectLocal = val;
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objectLocal = val;
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final T sceneObject = (T) duplicateObject(val);
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final T sceneObject = duplicateObject(val);
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notifyListeners(PROP_USER_CHANGE, oldObject, objectLocal);
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notifyListeners(PROP_USER_CHANGE, oldObject, objectLocal);
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SceneApplication.getApplication().enqueue(new Callable<Void>() {
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SceneApplication.getApplication().enqueue(new Callable<Void>() {
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public Void call() throws Exception {
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public Void call() throws Exception {
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