MPO: add javadoc
This commit is contained in:
parent
8344994328
commit
06b817e116
@ -34,7 +34,6 @@ package com.jme3.material;
|
||||
import com.jme3.asset.TextureKey;
|
||||
import com.jme3.export.*;
|
||||
import com.jme3.math.*;
|
||||
import com.jme3.renderer.Renderer;
|
||||
import com.jme3.shader.VarType;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.jme3.texture.Texture.WrapMode;
|
||||
|
@ -31,16 +31,71 @@
|
||||
*/
|
||||
package com.jme3.material;
|
||||
|
||||
import com.jme3.export.InputCapsule;
|
||||
import com.jme3.export.JmeExporter;
|
||||
import com.jme3.export.JmeImporter;
|
||||
import com.jme3.export.OutputCapsule;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.shader.VarType;
|
||||
import java.io.IOException;
|
||||
|
||||
/**
|
||||
* <code>MatParamOverride</code> is a mechanism by which
|
||||
* {@link MatParam material parameters} can be overridden on the scene graph.
|
||||
* <p>
|
||||
* A scene branch which has a <code>MatParamOverride</code> applied to it will
|
||||
* cause all material parameters with the same name and type to have their value
|
||||
* replaced with the value set on the <code>MatParamOverride</code>. If those
|
||||
* parameters are mapped to a define, then the define will be overridden as well
|
||||
* using the same rules as the ones used for regular material parameters.
|
||||
* <p>
|
||||
* <code>MatParamOverrides</code> are applied to a {@link Spatial} via the
|
||||
* {@link Spatial#addMatParamOverride(com.jme3.material.MatParamOverride)}
|
||||
* method. They are propagated to child <code>Spatials</code> via
|
||||
* {@link Spatial#updateGeometricState()} similar to how lights are propagated.
|
||||
* <p>
|
||||
* Example:<br>
|
||||
* <pre>
|
||||
* {@code
|
||||
*
|
||||
* Geometry box = new Geometry("Box", new Box(1,1,1));
|
||||
* Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
* mat.setColor("Color", ColorRGBA.Blue);
|
||||
* box.setMaterial(mat);
|
||||
* rootNode.attachChild(box);
|
||||
*
|
||||
* // ... later ...
|
||||
* MatParamOverride override = new MatParamOverride(Type.Vector4, "Color", ColorRGBA.Red);
|
||||
* rootNode.addMatParamOverride(override);
|
||||
*
|
||||
* // After adding the override to the root node, the box becomes red.
|
||||
* }
|
||||
* </pre>
|
||||
*
|
||||
* @author Kirill Vainer
|
||||
* @see Spatial#addMatParamOverride(com.jme3.material.MatParamOverride)
|
||||
* @see Spatial#getWorldMatParamOverrides()
|
||||
*/
|
||||
public final class MatParamOverride extends MatParam {
|
||||
|
||||
private boolean enabled = true;
|
||||
|
||||
/**
|
||||
* Serialization only. Do not use.
|
||||
*/
|
||||
public MatParamOverride() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new <code>MatParamOverride</code>.
|
||||
*
|
||||
* Overrides are created enabled by default.
|
||||
*
|
||||
* @param type The type of parameter.
|
||||
* @param name The name of the parameter.
|
||||
* @param value The value to set the material parameter to.
|
||||
*/
|
||||
public MatParamOverride(VarType type, String name, Object value) {
|
||||
super(type, name, value);
|
||||
}
|
||||
@ -56,10 +111,26 @@ public final class MatParamOverride extends MatParam {
|
||||
hash = 59 * hash + (enabled ? 1 : 0);
|
||||
return hash;
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if the <code>MatParamOverride</code> is enabled or disabled.
|
||||
*
|
||||
* @return true if enabled, false if disabled.
|
||||
* @see #setEnabled(boolean)
|
||||
*/
|
||||
public boolean isEnabled() {
|
||||
return enabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Enable or disable this <code>MatParamOverride</code>.
|
||||
*
|
||||
* When disabled, the override will continue to propagate through the scene
|
||||
* graph like before, but it will have no effect on materials. Overrides are
|
||||
* enabled by default.
|
||||
*
|
||||
* @param enabled Whether to enable or disable this override.
|
||||
*/
|
||||
public void setEnabled(boolean enabled) {
|
||||
this.enabled = enabled;
|
||||
}
|
||||
|
@ -607,12 +607,23 @@ public abstract class Spatial implements Savable, Cloneable, Collidable, Cloneab
|
||||
setMatParamOverrideRefresh();
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove a local material parameter override if it exists.
|
||||
*
|
||||
* @param override The override to remove.
|
||||
* @see MatParamOverride
|
||||
*/
|
||||
public void removeMatParamOverride(MatParamOverride override) {
|
||||
if (localOverrides.remove(override)) {
|
||||
setMatParamOverrideRefresh();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove all local material parameter overrides.
|
||||
*
|
||||
* @see #addMatParamOverride(com.jme3.material.MatParamOverride)
|
||||
*/
|
||||
public void clearMatParamOverrides() {
|
||||
if (!localOverrides.isEmpty()) {
|
||||
setMatParamOverrideRefresh();
|
||||
|
@ -55,6 +55,11 @@ import com.jme3.texture.Texture2D;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Validates how {@link MatParamOverride MPOs} work on the material level.
|
||||
*
|
||||
* @author Kirill Vainer
|
||||
*/
|
||||
public class MaterialMatParamOverrideTest {
|
||||
|
||||
private static final HashSet<String> IGNORED_UNIFORMS = new HashSet<String>(
|
||||
|
@ -43,7 +43,11 @@ import com.jme3.system.TestUtil;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
|
||||
/**
|
||||
* Validates how {@link MatParamOverride MPOs} work on the scene level.
|
||||
*
|
||||
* @author Kirill Vainer
|
||||
*/
|
||||
public class SceneMatParamOverrideTest {
|
||||
|
||||
private static Node createDummyScene() {
|
||||
|
Loading…
x
Reference in New Issue
Block a user