Fixed: If Instancing is activated you only see shadows
When the pbr material was introduced someone forgot to keep the instancing in mind which uses : ViewProjectionMatrix ViewMatrix I added these.
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@ -118,6 +118,8 @@ MaterialDef PBR Lighting {
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WorldViewProjectionMatrix
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CameraPosition
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WorldMatrix
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ViewProjectionMatrix
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ViewMatrix
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}
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Defines {
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