@ -34,30 +34,6 @@
<os arch= "amd64" />
<os arch= "amd64" />
</or>
</or>
</condition>
</condition>
<condition property= "isWindows64" >
<and >
<os family= "windows" />
<or >
<os arch= "x86_64" />
<os arch= "amd64" />
</or>
</and>
</condition>
<condition property= "isLinux64" >
<and >
<os family= "unix" />
<not >
<os family= "mac" />
</not>
<not >
<os name= "SunOS" />
</not>
<or >
<os arch= "x86_64" />
<os arch= "amd64" />
</or>
</and>
</condition>
<condition property= "ndk-build-name" value= "ndk-build.cmd" else= "ndk-build" >
<condition property= "ndk-build-name" value= "ndk-build.cmd" else= "ndk-build" >
<os family= "windows" />
<os family= "windows" />
@ -75,7 +51,129 @@
<fileset refid= "lib.jme.jars" />
<fileset refid= "lib.jme.jars" />
</pathconvert>
</pathconvert>
<target name= "build-bullet-natives" description= "builds the native bullet library for the platform being run on and for android if NDK available" depends= "create-native-headers, compile-native-library, compile-android" >
<target name= "-check-conditions-pre" >
<available file= "${bullet.folder}" property= "haveBulletSource" />
<available file= "build/bullet-base/libLinearMath.a" property= "haveBulletLibrary" />
<available file= "build/bullet-base-64/libLinearMath.a" property= "haveBulletLibrary64" />
<available file= "build/bullet-base-mingw/libLinearMath.a" property= "haveBulletLibraryMingw" />
<available file= "build/bullet-base-mingw-64/libLinearMath.a" property= "haveBulletLibraryMingw64" />
<condition property= "doDownloadBulletSource" >
<not > <istrue value= "${haveBulletSource}" /> </not>
</condition>
<condition property= "doBuildMacBase" >
<and >
<istrue value= "${isMac}" />
<isfalse value= "${haveBulletLibrary}" />
</and>
</condition>
<condition property= "doBuildLinuxBase" >
<and >
<istrue value= "${isLinux}" />
<or >
<isfalse value= "${is64bit}" />
<istrue value= "${cross.compile}" />
</or>
<isfalse value= "${haveBulletLibrary}" />
</and>
</condition>
<condition property= "doBuildLinuxBase64" >
<and >
<istrue value= "${isLinux}" />
<or >
<istrue value= "${is64bit}" />
<istrue value= "${cross.compile}" />
</or>
<isfalse value= "${haveBulletLibrary64}" />
</and>
</condition>
<condition property= "doBuildLinuxBaseMingw" >
<and >
<istrue value= "${isLinux}" />
<istrue value= "${cross.compile}" />
<isfalse value= "${haveBulletLibraryMingw}" />
</and>
</condition>
<condition property= "doBuildLinuxBaseMingw64" >
<and >
<istrue value= "${isLinux}" />
<istrue value= "${cross.compile}" />
<isfalse value= "${haveBulletLibraryMingw64}" />
</and>
</condition>
<condition property= "doBuildWindowsBase" >
<and >
<istrue value= "${isWindows}" />
<isfalse value= "${haveBulletLibrary}" />
</and>
</condition>
<condition property= "doBuildSolarisBase" >
<and >
<istrue value= "${isSolaris}" />
<isfalse value= "${haveBulletLibrary}" />
</and>
</condition>
</target>
<target name= "-check-conditions-post" >
<available file= "build/bullet-base/libLinearMath.a" property= "haveBuiltBulletLibrary" />
<available file= "build/bullet-base-64/libLinearMath.a" property= "haveBuiltBulletLibrary64" />
<available file= "build/bullet-base-mingw/libLinearMath.a" property= "haveBuiltBulletLibraryMingw" />
<available file= "build/bullet-base-mingw-64/libLinearMath.a" property= "haveBuiltBulletLibraryMingw64" />
<condition property= "doBuildMacBinary" >
<and >
<istrue value= "${isMac}" />
<istrue value= "${haveBuiltBulletLibrary}" />
</and>
</condition>
<condition property= "doBuildLinuxBinary" >
<and >
<istrue value= "${isLinux}" />
<or >
<isfalse value= "${is64bit}" />
<istrue value= "${cross.compile}" />
</or>
<istrue value= "${haveBuiltBulletLibrary}" />
</and>
</condition>
<condition property= "doBuildLinuxBinary64" >
<and >
<istrue value= "${isLinux}" />
<or >
<istrue value= "${is64bit}" />
<istrue value= "${cross.compile}" />
</or>
<istrue value= "${haveBuiltBulletLibrary64}" />
</and>
</condition>
<condition property= "doBuildLinuxBinaryMingw" >
<and >
<istrue value= "${isLinux}" />
<istrue value= "${cross.compile}" />
<istrue value= "${haveBuiltBulletLibraryMingw}" />
</and>
</condition>
<condition property= "doBuildLinuxBinaryMingw64" >
<and >
<istrue value= "${isLinux}" />
<istrue value= "${cross.compile}" />
<istrue value= "${haveBuiltBulletLibraryMingw64}" />
</and>
</condition>
<condition property= "doBuildWindowsBinary" >
<and >
<istrue value= "${isWindows}" />
<istrue value= "${haveBuiltBulletLibrary}" />
</and>
</condition>
<condition property= "doBuildSolarisBinary" >
<and >
<istrue value= "${isSolaris}" />
<istrue value= "${haveBuiltBulletLibrary}" />
</and>
</condition>
</target>
<target name= "build-bullet-natives" description= "builds the native bullet library for the platform being run on and for android if NDK available" depends= "create-native-headers, compile-bullet-sources, compile-native-library, compile-android" >
<echo message= "Updating native jME3-bullet-natives.jar" />
<echo message= "Updating native jME3-bullet-natives.jar" />
<zip basedir= "${bullet.output.base}/jarcontent" file= "${bullet.output.base}/jME3-bullet-natives.jar" compress= "true" />
<zip basedir= "${bullet.output.base}/jarcontent" file= "${bullet.output.base}/jME3-bullet-natives.jar" compress= "true" />
<zip basedir= "${bullet.output.base}/android" file= "${bullet.output.base}/jME3-bullet-natives-android.jar" compress= "true" />
<zip basedir= "${bullet.output.base}/android" file= "${bullet.output.base}/jME3-bullet-natives-android.jar" compress= "true" />
@ -157,7 +255,7 @@
<delete file= "bullet-api-diff.xml" />
<delete file= "bullet-api-diff.xml" />
</target>
</target>
<target name= "compile-native-library" description= "compiles the native libbulletjme binary for the current platform" depends= "compile-bullet-sources , -create-folders, -nativelib-osx, -nativelib-windows, -nativelib-linux, -nativelib-linux-64, -nativelib-solaris, -nativelib-linux-mingw-64" />
<target name= "compile-native-library" description= "compiles the native libbulletjme binary for the current platform" depends= "-check-conditions-post , -create-folders, -nativelib-osx, -nativelib-windows, -nativelib-linux, -nativelib-linux-64, -nativelib-solaris, -nativelib-linux-mingw-64" />
<target name= "-create-folders" description= "creates the needed folders" >
<target name= "-create-folders" description= "creates the needed folders" >
<mkdir dir= "${bullet.source.dir}" />
<mkdir dir= "${bullet.source.dir}" />
@ -167,7 +265,7 @@
<mkdir dir= "build/bullet-native-64" />
<mkdir dir= "build/bullet-native-64" />
</target>
</target>
<target name= "-nativelib-osx" if= "isMac " >
<target name= "-nativelib-osx" if= "doBuildMacBinary " >
<echo message= "Building MacOSX version of native bullet" />
<echo message= "Building MacOSX version of native bullet" />
<mkdir dir= "${bullet.output.dir}/macosx" />
<mkdir dir= "${bullet.output.dir}/macosx" />
<cc name= "${bullet.osx.compiler}" warnings= "none" debug= "${bullet.compile.debug}" link= "shared" outfile= "${bullet.output.dir}/macosx/${bullet.library.name}" objdir= "build/bullet-native" >
<cc name= "${bullet.osx.compiler}" warnings= "none" debug= "${bullet.compile.debug}" link= "shared" outfile= "${bullet.output.dir}/macosx/${bullet.library.name}" objdir= "build/bullet-native" >
@ -198,7 +296,7 @@
<delete file= "${bullet.output.dir}/macosx/history.xml" />
<delete file= "${bullet.output.dir}/macosx/history.xml" />
</target>
</target>
<target name= "-nativelib-linux" if= "isLinux " >
<target name= "-nativelib-linux" if= "doBuildLinuxBinary " >
<echo message= "Building 32 bit Linux version of native bullet" />
<echo message= "Building 32 bit Linux version of native bullet" />
<mkdir dir= "${bullet.output.dir}/linux" />
<mkdir dir= "${bullet.output.dir}/linux" />
<cc name= "${bullet.linux.compiler}" warnings= "severe" debug= "${bullet.compile.debug}" link= "shared" outfile= "${bullet.output.dir}/linux/${bullet.library.name}" objdir= "build/bullet-native" >
<cc name= "${bullet.linux.compiler}" warnings= "severe" debug= "${bullet.compile.debug}" link= "shared" outfile= "${bullet.output.dir}/linux/${bullet.library.name}" objdir= "build/bullet-native" >
@ -218,7 +316,7 @@
<delete file= "${bullet.output.dir}/linux/history.xml" />
<delete file= "${bullet.output.dir}/linux/history.xml" />
</target>
</target>
<target name= "-nativelib-linux-64" if= "isLinux 64" >
<target name= "-nativelib-linux-64" if= "doBuildLinuxBinary 64" >
<echo message= "Building 64 bit Linux version of native bullet" />
<echo message= "Building 64 bit Linux version of native bullet" />
<mkdir dir= "${bullet.output.dir}/linux" />
<mkdir dir= "${bullet.output.dir}/linux" />
<cc name= "${bullet.linux.compiler}" warnings= "severe" debug= "${bullet.compile.debug}" link= "shared" outfile= "${bullet.output.dir}/linux/${bullet.library.name}64" objdir= "build/bullet-native-64" >
<cc name= "${bullet.linux.compiler}" warnings= "severe" debug= "${bullet.compile.debug}" link= "shared" outfile= "${bullet.output.dir}/linux/${bullet.library.name}64" objdir= "build/bullet-native-64" >
@ -236,12 +334,35 @@
<delete file= "${bullet.output.dir}/linux/history.xml" />
<delete file= "${bullet.output.dir}/linux/history.xml" />
</target>
</target>
<target name= "-nativelib-linux-mingw-64" if= "isLinux64" >
<target name= "-nativelib-linux-mingw" if= "doBuildLinuxBinaryMingw" >
<echo message= "Building 32 bit Windows version of native bullet" />
<mkdir dir= "build/bullet-native-mingw" />
<mkdir dir= "${bullet.output.dir}/windows" />
<cc compilertarget= "${cross.compile.target}" name= "${bullet.linux.crosscompiler}" warnings= "severe" debug= "${bullet.compile.debug}"
outfile="${bullet.output.dir}/windows/${bullet.library.name}.dll" objdir="build/bullet-native-mingw">
<fileset dir= "${bullet.source.dir}" >
<include name= "*.cpp" >
</include>
</fileset>
<sysincludepath path= "/usr/${cross.compile.target}/include" />
<includepath path= "${bullet.java.include}" />
<includepath path= "${bullet.java.include}/win32" />
<includepath path= "${bullet.bullet.include}" />
<compilerarg value= "-m32" />
<linker name= "${bullet.linux.crosscompiler}" >
<linkerarg value= "-mdll" />
<libset dir= "build/bullet-base-mingw" libs= "BulletMultiThreaded,BulletDynamics,BulletCollision,LinearMath" />
</linker>
</cc>
<delete file= "${bullet.output.dir}/windows/history.xml" />
</target>
<target name= "-nativelib-linux-mingw-64" if= "doBuildLinuxBinaryMingw64" >
<echo message= "Building 64 bit Windows version of native bullet" />
<echo message= "Building 64 bit Windows version of native bullet" />
<!-- mkdir dir="build/bullet - native - mingw"/ -->
<mkdir dir= "build/bullet-native-mingw-64" />
<mkdir dir= "build/bullet-native-mingw-64" />
<mkdir dir= "${bullet.output.dir}/windows" />
<mkdir dir= "${bullet.output.dir}/windows" />
<cc compilertarget= "${cross.compile.target64}" name= "${bullet.linux.crosscompiler}" warnings= "severe" debug= "${bullet.compile.debug}" outfile= "${bullet.output.dir}/windows/${bullet.library.name}64.dll" objdir= "build/bullet-native-mingw-64" >
<cc compilertarget= "${cross.compile.target64}" name= "${bullet.linux.crosscompiler}" warnings= "severe" debug= "${bullet.compile.debug}"
outfile="${bullet.output.dir}/windows/${bullet.library.name}64.dll" objdir="build/bullet-native-mingw-64">
<fileset dir= "${bullet.source.dir}" >
<fileset dir= "${bullet.source.dir}" >
<include name= "*.cpp" >
<include name= "*.cpp" >
</include>
</include>
@ -250,7 +371,6 @@
<includepath path= "${bullet.java.include}" />
<includepath path= "${bullet.java.include}" />
<includepath path= "${bullet.java.include}/win32" />
<includepath path= "${bullet.java.include}/win32" />
<includepath path= "${bullet.bullet.include}" />
<includepath path= "${bullet.bullet.include}" />
<compilerarg value= "-m32" />
<linker name= "${bullet.linux.crosscompiler}" >
<linker name= "${bullet.linux.crosscompiler}" >
<linkerarg value= "-mdll" />
<linkerarg value= "-mdll" />
<libset dir= "build/bullet-base-mingw-64" libs= "BulletMultiThreaded,BulletDynamics,BulletCollision,LinearMath" />
<libset dir= "build/bullet-base-mingw-64" libs= "BulletMultiThreaded,BulletDynamics,BulletCollision,LinearMath" />
@ -259,7 +379,7 @@
<delete file= "${bullet.output.dir}/windows/history.xml" />
<delete file= "${bullet.output.dir}/windows/history.xml" />
</target>
</target>
<target name= "-nativelib-solaris" if= "isSolaris " >
<target name= "-nativelib-solaris" if= "doBuildSolarisBinary " >
<echo message= "Building Solaris version of native bullet" />
<echo message= "Building Solaris version of native bullet" />
<mkdir dir= "${bullet.output.dir}/linux" />
<mkdir dir= "${bullet.output.dir}/linux" />
<cc name= "${bullet.solaris.compiler}" warnings= "severe" debug= "${bullet.compile.debug}" link= "shared" outfile= "${bullet.output.dir}/solaris/${bullet.library.name}" objdir= "build/bullet-native" >
<cc name= "${bullet.solaris.compiler}" warnings= "severe" debug= "${bullet.compile.debug}" link= "shared" outfile= "${bullet.output.dir}/solaris/${bullet.library.name}" objdir= "build/bullet-native" >
@ -290,7 +410,7 @@
<delete file= "${bullet.output.dir}/solaris/history.xml" />
<delete file= "${bullet.output.dir}/solaris/history.xml" />
</target>
</target>
<target name= "-nativelib-windows" if= "isWindows " >
<target name= "-nativelib-windows" if= "doBuildWindowsBinary " >
<echo message= "Building Windows version of native bullet" />
<echo message= "Building Windows version of native bullet" />
<mkdir dir= "${bullet.output.dir}/windows" />
<mkdir dir= "${bullet.output.dir}/windows" />
<cc multithreaded= "" name= "${bullet.windows.compiler}" warnings= "none" debug= "${bullet.compile.debug}" outtype= "shared" outfile= "${bullet.output.dir}/windows/${bullet.library.name}" objdir= "build/bullet-native" >
<cc multithreaded= "" name= "${bullet.windows.compiler}" warnings= "none" debug= "${bullet.compile.debug}" outtype= "shared" outfile= "${bullet.output.dir}/windows/${bullet.library.name}" objdir= "build/bullet-native" >
@ -361,24 +481,17 @@
<available file= "${ndk.dir}/${ndk-build-name}" property= "haveAndoidNdk" />
<available file= "${ndk.dir}/${ndk-build-name}" property= "haveAndoidNdk" />
</target>
</target>
<target name= "compile-bullet-sources" description= "downloads and compiles the bullet native library to static binaries to be included in the final libbulletjme" depends= "-get-bullet-sources, -compile-bullet-sources-windows, -compile-bullet-sources-macosx, -compile-bullet-sources-linux, -compile-bullet-sources-linux-64, -compile-bullet-sources-linux-mingw-64" />
<target name= "compile-bullet-sources" description= "downloads and compiles the bullet native library to static binaries to be included in the final libbulletjme" depends= "-check-conditions-pre, - get-bullet-sources, -compile-bullet-sources-windows, -compile-bullet-sources-macosx, -compile-bullet-sources-linux, -compile-bullet-sources-linux-64, -compile-bullet-sources-linux-mingw , -compile-bullet-sources-linux-mingw-64" />
<target name= "-get-bullet-sources" depends= "-check-bullet-sources" unless= "haveBulletSource" >
<target name= "-get-bullet-sources" unless= "haveBulletSource" >
<echo > Downloading bullet source..</echo>
<echo > Downloading bullet source..</echo>
<get src= "${bullet.download}" dest= "../bullet.zip" />
<get src= "${bullet.download}" dest= "../bullet.zip" />
<unzip src= "../bullet.zip" dest= "../" />
<unzip src= "../bullet.zip" dest= "../" />
<delete file= "../bullet.zip" />
<delete file= "../bullet.zip" />
</target>
</target>
<target name= "-check-bullet-sources" >
<target name= "-compile-bullet-sources-windows" if= "doBuildWindowsBase" >
<available file= "${bullet.folder}" property= "haveBulletSource" />
<!-- TODO: doesn't use build folder.. -->
<available file= "build/bullet-base/libLinearMath.a" property= "haveBulletLibrary" />
<available file= "build/bullet-base-64/libLinearMath.a" property= "haveBulletLibrary64" />
<available file= "build/bullet-base-mingw/libLinearMath.a" property= "haveBulletLibraryMingw" />
<available file= "build/bullet-base-mingw-64/libLinearMath.a" property= "haveBulletLibraryMingw64" />
</target>
<target name= "-compile-bullet-sources-windows" if= "isWindows" >
<replace file= "${bullet.folder}/CMakeLists.txt" token= "#TODO add better GLUT detection for MinGW" value= " INCLUDE_DIRECTORIES($${BULLET_PHYSICS_SOURCE_DIR}/Glut)${line.separator}SET(GLUT_glut_LIBRARY $${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut32.lib)" />
<replace file= "${bullet.folder}/CMakeLists.txt" token= "#TODO add better GLUT detection for MinGW" value= " INCLUDE_DIRECTORIES($${BULLET_PHYSICS_SOURCE_DIR}/Glut)${line.separator}SET(GLUT_glut_LIBRARY $${BULLET_PHYSICS_SOURCE_DIR}/Glut/glut32.lib)" />
<exec executable= "${cmake.windows}" dir= "${bullet.folder}" failonerror= "true" >
<exec executable= "${cmake.windows}" dir= "${bullet.folder}" failonerror= "true" >
<arg value= "." />
<arg value= "." />
@ -393,7 +506,7 @@
<exec executable= "${make.windows}" dir= "${bullet.folder}" />
<exec executable= "${make.windows}" dir= "${bullet.folder}" />
</target>
</target>
<target name= "-compile-bullet-sources-macosx" if= "isMac" unless= "haveBulletLibrary " >
<target name= "-compile-bullet-sources-macosx" if= "doBuildMacBase " >
<mkdir dir= "build/bullet-base" />
<mkdir dir= "build/bullet-base" />
<property location= "build/bullet-base" name= "build.folder.resolved" />
<property location= "build/bullet-base" name= "build.folder.resolved" />
<exec executable= "${cmake.osx}" dir= "${bullet.folder}" failonerror= "true" >
<exec executable= "${cmake.osx}" dir= "${bullet.folder}" failonerror= "true" >
@ -407,9 +520,19 @@
<exec executable= "${make.osx}" dir= "${bullet.folder}" />
<exec executable= "${make.osx}" dir= "${bullet.folder}" />
</target>
</target>
<target name= "-compile-bullet-sources-linux" if= "isLinux" unless= "haveBulletLibrary " >
<target name= "-compile-bullet-sources-linux" if= "doBuildLinuxBase " >
<mkdir dir= "build/bullet-base" />
<mkdir dir= "build/bullet-base" />
<property location= "build/bullet-base" name= "build.folder.resolved" />
<property location= "build/bullet-base" name= "build.folder.resolved" />
<exec executable= "${make.linux}" dir= "${bullet.folder}" >
<arg value= "clean" />
</exec>
<exec executable= "${cmake.linux}" dir= "${bullet.folder}" failonerror= "true" >
<arg value= "-DCMAKE_SYSTEM_NAME=Linux" />
<arg value= "-DCMAKE_C_COMPILER=gcc" />
<arg value= "-DCMAKE_CXX_COMPILER=g++" />
<arg value= "-DCMAKE_RC_COMPILER=windres" />
<arg value= "-DCMAKE_FIND_ROOT_PATH=/usr" />
</exec>
<exec executable= "${cmake.linux}" dir= "${bullet.folder}" failonerror= "true" >
<exec executable= "${cmake.linux}" dir= "${bullet.folder}" failonerror= "true" >
<arg value= "-DLIBRARY_OUTPUT_PATH='${build.folder.resolved}'" />
<arg value= "-DLIBRARY_OUTPUT_PATH='${build.folder.resolved}'" />
<arg value= "-DBUILD_SHARED_LIBS=OFF" />
<arg value= "-DBUILD_SHARED_LIBS=OFF" />
@ -424,17 +547,39 @@
<arg value= "-DCMAKE_BUILD_TYPE=Release" />
<arg value= "-DCMAKE_BUILD_TYPE=Release" />
</exec>
</exec>
<exec executable= "${make.linux}" dir= "${bullet.folder}" />
<exec executable= "${make.linux}" dir= "${bullet.folder}" />
<exec executable= "ranlib" >
<arg value= "${basedir}/build/bullet-base-mingw/libBulletMultiThreaded.a" />
</exec>
<exec executable= "ranlib" >
<arg value= "${basedir}/build/bullet-base-mingw/libBulletDynamics.a" />
</exec>
<exec executable= "ranlib" >
<arg value= "${basedir}/build/bullet-base-mingw/libBulletCollision.a" />
</exec>
<exec executable= "ranlib" >
<arg value= "${basedir}/build/bullet-base-mingw/libLinearMath.a" />
</exec>
</target>
</target>
<target name= "-compile-bullet-sources-linux-64" if= "isLinux64" unless= "haveBulletLibrary64" >
<target name= "-compile-bullet-sources-linux-64" if= "doBuildLinuxBase 64" >
<mkdir dir= "build/bullet-base-64" />
<mkdir dir= "build/bullet-base-64" />
<property location= "build/bullet-base-64" name= "build64.folder.resolved" />
<property location= "build/bullet-base-64" name= "build64.folder.resolved" />
<exec executable= "${make.linux}" dir= "${bullet.folder}" >
<arg value= "clean" />
</exec>
<exec executable= "${cmake.linux}" dir= "${bullet.folder}" failonerror= "true" >
<arg value= "-DCMAKE_SYSTEM_NAME=Linux" />
<arg value= "-DCMAKE_C_COMPILER=gcc" />
<arg value= "-DCMAKE_CXX_COMPILER=g++" />
<arg value= "-DCMAKE_RC_COMPILER=windres" />
<arg value= "-DCMAKE_FIND_ROOT_PATH=/usr" />
</exec>
<exec executable= "${cmake.linux}" dir= "${bullet.folder}" failonerror= "true" >
<exec executable= "${cmake.linux}" dir= "${bullet.folder}" failonerror= "true" >
<arg value= "-DLIBRARY_OUTPUT_PATH='${build64.folder.resolved}'" />
<arg value= "-DLIBRARY_OUTPUT_PATH='${build64.folder.resolved}'" />
<arg value= "-DBUILD_SHARED_LIBS=OFF" />
<arg value= "-DBUILD_SHARED_LIBS=OFF" />
<arg value= "-DBUILD_STATIC_LIBS=ON" />
<arg value= "-DBUILD_STATIC_LIBS=ON" />
<arg value= "-DCMAKE_C_FLAGS=-fPIC" />
<!-- arg value=" - DCMAKE_C_FLAGS= - fPIC" />
<arg value= "-DCMAKE_CXX_FLAGS=-fPIC" />
<arg value= "-DCMAKE_CXX_FLAGS=-fPIC" / - - >
<arg value= "-DBUILD_EXTRAS=off" />
<arg value= "-DBUILD_EXTRAS=off" />
<arg value= "-DBUILD_DEMOS=off" />
<arg value= "-DBUILD_DEMOS=off" />
<arg value= "-DCMAKE_BUILD_TYPE=Release" />
<arg value= "-DCMAKE_BUILD_TYPE=Release" />
@ -442,7 +587,45 @@
<exec executable= "${make.linux}" dir= "${bullet.folder}" />
<exec executable= "${make.linux}" dir= "${bullet.folder}" />
</target>
</target>
<target name= "-compile-bullet-sources-linux-mingw-64" depends= "-fix-bullet-sources" if= "isLinux64" unless= "haveBulletLibraryMingw64" >
<target name= "-compile-bullet-sources-linux-mingw" depends= "-fix-bullet-sources" if= "doBuildLinuxBaseMingw" >
<exec executable= "${make.linux}" dir= "${bullet.folder}" >
<arg value= "clean" />
</exec>
<exec executable= "${cmake.linux}" dir= "${bullet.folder}" failonerror= "true" >
<arg value= "-DCMAKE_SYSTEM_NAME=Windows" />
<arg value= "-DCMAKE_C_COMPILER=${cross.compile.target}-gcc" />
<arg value= "-DCMAKE_CXX_COMPILER=${cross.compile.target}-g++" />
<arg value= "-DCMAKE_RC_COMPILER=${cross.compile.target}-windres" />
<arg value= "-DCMAKE_FIND_ROOT_PATH=/usr/${cross.compile.target}" />
<arg value= "-DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM=NEVER" />
<arg value= "-DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=ONLY" />
<arg value= "-DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=ONLY" />
</exec>
<mkdir dir= "build/bullet-base-mingw" />
<property location= "build/bullet-base-mingw" name= "build-mingw.folder.resolved" />
<exec executable= "${cmake.linux}" dir= "${bullet.folder}" failonerror= "true" >
<arg value= "-DCMAKE_BUILD_TYPE=Release" />
<arg value= "-DBUILD_SHARED_LIBS=OFF" />
<arg value= "-DBUILD_EXTRAS=OFF" />
<arg value= "-DBUILD_DEMOS=OFF" />
<arg value= "-DLIBRARY_OUTPUT_PATH='${build-mingw.folder.resolved}'" />
</exec>
<exec executable= "${make.linux}" dir= "${bullet.folder}" />
<exec executable= "${cross.compile.target}-ranlib" >
<arg value= "${basedir}/build/bullet-base-mingw/libBulletMultiThreaded.a" />
</exec>
<exec executable= "${cross.compile.target}-ranlib" >
<arg value= "${basedir}/build/bullet-base-mingw/libBulletDynamics.a" />
</exec>
<exec executable= "${cross.compile.target}-ranlib" >
<arg value= "${basedir}/build/bullet-base-mingw/libBulletCollision.a" />
</exec>
<exec executable= "${cross.compile.target}-ranlib" >
<arg value= "${basedir}/build/bullet-base-mingw/libLinearMath.a" />
</exec>
</target>
<target name= "-compile-bullet-sources-linux-mingw-64" depends= "-fix-bullet-sources" if= "doBuildLinuxBaseMingw64" >
<exec executable= "${make.linux}" dir= "${bullet.folder}" >
<exec executable= "${make.linux}" dir= "${bullet.folder}" >
<arg value= "clean" />
<arg value= "clean" />
</exec>
</exec>