Triggering a Native Physics build
This commit is contained in:
parent
b0ed053472
commit
0587c84527
@ -34,6 +34,8 @@
|
||||
#include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h"
|
||||
#include "com_jme3_bullet_collision_PhysicsCollisionEvent.h"
|
||||
|
||||
// Change to trigger build
|
||||
|
||||
/*
|
||||
* Class: com_jme3_bullet_collision_PhysicsCollisionEvent
|
||||
* Method: getAppliedImpulse
|
||||
|
Loading…
x
Reference in New Issue
Block a user