Triggering a Native Physics build

This commit is contained in:
MeFisto94 2017-01-19 18:16:29 +01:00
parent b0ed053472
commit 0587c84527

View File

@ -34,6 +34,8 @@
#include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h" #include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h"
#include "com_jme3_bullet_collision_PhysicsCollisionEvent.h" #include "com_jme3_bullet_collision_PhysicsCollisionEvent.h"
// Change to trigger build
/* /*
* Class: com_jme3_bullet_collision_PhysicsCollisionEvent * Class: com_jme3_bullet_collision_PhysicsCollisionEvent
* Method: getAppliedImpulse * Method: getAppliedImpulse