From 0539f1971a03e9ba678f2aea109449669ceeb3fa Mon Sep 17 00:00:00 2001 From: "rem..om" Date: Sun, 17 Apr 2011 08:18:04 +0000 Subject: [PATCH] - ChaseCamera's attributes are now protected git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7249 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- .../src/core/com/jme3/input/ChaseCamera.java | 96 +++++++++---------- 1 file changed, 48 insertions(+), 48 deletions(-) diff --git a/engine/src/core/com/jme3/input/ChaseCamera.java b/engine/src/core/com/jme3/input/ChaseCamera.java index 42c74f6c1..76173140b 100644 --- a/engine/src/core/com/jme3/input/ChaseCamera.java +++ b/engine/src/core/com/jme3/input/ChaseCamera.java @@ -55,61 +55,61 @@ import java.io.IOException; */ public class ChaseCamera implements ActionListener, AnalogListener, Control { - private Spatial target = null; - private float minVerticalRotation = 0.00f; - private float maxVerticalRotation = FastMath.PI / 2; - private float minDistance = 1.0f; - private float maxDistance = 40.0f; - private float distance = 20; - private float zoomSpeed = 2f; - private float rotationSpeed = 1.0f; - private float rotation = 0; - private float trailingRotationInertia = 0.05f; - private float zoomSensitivity = 5f; - private float rotationSensitivity = 5f; - private float chasingSensitivity = 5f; - private float trailingSensitivity = 0.5f; - private float vRotation = FastMath.PI / 6; - private boolean smoothMotion = false; - private boolean trailingEnabled = true; - private float rotationLerpFactor = 0; - private float trailingLerpFactor = 0; - private boolean rotating = false; - private boolean vRotating = false; - private float targetRotation = rotation; - private InputManager inputManager; - private Vector3f initialUpVec; - private float targetVRotation = vRotation; - private float vRotationLerpFactor = 0; - private float targetDistance = distance; - private float distanceLerpFactor = 0; - private boolean zooming = false; - private boolean trailing = false; - private boolean chasing = false; - private boolean canRotate; - private float offsetDistance = 0.002f; - private Vector3f prevPos; - private boolean targetMoves = false; - private boolean enabled = true; - private Camera cam = null; - private final Vector3f targetDir = new Vector3f(); - private float previousTargetRotation; - private final Vector3f pos = new Vector3f(); + protected Spatial target = null; + protected float minVerticalRotation = 0.00f; + protected float maxVerticalRotation = FastMath.PI / 2; + protected float minDistance = 1.0f; + protected float maxDistance = 40.0f; + protected float distance = 20; + protected float zoomSpeed = 2f; + protected float rotationSpeed = 1.0f; + protected float rotation = 0; + protected float trailingRotationInertia = 0.05f; + protected float zoomSensitivity = 5f; + protected float rotationSensitivity = 5f; + protected float chasingSensitivity = 5f; + protected float trailingSensitivity = 0.5f; + protected float vRotation = FastMath.PI / 6; + protected boolean smoothMotion = false; + protected boolean trailingEnabled = true; + protected float rotationLerpFactor = 0; + protected float trailingLerpFactor = 0; + protected boolean rotating = false; + protected boolean vRotating = false; + protected float targetRotation = rotation; + protected InputManager inputManager; + protected Vector3f initialUpVec; + protected float targetVRotation = vRotation; + protected float vRotationLerpFactor = 0; + protected float targetDistance = distance; + protected float distanceLerpFactor = 0; + protected boolean zooming = false; + protected boolean trailing = false; + protected boolean chasing = false; + protected boolean canRotate; + protected float offsetDistance = 0.002f; + protected Vector3f prevPos; + protected boolean targetMoves = false; + protected boolean enabled = true; + protected Camera cam = null; + protected final Vector3f targetDir = new Vector3f(); + protected float previousTargetRotation; + protected final Vector3f pos = new Vector3f(); protected Vector3f targetLocation = new Vector3f(0, 0, 0); protected boolean dragToRotate = true; protected Vector3f lookAtOffset = new Vector3f(0, 0, 0); protected boolean leftClickRotate = true; protected boolean rightClickRotate = true; - private Vector3f temp = new Vector3f(0, 0, 0); + protected Vector3f temp = new Vector3f(0, 0, 0); protected boolean invertYaxis = false; protected boolean invertXaxis = false; - private final static String ChaseCamDown = "ChaseCamDown"; - private final static String ChaseCamUp = "ChaseCamUp"; - private final static String ChaseCamZoomIn = "ChaseCamZoomIn"; - private final static String ChaseCamZoomOut = "ChaseCamZoomOut"; - private final static String ChaseCamMoveLeft = "ChaseCamMoveLeft"; - private final static String ChaseCamMoveRight = "ChaseCamMoveRight"; - private final static String ChaseCamToggleRotate = "ChaseCamToggleRotate"; + protected final static String ChaseCamDown = "ChaseCamDown"; + protected final static String ChaseCamUp = "ChaseCamUp"; + protected final static String ChaseCamZoomIn = "ChaseCamZoomIn"; + protected final static String ChaseCamZoomOut = "ChaseCamZoomOut"; + protected final static String ChaseCamMoveLeft = "ChaseCamMoveLeft"; + protected final static String ChaseCamMoveRight = "ChaseCamMoveRight"; + protected final static String ChaseCamToggleRotate = "ChaseCamToggleRotate"; /** * Constructs the chase camera