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@ -70,6 +70,23 @@ public final class AppSettings extends HashMap<String, Object> { |
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*/ |
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public static final String LWJGL_OPENGL2 = "LWJGL-OpenGL2"; |
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/** |
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* Use LWJGL as the display system and force using the core OpenGL3.2 renderer. |
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* <p> |
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* If the underlying system does not support OpenGL3.2, then the context |
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* initialization will throw an exception. Note that currently jMonkeyEngine |
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* does not have any shaders that support OpenGL3.2 therefore this |
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* option is not useful. |
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* <p> |
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* Note: OpenGL 3.2 is used to give 3.x support to Mac users. |
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* |
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* @deprecated Previously meant 3.2, use LWJGL_OPENGL32 or LWJGL_OPENGL30 |
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* @see AppSettings#setRenderer(java.lang.String) |
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*/ |
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@Deprecated |
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public static final String LWJGL_OPENGL3 = "LWJGL-OpenGL3"; |
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/** |
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* Use LWJGL as the display system and force using the core OpenGL3.0 renderer. |
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* <p> |
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@ -84,20 +101,17 @@ public final class AppSettings extends HashMap<String, Object> { |
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public static final String LWJGL_OPENGL30 = "LWJGL-OpenGL30"; |
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/** |
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* Use LWJGL as the display system and force using the core OpenGL3.2 renderer. |
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* Use LWJGL as the display system and force using the core OpenGL3.1 renderer. |
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* <p> |
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* If the underlying system does not support OpenGL3.2, then the context |
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* If the underlying system does not support OpenGL3.1, then the context |
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* initialization will throw an exception. Note that currently jMonkeyEngine |
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* does not have any shaders that support OpenGL3.2 therefore this |
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* does not have any shaders that support OpenGL3.0 therefore this |
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* option is not useful. |
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* <p> |
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* Note: OpenGL 3.2 is used to give 3.x support to Mac users. |
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* |
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* @deprecated Previously meant 3.2, use LWJGL_OPENGL32 or LWJGL_OPENGL30 |
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* @see AppSettings#setRenderer(java.lang.String) |
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*/ |
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@Deprecated |
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public static final String LWJGL_OPENGL3 = "LWJGL-OpenGL3"; |
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public static final String LWJGL_OPENGL31 = "LWJGL-OpenGL31"; |
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/** |
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* Use LWJGL as the display system and force using the core OpenGL3.2 renderer. |
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