oh man, I should have learned it by now, that jme uses spaces, not tabs
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@ -204,8 +204,7 @@ public class DDSLoader implements AssetLoader {
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if (!directx10) {
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if (!directx10) {
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if (!is(caps1, DDSCAPS_TEXTURE)) {
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if (!is(caps1, DDSCAPS_TEXTURE)) {
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logger.warning("Texture is missing the DDSCAPS_TEXTURE-flag");
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logger.warning("Texture is missing the DDSCAPS_TEXTURE-flag");
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// throw new IOException("File is not a texture");
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}
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}
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if (depth <= 0) {
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if (depth <= 0) {
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