build fix, added onTouchEvent(com.jme3.input.event.TouchEvent)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7552 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -44,6 +44,7 @@ import com.jme3.input.event.JoyButtonEvent;
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import com.jme3.input.event.KeyInputEvent;
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import com.jme3.input.event.KeyInputEvent;
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import com.jme3.input.event.MouseButtonEvent;
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import com.jme3.input.event.MouseButtonEvent;
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import com.jme3.input.event.MouseMotionEvent;
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import com.jme3.input.event.MouseMotionEvent;
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import com.jme3.input.event.TouchEvent;
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import com.jme3.math.FastMath;
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import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.math.Vector3f;
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@ -236,6 +237,9 @@ public abstract class AbstractCameraController extends AbstractAppState implemen
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public void onKeyEvent(KeyInputEvent kie) {
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public void onKeyEvent(KeyInputEvent kie) {
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}
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}
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public void onTouchEvent(TouchEvent evt) {
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}
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/**APPSTATE**/
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/**APPSTATE**/
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private boolean appInit = false;
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private boolean appInit = false;
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public void initialize(AppStateManager asm, Application aplctn) {
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public void initialize(AppStateManager asm, Application aplctn) {
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