make TerrainTestCollision more user-friendly
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@ -1,5 +1,5 @@
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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* Copyright (c) 2009-2018 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@ -48,6 +48,7 @@ import com.jme3.light.DirectionalLight;
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import com.jme3.light.PointLight;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Ray;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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@ -176,16 +177,15 @@ public class TerrainTestCollision extends SimpleApplication {
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dl.setColor(new ColorRGBA(0.50f, 0.40f, 0.50f, 1.0f));
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rootNode.addLight(dl);
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cam.setLocation(new Vector3f(0, 25, -10));
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cam.lookAtDirection(new Vector3f(0, -1, 0).normalizeLocal(), Vector3f.UNIT_Y);
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cam.setLocation(new Vector3f(43f, 121f, 10f));
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cam.setRotation(new Quaternion(0.15824f, -0.79309f, 0.23223f, 0.5404f));
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}
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public void loadHintText() {
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hintText = new BitmapText(guiFont, false);
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hintText.setSize(guiFont.getCharSet().getRenderedSize());
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hintText.setLocalTranslation(0, getCamera().getHeight(), 0);
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//hintText.setText("Hit T to switch to wireframe");
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hintText.setText("");
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hintText.setText("Press T to toggle wireframe");
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guiNode.attachChild(hintText);
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}
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@ -241,7 +241,7 @@ public class TerrainTestCollision extends SimpleApplication {
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public void onAction(String binding, boolean keyPressed, float tpf) {
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if (binding.equals("wireframe") && !keyPressed) {
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wireframe = !wireframe;
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if (!wireframe) {
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if (wireframe) {
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terrain.setMaterial(matWire);
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} else {
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terrain.setMaterial(matRock);
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