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jmonkeyengine/sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/SceneComposerToolController...

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package com.jme3.gde.scenecomposer;
import com.jme3.asset.AssetManager;
import com.jme3.audio.AudioNode;
import com.jme3.gde.core.scene.SceneApplication;
import com.jme3.gde.core.scene.controller.SceneToolController;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.light.Light;
import com.jme3.light.PointLight;
import com.jme3.light.SpotLight;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.renderer.queue.RenderQueue.Bucket;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.control.BillboardControl;
import com.jme3.scene.control.Control;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.Texture;
import java.util.concurrent.Callable;
/**
*
* @author Brent Owens
*/
public class SceneComposerToolController extends SceneToolController {
private JmeNode rootNode;
private SceneEditTool editTool;
private SceneEditorController editorController;
private ComposerCameraController cameraController;
private ViewPort overlayView;
private Node onTopToolsNode;
private Node nonSpatialMarkersNode;
private Material lightMarkerMaterial;
private Material audioMarkerMaterial;
public SceneComposerToolController(Node toolsNode, AssetManager manager, JmeNode rootNode) {
super(toolsNode, manager);
this.rootNode = rootNode;
nonSpatialMarkersNode = new Node("lightMarkersNode");
toolsNode.attachChild(nonSpatialMarkersNode);
}
public SceneComposerToolController(AssetManager manager) {
super(manager);
}
public void setEditorController(SceneEditorController editorController) {
this.editorController = editorController;
}
public void setCameraController(ComposerCameraController cameraController) {
this.cameraController = cameraController;
// a node in a viewport that will always render on top
onTopToolsNode = new Node("OverlayNode");
overlayView = SceneApplication.getApplication().getRenderManager().createMainView("Overlay", this.cameraController.getCamera());
overlayView.setClearFlags(false, true, false);
overlayView.attachScene(onTopToolsNode);
}
@Override
public void cleanup() {
super.cleanup();
SceneApplication.getApplication().getRenderManager().removeMainView(overlayView);
cameraController = null;
editorController = null;
onTopToolsNode.detachAllChildren();
}
@Override
public void update(float tpf) {
super.update(tpf);
if (onTopToolsNode != null) {
onTopToolsNode.updateLogicalState(tpf);
onTopToolsNode.updateGeometricState();
}
if (editTool != null) {
editTool.updateToolsTransformation();
}
}
@Override
public void render(RenderManager rm) {
super.render(rm);
}
public boolean isEditToolEnabled() {
return editTool != null;
}
/**
* If the current tool overrides camera zoom/pan controls
*/
public boolean isOverrideCameraControl() {
if (editTool != null) {
return editTool.isOverrideCameraControl();
} else {
return false;
}
}
/**
* Scene composer edit tool activated. Pass in null to remove tools.
*
* @param sceneEditButton pass in null to hide any existing tool markers
*/
public void showEditTool(final SceneEditTool sceneEditTool) {
SceneApplication.getApplication().enqueue(new Callable<Object>() {
public Object call() throws Exception {
doEnableEditTool(sceneEditTool);
return null;
}
});
}
private void doEnableEditTool(SceneEditTool sceneEditTool) {
if (editTool != null) {
editTool.hideMarker();
}
editTool = sceneEditTool;
editTool.activate(manager, toolsNode, onTopToolsNode, selected, this);
}
public void selectedSpatialTransformed() {
if (editTool != null) {
SceneApplication.getApplication().enqueue(new Callable<Object>() {
public Object call() throws Exception {
editTool.updateToolsTransformation();
return null;
}
});
}
}
public void setSelected(Spatial selected) {
this.selected = selected;
}
public void setNeedsSave(boolean needsSave) {
editorController.setNeedsSave(needsSave);
}
/**
* Primary button activated, send command to the tool
* for appropriate action.
*/
public void doEditToolActivatedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
if (editTool != null) {
editTool.setCamera(camera);
editTool.actionPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
}
}
/**
* Secondary button activated, send command to the tool
* for appropriate action.
*/
public void doEditToolActivatedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
if (editTool != null) {
editTool.setCamera(camera);
editTool.actionSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
}
}
public void doEditToolMoved(Vector2f mouseLoc, Camera camera) {
if (editTool != null) {
editTool.setCamera(camera);
editTool.mouseMoved(mouseLoc);
}
}
public void doEditToolDraggedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
if (editTool != null) {
editTool.setCamera(camera);
editTool.draggedPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
}
}
public void doEditToolDraggedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
if (editTool != null) {
editTool.setCamera(camera);
editTool.draggedSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
}
}
/**
* Adds a marker for the light to the scene if it does not exist yet
*/
public void addLightMarker(Light light) {
if (!(light instanceof PointLight) && !(light instanceof SpotLight))
return; // only handle point and spot lights
Spatial s = nonSpatialMarkersNode.getChild(light.getName());
if (s != null) {
// update location maybe? Remove old and replace with new?
return;
}
LightMarker lm = new LightMarker(light);
nonSpatialMarkersNode.attachChild(lm);
}
public void addAudioMarker(AudioNode audio) {
Spatial s = nonSpatialMarkersNode.getChild(audio.getName());
if (s != null) {
// update location maybe? Remove old and replace with new?
return;
}
AudioMarker am = new AudioMarker(audio);
nonSpatialMarkersNode.attachChild(am);
}
/**
* Removes a light marker from the scene's tool node
*/
public void removeLightMarker(Light light) {
Spatial s = nonSpatialMarkersNode.getChild(light.getName());
s.removeFromParent();
}
private Material getLightMarkerMaterial() {
if (lightMarkerMaterial == null) {
Material mat = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
Texture tex = manager.loadTexture("com/jme3/gde/scenecomposer/lightbulb32.png");
mat.setTexture("ColorMap", tex);
mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
lightMarkerMaterial = mat;
}
return lightMarkerMaterial;
}
private Material getAudioMarkerMaterial() {
if (audioMarkerMaterial == null) {
Material mat = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
Texture tex = manager.loadTexture("com/jme3/gde/scenecomposer/audionode.gif");
mat.setTexture("ColorMap", tex);
mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
audioMarkerMaterial = mat;
}
return audioMarkerMaterial;
}
protected void refreshNonSpatialMarkers() {
nonSpatialMarkersNode.detachAllChildren();
addMarkers(rootNode.getLookup().lookup(Node.class));
}
private void addMarkers(Node parent) {
for (Light light : parent.getLocalLightList())
addLightMarker(light);
if (parent instanceof AudioNode) {
addAudioMarker((AudioNode)parent);
}
for (Spatial s : parent.getChildren()) {
if (s instanceof Node)
addMarkers((Node)s);
else {
//TODO later if we include other types of non-spatial markers
}
}
}
/**
* A marker on the screen that shows where a point light or
* a spot light is. This marker is not part of the scene,
* but is part of the tools node.
*/
protected class LightMarker extends Geometry {
private Light light;
protected LightMarker() {}
protected LightMarker(Light light) {
this.light = light;
Quad q = new Quad(0.5f, 0.5f);
this.setMesh(q);
this.setMaterial(getLightMarkerMaterial());
this.addControl(new LightMarkerControl());
this.setQueueBucket(Bucket.Transparent);
}
protected Light getLight() {
return light;
}
@Override
public void setLocalTranslation(Vector3f location) {
super.setLocalTranslation(location);
if (light instanceof PointLight)
((PointLight)light).setPosition(location);
else if (light instanceof SpotLight)
((SpotLight)light).setPosition(location);
}
@Override
public void setLocalTranslation(float x, float y, float z) {
super.setLocalTranslation(x, y, z);
if (light instanceof PointLight)
((PointLight)light).setPosition(new Vector3f(x,y,z));
else if (light instanceof SpotLight)
((SpotLight)light).setPosition(new Vector3f(x,y,z));
}
}
/**
* Updates the marker's position whenever the light has moved.
* It is also a BillboardControl, so this marker always faces
* the camera
*/
protected class LightMarkerControl extends BillboardControl {
LightMarkerControl(){
super();
}
@Override
protected void controlUpdate(float f) {
super.controlUpdate(f);
LightMarker marker = (LightMarker) getSpatial();
if (marker != null) {
if (marker.getLight() instanceof PointLight) {
marker.setLocalTranslation(((PointLight)marker.getLight()).getPosition());
} else if (marker.getLight() instanceof SpotLight) {
marker.setLocalTranslation(((SpotLight)marker.getLight()).getPosition());
}
}
}
@Override
protected void controlRender(RenderManager rm, ViewPort vp) {
super.controlRender(rm, vp);
}
@Override
public Control cloneForSpatial(Spatial sptl) {
LightMarkerControl c = new LightMarkerControl();
c.setSpatial(sptl);
//TODO this isn't correct, none of BillboardControl is copied over
return c;
}
}
/**
* A marker on the screen that shows where an audio node is.
* This marker is not part of the scene, but is part of the tools node.
*/
protected class AudioMarker extends Geometry {
private AudioNode audio;
protected AudioMarker() {}
protected AudioMarker(AudioNode audio) {
this.audio = audio;
Quad q = new Quad(0.5f, 0.5f);
this.setMesh(q);
this.setMaterial(getAudioMarkerMaterial());
this.addControl(new AudioMarkerControl());
this.setQueueBucket(Bucket.Transparent);
}
protected AudioNode getAudioNode() {
return audio;
}
@Override
public void setLocalTranslation(Vector3f location) {
super.setLocalTranslation(location);
audio.setLocalTranslation(location);
}
@Override
public void setLocalTranslation(float x, float y, float z) {
super.setLocalTranslation(x, y, z);
audio.setLocalTranslation(x, y, z);
}
}
/**
* Updates the marker's position whenever the audio node has moved.
* It is also a BillboardControl, so this marker always faces
* the camera
*/
protected class AudioMarkerControl extends BillboardControl {
AudioMarkerControl(){
super();
}
@Override
protected void controlUpdate(float f) {
super.controlUpdate(f);
AudioMarker marker = (AudioMarker) getSpatial();
if (marker != null) {
marker.setLocalTranslation(marker.getAudioNode().getWorldTranslation());
}
}
@Override
protected void controlRender(RenderManager rm, ViewPort vp) {
super.controlRender(rm, vp);
}
@Override
public Control cloneForSpatial(Spatial sptl) {
AudioMarkerControl c = new AudioMarkerControl();
c.setSpatial(sptl);
//TODO this isn't correct, none of BillboardControl is copied over
return c;
}
}
}