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/*
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* To change this template, choose Tools | Templates
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* and open the template in the editor.
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*/
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package com.jme3.gde.scenecomposer;
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import com.jme3.asset.AssetManager;
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import com.jme3.audio.AudioNode;
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import com.jme3.gde.core.scene.SceneApplication;
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import com.jme3.gde.core.scene.controller.SceneToolController;
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import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
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import com.jme3.light.Light;
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import com.jme3.light.PointLight;
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import com.jme3.light.SpotLight;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState.BlendMode;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.ViewPort;
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import com.jme3.renderer.queue.RenderQueue.Bucket;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.control.BillboardControl;
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import com.jme3.scene.control.Control;
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import com.jme3.scene.shape.Quad;
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import com.jme3.texture.Texture;
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import java.util.concurrent.Callable;
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/**
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*
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* @author Brent Owens
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*/
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public class SceneComposerToolController extends SceneToolController {
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private JmeNode rootNode;
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private SceneEditTool editTool;
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private SceneEditorController editorController;
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private ComposerCameraController cameraController;
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private ViewPort overlayView;
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private Node onTopToolsNode;
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private Node nonSpatialMarkersNode;
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private Material lightMarkerMaterial;
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private Material audioMarkerMaterial;
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public SceneComposerToolController(Node toolsNode, AssetManager manager, JmeNode rootNode) {
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super(toolsNode, manager);
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this.rootNode = rootNode;
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nonSpatialMarkersNode = new Node("lightMarkersNode");
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toolsNode.attachChild(nonSpatialMarkersNode);
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}
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public SceneComposerToolController(AssetManager manager) {
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super(manager);
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}
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public void setEditorController(SceneEditorController editorController) {
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this.editorController = editorController;
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}
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public void setCameraController(ComposerCameraController cameraController) {
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this.cameraController = cameraController;
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// a node in a viewport that will always render on top
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onTopToolsNode = new Node("OverlayNode");
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overlayView = SceneApplication.getApplication().getRenderManager().createMainView("Overlay", this.cameraController.getCamera());
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overlayView.setClearFlags(false, true, false);
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overlayView.attachScene(onTopToolsNode);
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}
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@Override
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public void cleanup() {
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super.cleanup();
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SceneApplication.getApplication().getRenderManager().removeMainView(overlayView);
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cameraController = null;
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editorController = null;
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onTopToolsNode.detachAllChildren();
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}
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@Override
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public void update(float tpf) {
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super.update(tpf);
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if (onTopToolsNode != null) {
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onTopToolsNode.updateLogicalState(tpf);
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onTopToolsNode.updateGeometricState();
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}
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if (editTool != null) {
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editTool.updateToolsTransformation();
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}
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}
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@Override
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public void render(RenderManager rm) {
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super.render(rm);
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}
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public boolean isEditToolEnabled() {
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return editTool != null;
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}
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/**
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* If the current tool overrides camera zoom/pan controls
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*/
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public boolean isOverrideCameraControl() {
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if (editTool != null) {
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return editTool.isOverrideCameraControl();
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} else {
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return false;
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}
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}
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/**
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* Scene composer edit tool activated. Pass in null to remove tools.
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*
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* @param sceneEditButton pass in null to hide any existing tool markers
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*/
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public void showEditTool(final SceneEditTool sceneEditTool) {
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SceneApplication.getApplication().enqueue(new Callable<Object>() {
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public Object call() throws Exception {
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doEnableEditTool(sceneEditTool);
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return null;
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}
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});
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}
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private void doEnableEditTool(SceneEditTool sceneEditTool) {
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if (editTool != null) {
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editTool.hideMarker();
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}
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editTool = sceneEditTool;
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editTool.activate(manager, toolsNode, onTopToolsNode, selected, this);
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}
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public void selectedSpatialTransformed() {
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if (editTool != null) {
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SceneApplication.getApplication().enqueue(new Callable<Object>() {
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public Object call() throws Exception {
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editTool.updateToolsTransformation();
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return null;
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}
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});
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}
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}
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public void setSelected(Spatial selected) {
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this.selected = selected;
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}
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public void setNeedsSave(boolean needsSave) {
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editorController.setNeedsSave(needsSave);
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}
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/**
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* Primary button activated, send command to the tool
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* for appropriate action.
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*/
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public void doEditToolActivatedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
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if (editTool != null) {
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editTool.setCamera(camera);
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editTool.actionPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
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}
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}
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/**
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* Secondary button activated, send command to the tool
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* for appropriate action.
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*/
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public void doEditToolActivatedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
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if (editTool != null) {
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editTool.setCamera(camera);
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editTool.actionSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
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}
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}
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public void doEditToolMoved(Vector2f mouseLoc, Camera camera) {
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if (editTool != null) {
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editTool.setCamera(camera);
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editTool.mouseMoved(mouseLoc);
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}
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}
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public void doEditToolDraggedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
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if (editTool != null) {
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editTool.setCamera(camera);
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editTool.draggedPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
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}
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}
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public void doEditToolDraggedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
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if (editTool != null) {
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editTool.setCamera(camera);
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editTool.draggedSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
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}
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}
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/**
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* Adds a marker for the light to the scene if it does not exist yet
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*/
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public void addLightMarker(Light light) {
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if (!(light instanceof PointLight) && !(light instanceof SpotLight))
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return; // only handle point and spot lights
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Spatial s = nonSpatialMarkersNode.getChild(light.getName());
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if (s != null) {
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// update location maybe? Remove old and replace with new?
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return;
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}
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LightMarker lm = new LightMarker(light);
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nonSpatialMarkersNode.attachChild(lm);
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}
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public void addAudioMarker(AudioNode audio) {
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Spatial s = nonSpatialMarkersNode.getChild(audio.getName());
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if (s != null) {
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// update location maybe? Remove old and replace with new?
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return;
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}
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AudioMarker am = new AudioMarker(audio);
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nonSpatialMarkersNode.attachChild(am);
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}
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/**
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* Removes a light marker from the scene's tool node
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*/
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public void removeLightMarker(Light light) {
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Spatial s = nonSpatialMarkersNode.getChild(light.getName());
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s.removeFromParent();
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}
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private Material getLightMarkerMaterial() {
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if (lightMarkerMaterial == null) {
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Material mat = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
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Texture tex = manager.loadTexture("com/jme3/gde/scenecomposer/lightbulb32.png");
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mat.setTexture("ColorMap", tex);
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mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
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lightMarkerMaterial = mat;
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}
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return lightMarkerMaterial;
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}
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private Material getAudioMarkerMaterial() {
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if (audioMarkerMaterial == null) {
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Material mat = new Material(manager, "Common/MatDefs/Misc/Unshaded.j3md");
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Texture tex = manager.loadTexture("com/jme3/gde/scenecomposer/audionode.gif");
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mat.setTexture("ColorMap", tex);
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mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
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audioMarkerMaterial = mat;
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}
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return audioMarkerMaterial;
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}
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protected void refreshNonSpatialMarkers() {
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nonSpatialMarkersNode.detachAllChildren();
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addMarkers(rootNode.getLookup().lookup(Node.class));
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}
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private void addMarkers(Node parent) {
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for (Light light : parent.getLocalLightList())
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addLightMarker(light);
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if (parent instanceof AudioNode) {
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addAudioMarker((AudioNode)parent);
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}
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for (Spatial s : parent.getChildren()) {
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if (s instanceof Node)
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addMarkers((Node)s);
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else {
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//TODO later if we include other types of non-spatial markers
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}
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}
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}
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/**
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* A marker on the screen that shows where a point light or
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* a spot light is. This marker is not part of the scene,
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* but is part of the tools node.
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*/
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protected class LightMarker extends Geometry {
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private Light light;
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protected LightMarker() {}
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protected LightMarker(Light light) {
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this.light = light;
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Quad q = new Quad(0.5f, 0.5f);
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this.setMesh(q);
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this.setMaterial(getLightMarkerMaterial());
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this.addControl(new LightMarkerControl());
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this.setQueueBucket(Bucket.Transparent);
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}
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protected Light getLight() {
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return light;
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}
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@Override
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public void setLocalTranslation(Vector3f location) {
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super.setLocalTranslation(location);
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if (light instanceof PointLight)
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((PointLight)light).setPosition(location);
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else if (light instanceof SpotLight)
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((SpotLight)light).setPosition(location);
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}
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@Override
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public void setLocalTranslation(float x, float y, float z) {
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super.setLocalTranslation(x, y, z);
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if (light instanceof PointLight)
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((PointLight)light).setPosition(new Vector3f(x,y,z));
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else if (light instanceof SpotLight)
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((SpotLight)light).setPosition(new Vector3f(x,y,z));
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}
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}
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/**
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* Updates the marker's position whenever the light has moved.
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* It is also a BillboardControl, so this marker always faces
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* the camera
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*/
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protected class LightMarkerControl extends BillboardControl {
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LightMarkerControl(){
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super();
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}
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@Override
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protected void controlUpdate(float f) {
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super.controlUpdate(f);
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LightMarker marker = (LightMarker) getSpatial();
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if (marker != null) {
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if (marker.getLight() instanceof PointLight) {
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marker.setLocalTranslation(((PointLight)marker.getLight()).getPosition());
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} else if (marker.getLight() instanceof SpotLight) {
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marker.setLocalTranslation(((SpotLight)marker.getLight()).getPosition());
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}
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}
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}
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@Override
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protected void controlRender(RenderManager rm, ViewPort vp) {
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super.controlRender(rm, vp);
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}
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@Override
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public Control cloneForSpatial(Spatial sptl) {
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LightMarkerControl c = new LightMarkerControl();
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c.setSpatial(sptl);
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//TODO this isn't correct, none of BillboardControl is copied over
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return c;
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}
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}
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/**
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* A marker on the screen that shows where an audio node is.
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* This marker is not part of the scene, but is part of the tools node.
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*/
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protected class AudioMarker extends Geometry {
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private AudioNode audio;
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protected AudioMarker() {}
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protected AudioMarker(AudioNode audio) {
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this.audio = audio;
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Quad q = new Quad(0.5f, 0.5f);
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this.setMesh(q);
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this.setMaterial(getAudioMarkerMaterial());
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this.addControl(new AudioMarkerControl());
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this.setQueueBucket(Bucket.Transparent);
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}
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protected AudioNode getAudioNode() {
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return audio;
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}
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@Override
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public void setLocalTranslation(Vector3f location) {
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super.setLocalTranslation(location);
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audio.setLocalTranslation(location);
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}
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@Override
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public void setLocalTranslation(float x, float y, float z) {
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super.setLocalTranslation(x, y, z);
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audio.setLocalTranslation(x, y, z);
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}
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}
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/**
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* Updates the marker's position whenever the audio node has moved.
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* It is also a BillboardControl, so this marker always faces
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* the camera
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*/
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protected class AudioMarkerControl extends BillboardControl {
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AudioMarkerControl(){
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super();
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}
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@Override
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protected void controlUpdate(float f) {
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super.controlUpdate(f);
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AudioMarker marker = (AudioMarker) getSpatial();
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if (marker != null) {
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marker.setLocalTranslation(marker.getAudioNode().getWorldTranslation());
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}
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}
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@Override
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protected void controlRender(RenderManager rm, ViewPort vp) {
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super.controlRender(rm, vp);
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}
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@Override
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public Control cloneForSpatial(Spatial sptl) {
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AudioMarkerControl c = new AudioMarkerControl();
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c.setSpatial(sptl);
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//TODO this isn't correct, none of BillboardControl is copied over
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return c;
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}
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}
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}
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