A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-android-native/src/native/jme_openalsoft/config.h

203 lines
4.8 KiB

/* API declaration export attribute */
#define AL_API __attribute__((visibility("protected")))
#define ALC_API __attribute__((visibility("protected")))
/* Define to the library version */
#define ALSOFT_VERSION "1.16.0"
#ifdef IN_IDE_PARSER
/* KDevelop's parser doesn't recognize the C99-standard restrict keyword, but
* recent versions (at least 4.5.1) do recognize GCC's __restrict. */
#define restrict __restrict
#endif
/* Define any available alignment declaration */
#define ALIGN(x) __attribute__((aligned(x)))
/* Define if we have the C11 aligned_alloc function */
/* #undef HAVE_ALIGNED_ALLOC */
/* Define if we have the posix_memalign function */
/* #undef HAVE_POSIX_MEMALIGN */
/* Define if we have the _aligned_malloc function */
/* #undef HAVE__ALIGNED_MALLOC */
/* Define if we have SSE CPU extensions */
/* #undef HAVE_SSE */
/* #undef HAVE_SSE2 */
/* #undef HAVE_SSE4_1 */
/* Define if we have ARM Neon CPU extensions */
/* #undef HAVE_NEON */
/* Define if we have FluidSynth support */
/* #undef HAVE_FLUIDSYNTH */
/* Define if we have the ALSA backend */
/* #undef HAVE_ALSA */
/* Define if we have the OSS backend */
/* #undef HAVE_OSS */
/* Define if we have the Solaris backend */
/* #undef HAVE_SOLARIS */
/* Define if we have the SndIO backend */
/* #undef HAVE_SNDIO */
/* Define if we have the QSA backend */
/* #undef HAVE_QSA */
/* Define if we have the MMDevApi backend */
/* #undef HAVE_MMDEVAPI */
/* Define if we have the DSound backend */
/* #undef HAVE_DSOUND */
/* Define if we have the Windows Multimedia backend */
/* #undef HAVE_WINMM */
/* Define if we have the PortAudio backend */
/* #undef HAVE_PORTAUDIO */
/* Define if we have the PulseAudio backend */
/* #undef HAVE_PULSEAUDIO */
/* Define if we have the CoreAudio backend */
/* #undef HAVE_COREAUDIO */
/* Define if we have the OpenSL backend */
#define HAVE_OPENSL
/* Define if we have the Wave Writer backend */
#define HAVE_WAVE
/* Define if we have the stat function */
#define HAVE_STAT
/* Define if we have the lrintf function */
#define HAVE_LRINTF
/* Define if we have the strtof function */
/* #undef HAVE_STRTOF */
/* Define if we have the __int64 type */
/* #undef HAVE___INT64 */
/* Define to the size of a long int type */
#define SIZEOF_LONG 4
/* Define to the size of a long long int type */
#define SIZEOF_LONG_LONG 8
/* Define if we have C99 variable-length array support */
#define HAVE_C99_VLA
/* Define if we have C99 _Bool support */
#define HAVE_C99_BOOL
/* Define if we have C11 _Static_assert support */
#define HAVE_C11_STATIC_ASSERT
/* Define if we have C11 _Alignas support */
/* #undef HAVE_C11_ALIGNAS */
/* Define if we have C11 _Atomic support */
/* #undef HAVE_C11_ATOMIC */
/* Define if we have GCC's destructor attribute */
#define HAVE_GCC_DESTRUCTOR
/* Define if we have GCC's format attribute */
#define HAVE_GCC_FORMAT
/* Define if we have stdint.h */
#define HAVE_STDINT_H
/* Define if we have stdbool.h */
#define HAVE_STDBOOL_H
/* Define if we have stdalign.h */
/* #undef HAVE_STDALIGN_H */
/* Define if we have windows.h */
/* #undef HAVE_WINDOWS_H */
/* Define if we have dlfcn.h */
#define HAVE_DLFCN_H
/* Define if we have pthread_np.h */
/* #undef HAVE_PTHREAD_NP_H */
/* Define if we have alloca.h */
/* #undef HAVE_ALLOCA_H */
/* Define if we have malloc.h */
#define HAVE_MALLOC_H
/* Define if we have ftw.h */
/* #undef HAVE_FTW_H */
/* Define if we have io.h */
/* #undef HAVE_IO_H */
/* Define if we have strings.h */
#define HAVE_STRINGS_H
/* Define if we have cpuid.h */
/* #undef HAVE_CPUID_H */
/* Define if we have intrin.h */
/* #undef HAVE_INTRIN_H */
/* Define if we have sys/sysconf.h */
#define HAVE_SYS_SYSCONF_H
/* Define if we have guiddef.h */
/* #undef HAVE_GUIDDEF_H */
/* Define if we have initguid.h */
/* #undef HAVE_INITGUID_H */
/* Define if we have ieeefp.h */
/* #undef HAVE_IEEEFP_H */
/* Define if we have float.h */
#define HAVE_FLOAT_H
/* Define if we have fenv.h */
#define HAVE_FENV_H
/* Define if we have GCC's __get_cpuid() */
/* #undef HAVE_GCC_GET_CPUID */
/* Define if we have the __cpuid() intrinsic */
/* #undef HAVE_CPUID_INTRINSIC */
/* Define if we have _controlfp() */
/* #undef HAVE__CONTROLFP */
/* Define if we have __control87_2() */
/* #undef HAVE___CONTROL87_2 */
/* Define if we have ftw() */
/* #undef HAVE_FTW */
/* Define if we have _wfindfirst() */
/* #undef HAVE__WFINDFIRST */
/* Define if we have pthread_setschedparam() */
#define HAVE_PTHREAD_SETSCHEDPARAM
/* Define if we have pthread_setname_np() */
#define HAVE_PTHREAD_SETNAME_NP
/* Define if we have pthread_set_name_np() */
/* #undef HAVE_PTHREAD_SET_NAME_NP */
/* Define if we have pthread_mutexattr_setkind_np() */
/* #undef HAVE_PTHREAD_MUTEXATTR_SETKIND_NP */
/* Define if we have pthread_mutex_timedlock() */
/* #undef HAVE_PTHREAD_MUTEX_TIMEDLOCK */