A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src/jheora/com/jme3/video/VQueue.java

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/*
* Copyright (c) 2009-2010 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.video;
import java.util.ArrayList;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.logging.Level;
import java.util.logging.Logger;
public class VQueue extends ArrayBlockingQueue<VFrame> {
// private final ArrayList<VFrame> returnedFrames;
private final ArrayBlockingQueue<VFrame> returnedFrames;
public VQueue(int bufferedFrames){
super(bufferedFrames);
// returnedFrames = new ArrayList<VFrame>(remainingCapacity());
returnedFrames = new ArrayBlockingQueue<VFrame>(bufferedFrames * 3);
}
public VFrame nextReturnedFrame(boolean waitForIt){
// synchronized (returnedFrames){
// while (returnedFrames.size() == 0){
// if (!waitForIt)
// return null;
//
// try {
// returnedFrames.wait();
// } catch (InterruptedException ex) {
// }
// }
// }
// }
try {
return returnedFrames.take();
} catch (InterruptedException ex) {
ex.printStackTrace();
return null;
}
}
public void returnFrame(VFrame frame){
returnedFrames.add(frame);
// synchronized (returnedFrames){
// returnedFrames.add(frame);
// returnedFrames.notifyAll();
// }
}
}