A complete 3D game development suite written purely in Java.
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jmonkeyengine/.travis.yml

82 lines
2.0 KiB

language: java
sudo: false
branches:
only:
- master
- v3.1
matrix:
include:
- os: linux
jdk: oraclejdk8
env: UPLOAD=true UPLOAD_NATIVE=true
- os: linux
jdk: openjdk7
- os: osx
env: UPLOAD_NATIVE=true
addons:
ssh_known_hosts: github.com
apt:
packages:
- gcc-multilib
- g++-multilib
before_install:
- '[ -n "$UPLOAD" ] && git fetch --unshallow || :'
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/
install:
- ./gradlew assemble
script:
- ./gradlew check
after_success:
- '[ "$TRAVIS_PULL_REQUEST" == "false" ] && [ -n "$UPLOAD_NATIVE" ] && ./private/upload_native.sh || :'
- '[ -n "$TRAVIS_TAG" ] && [ "$TRAVIS_PULL_REQUEST" == "false" ] && [ -n "$UPLOAD" ] && ./gradlew bintrayUpload || :'
notifications:
slack:
on_success: change
on_failure: always
rooms:
secure: "PWEk4+VL986c3gAjWp12nqyifvxCjBqKoESG9d7zWh1uiTLadTHhZJRMdsye36FCpz/c/Jt7zCRO/5y7FaubQptnRrkrRfjp5f99MJRzQVXnUAM+y385qVkXKRKd/PLpM7XPm4AvjvxHCyvzX2wamRvul/TekaXKB9Ti5FCN87s="
before_deploy:
- ./gradlew createZipDistribution
- export RELEASE_DIST=$(ls build/distributions/*.zip)
deploy:
provider: releases
api_key:
secure: PuEsJd6juXBH29ByITW3ntSAyrwWs0IeFvXJ5Y2YlhojhSMtTwkoWeB6YmDJWP4fhzbajk4TQ1HlOX2IxJXSW/8ShOEIUlGXz9fHiST0dkSM+iRAUgC5enCLW5ITPTiem7eY9ZhS9miIam7ngce9jHNMh75PTzZrEJtezoALT9w=
file_glob: true
file: "${RELEASE_DIST}"
skip_cleanup: true
on:
repo: jMonkeyEngine/jmonkeyengine
tags: true
# before_install:
# required libs for android build tools
# sudo apt-get update
# sudo apt-get install -qq p7zip-full
# sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch
# newest Android NDK
# wget http://dl.google.com/android/ndk/android-ndk-r10c-linux-x86_64.bin -O ndk.bin
# 7z x ndk.bin -y > /dev/null
# export ANDROID_NDK=`pwd`/android-ndk-r10c