A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-examples/build.gradle

47 lines
1.4 KiB

//apply plugin:'application'
if (!hasProperty('mainClass')) {
ext.mainClass = 'jme3test.TestChooser'
}
//mainClassName = ext.mainClass
dependencies {
compile project(':jme3-blender')
compile project(':jme3-core')
compile project(':jme3-desktop')
compile project(':jme3-effects')
// compile project(':jme3-bullet')
compile project(':jme3-jbullet')
compile project(':jme3-jogg')
// compile project(':jme3-jogl')
compile project(':jme3-lwjgl')
compile project(':jme3-networking')
compile project(':jme3-niftygui')
compile project(':jme3-plugins')
compile project(':jme3-terrain')
compile project(':jme3-testdata')
}
jar.doFirst{
manifest {
attributes('Manifest-Version' : '1.0',
// 'Created-By' : vendor,
// 'Specification-Title' : appName,
// 'Specification-Version' : version,
// 'Specification-Vendor' : vendor,
// 'Implementation-Title' : appName,
// 'Implementation-Version' : version,
// 'Implementation-Vendor' : vendor,
'Main-Class' : getProperty('mainClass'),
'Class-Path' : configurations.compile.collect { 'lib/' + it.getName() }.join(' ')
)
}
}
jar.dependsOn('copyLibs')
task copyLibs(type: Copy){
from configurations.compile
into buildDir.path + '/' + libsDirName + '/lib'
}