111 lines
4.8 KiB
Java
111 lines
4.8 KiB
Java
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/*
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* Copyright (c) 2009-2016 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.renderer;
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import com.jme3.app.SimpleApplication;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.shape.Quad;
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public class TestBlendEquations extends SimpleApplication {
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public static void main(String[] args) {
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TestBlendEquations app = new TestBlendEquations();
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app.start();
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}
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public void simpleInitApp() {
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Geometry teaGeom = (Geometry) assetManager.loadModel("Models/Teapot/Teapot.obj");
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teaGeom.scale(6);
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teaGeom.getMaterial().getAdditionalRenderState().setBlendEquation(RenderState.BlendEquation.Add);
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teaGeom.move(0, -2f, 0);
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DirectionalLight dl = new DirectionalLight();
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dl.setColor(ColorRGBA.Red);
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dl.setDirection(Vector3f.UNIT_XYZ.negate());
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rootNode.addLight(dl);
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rootNode.attachChild(teaGeom);
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Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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mat.setColor("Color", new ColorRGBA(0.5f, 0f, 1f, 0.3f));
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mat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Color);
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mat.getAdditionalRenderState().setBlendEquation(RenderState.BlendEquation.Subtract);
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Geometry geo = new Geometry("BottomLeft", new Quad(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2));
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geo.setMaterial(mat);
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geo.setQueueBucket(RenderQueue.Bucket.Gui);
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geo.setLocalTranslation(0, 0, 1);
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guiNode.attachChild(geo);
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Material m = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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m.getAdditionalRenderState().setBlendEquation(RenderState.BlendEquation.ReverseSubtract);
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m.setColor("Color", new ColorRGBA(0.0f, 1f, 1.f, 1f));
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m.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.AlphaAdditive);
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geo = new Geometry("BottomRight", new Quad(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2));
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geo.setMaterial(m);
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geo.setQueueBucket(RenderQueue.Bucket.Gui);
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geo.setLocalTranslation(guiViewPort.getCamera().getWidth() / 2, 0, 1);
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guiNode.attachChild(geo);
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m = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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m.getAdditionalRenderState().setBlendEquation(RenderState.BlendEquation.Min);
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m.setColor("Color", new ColorRGBA(0.3f, 0f, 0.1f, 0.3f));
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m.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Additive);
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geo = new Geometry("TopRight", new Quad(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2));
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geo.setMaterial(m);
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geo.setQueueBucket(RenderQueue.Bucket.Gui);
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geo.setLocalTranslation(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2, 1);
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guiNode.attachChild(geo);
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geo = new Geometry("OverTeaPot", new Quad(guiViewPort.getCamera().getWidth() / 2, guiViewPort.getCamera().getHeight() / 2));
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geo.setMaterial(mat);
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geo.setQueueBucket(RenderQueue.Bucket.Transparent);
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geo.setLocalTranslation(0, -100, 5);
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rootNode.attachChild(geo);
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}
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}
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