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/*
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* Copyright (c) 2009-2010 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.tools;
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import com.jme3.app.SimpleApplication;
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import com.jme3.asset.plugins.ZipLocator;
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import com.jme3.light.AmbientLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Quad;
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import jme3tools.optimize.GeometryBatchFactory;
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public class TestTextureAtlas extends SimpleApplication {
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public static void main(String[] args) {
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TestTextureAtlas app = new TestTextureAtlas();
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app.start();
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}
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@Override
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public void simpleInitApp() {
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flyCam.setMoveSpeed(50);
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assetManager.registerLocator("town.zip", ZipLocator.class.getName());
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Spatial scene = assetManager.loadModel("main.scene");
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Geometry geom = GeometryBatchFactory.makeAtlasBatch(scene, assetManager, 2048);
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AmbientLight al = new AmbientLight();
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rootNode.addLight(al);
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DirectionalLight sun = new DirectionalLight();
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sun.setDirection(new Vector3f(0.69077975f, -0.6277887f, -0.35875428f).normalizeLocal());
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sun.setColor(ColorRGBA.White.clone().multLocal(2));
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rootNode.addLight(sun);
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rootNode.attachChild(geom);
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//quad to display material
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Geometry box = new Geometry("displayquad", new Quad(4, 4));
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box.setMaterial(geom.getMaterial());
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box.setLocalTranslation(0, 1, 0);
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rootNode.attachChild(box);
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}
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}
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