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/*
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* Copyright (c) 2009-2012 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.bullet;
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import com.jme3.app.SimpleApplication;
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import com.jme3.bounding.BoundingBox;
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import com.jme3.bullet.BulletAppState;
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import com.jme3.bullet.PhysicsSpace;
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import com.jme3.bullet.collision.PhysicsCollisionObject;
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import com.jme3.bullet.collision.shapes.BoxCollisionShape;
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import com.jme3.bullet.collision.shapes.CollisionShape;
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import com.jme3.bullet.control.RigidBodyControl;
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import com.jme3.bullet.util.CollisionShapeFactory;
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import com.jme3.font.BitmapText;
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import com.jme3.input.ChaseCamera;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.AnalogListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.light.DirectionalLight;
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import com.jme3.light.PointLight;
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import com.jme3.material.Material;
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import com.jme3.math.*;
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import com.jme3.renderer.Camera;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Spatial;
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import com.jme3.shadow.PssmShadowRenderer;
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import com.jme3.shadow.PssmShadowRenderer.CompareMode;
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import com.jme3.shadow.PssmShadowRenderer.FilterMode;
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import com.jme3.system.AppSettings;
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import com.jme3.terrain.geomipmap.TerrainLodControl;
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import com.jme3.terrain.geomipmap.TerrainQuad;
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import com.jme3.terrain.heightmap.AbstractHeightMap;
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import com.jme3.terrain.heightmap.ImageBasedHeightMap;
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import com.jme3.texture.Texture;
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import com.jme3.texture.Texture.WrapMode;
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import com.jme3.util.SkyFactory;
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import java.util.ArrayList;
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import java.util.List;
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public class TestHoveringTank extends SimpleApplication implements AnalogListener,
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ActionListener {
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private BulletAppState bulletAppState;
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private PhysicsHoverControl hoverControl;
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private Spatial spaceCraft;
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TerrainQuad terrain;
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Material matRock;
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boolean wireframe = false;
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protected BitmapText hintText;
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PointLight pl;
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Geometry lightMdl;
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Geometry collisionMarker;
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public static void main(String[] args) {
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TestHoveringTank app = new TestHoveringTank();
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app.start();
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}
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private PhysicsSpace getPhysicsSpace() {
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return bulletAppState.getPhysicsSpace();
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}
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private void setupKeys() {
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inputManager.addMapping("Lefts", new KeyTrigger(KeyInput.KEY_A));
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inputManager.addMapping("Rights", new KeyTrigger(KeyInput.KEY_D));
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inputManager.addMapping("Ups", new KeyTrigger(KeyInput.KEY_W));
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inputManager.addMapping("Downs", new KeyTrigger(KeyInput.KEY_S));
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inputManager.addMapping("Space", new KeyTrigger(KeyInput.KEY_SPACE));
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inputManager.addMapping("Reset", new KeyTrigger(KeyInput.KEY_RETURN));
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inputManager.addListener(this, "Lefts");
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inputManager.addListener(this, "Rights");
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inputManager.addListener(this, "Ups");
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inputManager.addListener(this, "Downs");
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inputManager.addListener(this, "Space");
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inputManager.addListener(this, "Reset");
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}
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@Override
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public void simpleInitApp() {
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bulletAppState = new BulletAppState();
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bulletAppState.setThreadingType(BulletAppState.ThreadingType.PARALLEL);
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stateManager.attach(bulletAppState);
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// bulletAppState.getPhysicsSpace().enableDebug(assetManager);
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bulletAppState.getPhysicsSpace().setAccuracy(1f/30f);
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rootNode.attachChild(SkyFactory.createSky(assetManager, "Textures/Sky/Bright/BrightSky.dds", false));
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PssmShadowRenderer pssmr = new PssmShadowRenderer(assetManager, 2048, 3);
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pssmr.setDirection(new Vector3f(-0.5f, -0.3f, -0.3f).normalizeLocal());
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pssmr.setLambda(0.55f);
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pssmr.setShadowIntensity(0.6f);
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pssmr.setCompareMode(CompareMode.Hardware);
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pssmr.setFilterMode(FilterMode.Bilinear);
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viewPort.addProcessor(pssmr);
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setupKeys();
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createTerrain();
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buildPlayer();
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DirectionalLight dl = new DirectionalLight();
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dl.setColor(new ColorRGBA(1.0f, 0.94f, 0.8f, 1f).multLocal(1.3f));
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dl.setDirection(new Vector3f(-0.5f, -0.3f, -0.3f).normalizeLocal());
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rootNode.addLight(dl);
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Vector3f lightDir2 = new Vector3f(0.70518064f, 0.5902297f, -0.39287305f);
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DirectionalLight dl2 = new DirectionalLight();
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dl2.setColor(new ColorRGBA(0.7f, 0.85f, 1.0f, 1f));
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dl2.setDirection(lightDir2);
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rootNode.addLight(dl2);
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}
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private void buildPlayer() {
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spaceCraft = assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml");
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CollisionShape colShape = CollisionShapeFactory.createDynamicMeshShape(spaceCraft);
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spaceCraft.setShadowMode(ShadowMode.CastAndReceive);
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spaceCraft.setLocalTranslation(new Vector3f(-140, 50, -23));
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spaceCraft.setLocalRotation(new Quaternion(new float[]{0, 0.01f, 0}));
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hoverControl = new PhysicsHoverControl(colShape, 500);
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hoverControl.setCollisionGroup(PhysicsCollisionObject.COLLISION_GROUP_02);
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spaceCraft.addControl(hoverControl);
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rootNode.attachChild(spaceCraft);
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getPhysicsSpace().add(hoverControl);
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ChaseCamera chaseCam = new ChaseCamera(cam, inputManager);
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spaceCraft.addControl(chaseCam);
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flyCam.setEnabled(false);
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}
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public void makeMissile() {
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Vector3f pos = spaceCraft.getWorldTranslation().clone();
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Quaternion rot = spaceCraft.getWorldRotation();
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Vector3f dir = rot.getRotationColumn(2);
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Spatial missile = assetManager.loadModel("Models/SpaceCraft/Rocket.mesh.xml");
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missile.scale(0.5f);
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missile.rotate(0, FastMath.PI, 0);
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missile.updateGeometricState();
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BoundingBox box = (BoundingBox) missile.getWorldBound();
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final Vector3f extent = box.getExtent(null);
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BoxCollisionShape boxShape = new BoxCollisionShape(extent);
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missile.setName("Missile");
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missile.rotate(rot);
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missile.setLocalTranslation(pos.addLocal(0, extent.y * 4.5f, 0));
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missile.setLocalRotation(hoverControl.getPhysicsRotation());
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missile.setShadowMode(ShadowMode.Cast);
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RigidBodyControl control = new BombControl(assetManager, boxShape, 20);
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control.setLinearVelocity(dir.mult(100));
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control.setCollisionGroup(PhysicsCollisionObject.COLLISION_GROUP_03);
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missile.addControl(control);
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rootNode.attachChild(missile);
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getPhysicsSpace().add(missile);
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}
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public void onAnalog(String binding, float value, float tpf) {
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}
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public void onAction(String binding, boolean value, float tpf) {
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if (binding.equals("Lefts")) {
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hoverControl.steer(value ? 50f : 0);
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} else if (binding.equals("Rights")) {
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hoverControl.steer(value ? -50f : 0);
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} else if (binding.equals("Ups")) {
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hoverControl.accelerate(value ? 100f : 0);
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} else if (binding.equals("Downs")) {
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hoverControl.accelerate(value ? -100f : 0);
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} else if (binding.equals("Reset")) {
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if (value) {
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System.out.println("Reset");
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hoverControl.setPhysicsLocation(new Vector3f(-140, 14, -23));
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hoverControl.setPhysicsRotation(new Matrix3f());
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hoverControl.clearForces();
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} else {
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}
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} else if (binding.equals("Space") && value) {
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makeMissile();
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}
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}
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public void updateCamera() {
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rootNode.updateGeometricState();
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Vector3f pos = spaceCraft.getWorldTranslation().clone();
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Quaternion rot = spaceCraft.getWorldRotation();
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Vector3f dir = rot.getRotationColumn(2);
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// make it XZ only
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Vector3f camPos = new Vector3f(dir);
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camPos.setY(0);
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camPos.normalizeLocal();
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// negate and multiply by distance from object
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camPos.negateLocal();
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camPos.multLocal(15);
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// add Y distance
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camPos.setY(2);
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camPos.addLocal(pos);
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cam.setLocation(camPos);
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Vector3f lookAt = new Vector3f(dir);
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lookAt.multLocal(7); // look at dist
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lookAt.addLocal(pos);
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cam.lookAt(lookAt, Vector3f.UNIT_Y);
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}
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@Override
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public void simpleUpdate(float tpf) {
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}
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private void createTerrain() {
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matRock = new Material(assetManager, "Common/MatDefs/Terrain/TerrainLighting.j3md");
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matRock.setBoolean("useTriPlanarMapping", false);
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matRock.setBoolean("WardIso", true);
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matRock.setTexture("AlphaMap", assetManager.loadTexture("Textures/Terrain/splat/alphamap.png"));
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Texture heightMapImage = assetManager.loadTexture("Textures/Terrain/splat/mountains512.png");
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Texture grass = assetManager.loadTexture("Textures/Terrain/splat/grass.jpg");
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grass.setWrap(WrapMode.Repeat);
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matRock.setTexture("DiffuseMap", grass);
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matRock.setFloat("DiffuseMap_0_scale", 64);
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Texture dirt = assetManager.loadTexture("Textures/Terrain/splat/dirt.jpg");
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dirt.setWrap(WrapMode.Repeat);
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matRock.setTexture("DiffuseMap_1", dirt);
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matRock.setFloat("DiffuseMap_1_scale", 16);
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Texture rock = assetManager.loadTexture("Textures/Terrain/splat/road.jpg");
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rock.setWrap(WrapMode.Repeat);
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matRock.setTexture("DiffuseMap_2", rock);
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matRock.setFloat("DiffuseMap_2_scale", 128);
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Texture normalMap0 = assetManager.loadTexture("Textures/Terrain/splat/grass_normal.jpg");
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normalMap0.setWrap(WrapMode.Repeat);
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Texture normalMap1 = assetManager.loadTexture("Textures/Terrain/splat/dirt_normal.png");
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normalMap1.setWrap(WrapMode.Repeat);
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Texture normalMap2 = assetManager.loadTexture("Textures/Terrain/splat/road_normal.png");
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normalMap2.setWrap(WrapMode.Repeat);
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matRock.setTexture("NormalMap", normalMap0);
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matRock.setTexture("NormalMap_1", normalMap2);
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matRock.setTexture("NormalMap_2", normalMap2);
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AbstractHeightMap heightmap = null;
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try {
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heightmap = new ImageBasedHeightMap(heightMapImage.getImage(), 0.25f);
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heightmap.load();
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} catch (Exception e) {
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e.printStackTrace();
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}
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terrain = new TerrainQuad("terrain", 65, 513, heightmap.getHeightMap());
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List<Camera> cameras = new ArrayList<Camera>();
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cameras.add(getCamera());
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TerrainLodControl control = new TerrainLodControl(terrain, cameras);
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terrain.addControl(control);
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terrain.setMaterial(matRock);
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terrain.setLocalScale(new Vector3f(2, 2, 2));
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terrain.setLocked(false); // unlock it so we can edit the height
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terrain.setShadowMode(ShadowMode.CastAndReceive);
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terrain.addControl(new RigidBodyControl(0));
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rootNode.attachChild(terrain);
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getPhysicsSpace().addAll(terrain);
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}
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}
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