A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-examples/build.gradle

121 lines
4.3 KiB

//apply plugin:'application'
if (!hasProperty('mainClass')) {
ext.mainClass = 'jme3test.TestChooser'
}
task run(dependsOn: 'build', type:JavaExec) {
main = mainClass
classpath = sourceSets.main.runtimeClasspath
if( assertions == "true" ){
enableAssertions = true;
}
}
dependencies {
compile project(':jme3-blender')
compile project(':jme3-core')
compile project(':jme3-desktop')
compile project(':jme3-effects')
// compile project(':jme3-bullet')
// compile project(':jme3-bullet-native')
compile project(':jme3-jbullet')
compile project(':jme3-jogg')
compile project(':jme3-lwjgl')
compile project(':jme3-networking')
compile project(':jme3-niftygui')
compile project(':jme3-plugins')
compile project(':jme3-terrain')
compile project(':jme3-testdata')
}
jar.doFirst{
manifest {
attributes('Manifest-Version' : '1.0',
// 'Created-By' : vendor,
// 'Specification-Title' : appName,
// 'Specification-Version' : jmeVersion,
// 'Specification-Vendor' : "jMonkeyEngine",
// 'Implementation-Title' : appName,
// 'Implementation-Version' : version,
// 'Implementation-Vendor' : vendor,
'Main-Class' : getProperty('mainClass'),
// Add dependencies to manifest, remove version
'Class-Path' : configurations.compile.resolvedConfiguration.resolvedArtifacts.collect {
'lib/' +
it.name +
(it.classifier != null ? '-' + it.classifier : '') +
'.' + it.extension }.join(' ')
)
}
}
task dist (dependsOn: ['build', ':jme3-jogl:jar', ':jme3-bullet:jar', ':jme3-android:jar', \
':jme3-android-native:jar', ':jme3-bullet-native-android:jar', \
':jme3-bullet-native:jar']) << {
// Copy all dependencies to ../dist/lib, remove versions from jar files
configurations.compile.resolvedConfiguration.resolvedArtifacts.each { artifact ->
copy {
from artifact.file
into '../dist/lib'
if(artifact.classifier != null){
rename { "${artifact.name}-${artifact.classifier}.${artifact.extension}" }
} else{
rename { "${artifact.name}.${artifact.extension}" }
}
}
}
copy {
from jar.archivePath
into '../dist'
rename { "jMonkeyEngine3.jar" }
}
// Copy JOGL packages, remove version
def config = project(':jme3-jogl').configurations.runtime.copyRecursive({ !(it instanceof ProjectDependency); })
config.resolvedConfiguration.resolvedArtifacts.each {artifact ->
copy{
from artifact.file
into '../dist/opt/jogl/lib'
if(artifact.classifier != null){
rename { "${artifact.name}-${artifact.classifier}.${artifact.extension}" }
} else{
rename { "${artifact.name}.${artifact.extension}" }
}
}
}
copy {
from project(':jme3-jogl').jar.archivePath
into '../dist/opt/jogl'
rename {project(':jme3-jogl').name+".jar"}
}
// Copy bullet packages, remove version
copy {
from project(':jme3-bullet').jar.archivePath
into '../dist/opt/native-bullet'
rename {project(':jme3-bullet').name+".jar"}
}
copy {
from project(':jme3-bullet-native').jar.archivePath
into '../dist/opt/native-bullet'
rename {project(':jme3-bullet-native').name+".jar"}
}
// Copy android packages, remove version
copy {
from project(':jme3-android').jar.archivePath
into '../dist/opt/android'
rename {project(':jme3-android').name+".jar"}
}
copy {
from project(':jme3-android-native').jar.archivePath
into '../dist/opt/android'
rename {project(':jme3-android-native').name+".jar"}
}
copy {
from project(':jme3-bullet-native-android').jar.archivePath
into '../dist/opt/native-bullet'
rename {project(':jme3-bullet-native-android').name+".jar"}
}
}