A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-lwjgl/src/main/java/com/jme3/opencl/lwjgl/LwjglBuffer.java

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/*
* Copyright (c) 2009-2016 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.opencl.lwjgl;
import com.jme3.opencl.*;
import java.nio.ByteBuffer;
import org.lwjgl.opencl.CL10;
import org.lwjgl.opencl.CLCommandQueue;
import org.lwjgl.opencl.CLEvent;
import org.lwjgl.opencl.CLMem;
/**
*
* @author Sebastian Weiss
*/
public class LwjglBuffer implements Buffer {
private final CLMem buffer;
public LwjglBuffer(CLMem buffer) {
this.buffer = buffer;
}
public CLMem getBuffer() {
return buffer;
}
@Override
public int getSize() {
return buffer.getInfoInt(CL10.CL_MEM_SIZE);
}
@Override
public MemoryAccess getMemoryAccessFlags() {
return Utils.getMemoryAccessFromFlag(buffer.getInfoLong(CL10.CL_MEM_FLAGS));
}
@Override
public void read(CommandQueue queue, ByteBuffer dest, int size, int offset) {
//Note: LWJGL does not support the size parameter, I have to set the buffer limit
dest.limit(dest.position() + size);
int ret = CL10.clEnqueueReadBuffer(((LwjglCommandQueue)queue).getQueue(),
buffer, CL10.CL_TRUE, offset, dest, null, null);
Utils.checkError(ret, "clEnqueueReadBuffer");
}
@Override
public void read(CommandQueue queue, ByteBuffer dest, int size) {
read(queue, dest, size, 0);
}
@Override
public void read(CommandQueue queue, ByteBuffer dest) {
read(queue, dest, getSize());
}
@Override
public Event readAsync(CommandQueue queue, ByteBuffer dest, int size, int offset) {
//Note: LWJGL does not support the size parameter, I have to set the buffer limit
dest.limit(dest.position() + size);
Utils.pointerBuffers[0].rewind();
CLCommandQueue q = ((LwjglCommandQueue)queue).getQueue();
int ret = CL10.clEnqueueReadBuffer(q, buffer, CL10.CL_FALSE, offset, dest, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueReadBuffer");
long event = Utils.pointerBuffers[0].get(0);
return new LwjglEvent(q.getCLEvent(event));
}
@Override
public Event readAsync(CommandQueue queue, ByteBuffer dest, int size) {
return readAsync(queue, dest, size, 0);
}
@Override
public Event readAsync(CommandQueue queue, ByteBuffer dest) {
return readAsync(queue, dest, getSize());
}
@Override
public void write(CommandQueue queue, ByteBuffer src, int size, int offset) {
//Note: LWJGL does not support the size parameter, I have to set the buffer limit
src.limit(src.position() + size);
CLCommandQueue q = ((LwjglCommandQueue)queue).getQueue();
int ret = CL10.clEnqueueWriteBuffer(q, buffer, CL10.CL_TRUE, offset, src, null, null);
Utils.checkError(ret, "clEnqueueWriteBuffer");
}
@Override
public void write(CommandQueue queue, ByteBuffer src, int size) {
write(queue, src, size, 0);
}
@Override
public void write(CommandQueue queue, ByteBuffer src) {
write(queue, src, getSize());
}
@Override
public Event writeAsync(CommandQueue queue, ByteBuffer src, int size, int offset) {
//Note: LWJGL does not support the size parameter, I have to set the buffer limit
src.limit(src.position() + size);
Utils.pointerBuffers[0].rewind();
CLCommandQueue q = ((LwjglCommandQueue)queue).getQueue();
int ret = CL10.clEnqueueWriteBuffer(q, buffer, CL10.CL_FALSE, offset, src, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueWriteBuffer");
long event = Utils.pointerBuffers[0].get(0);
return new LwjglEvent(q.getCLEvent(event));
}
@Override
public Event writeAsync(CommandQueue queue, ByteBuffer src, int size) {
return writeAsync(queue, src, size, 0);
}
@Override
public Event writeAsync(CommandQueue queue, ByteBuffer src) {
return writeAsync(queue, src, getSize());
}
@Override
public void copyTo(CommandQueue queue, Buffer dest, int size, int srcOffset, int destOffset) {
CLCommandQueue q = ((LwjglCommandQueue)queue).getQueue();
Utils.pointerBuffers[0].rewind();
int ret = CL10.clEnqueueCopyBuffer(q, buffer, ((LwjglBuffer) dest).buffer, srcOffset, destOffset, size, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueCopyBuffer");
long event = Utils.pointerBuffers[0].get(0);
ret = CL10.clWaitForEvents(q.getCLEvent(event));
Utils.checkError(ret, "clWaitForEvents");
}
@Override
public void copyTo(CommandQueue queue, Buffer dest, int size) {
copyTo(queue, dest, size, 0, 0);
}
@Override
public void copyTo(CommandQueue queue, Buffer dest) {
copyTo(queue, dest, getSize());
}
@Override
public Event copyToAsync(CommandQueue queue, Buffer dest, int size, int srcOffset, int destOffset) {
CLCommandQueue q = ((LwjglCommandQueue)queue).getQueue();
Utils.pointerBuffers[0].rewind();
int ret = CL10.clEnqueueCopyBuffer(q, buffer, ((LwjglBuffer) dest).buffer, srcOffset, destOffset, size, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueCopyBuffer");
long event = Utils.pointerBuffers[0].get(0);
return new LwjglEvent(q.getCLEvent(event));
}
@Override
public Event copyToAsync(CommandQueue queue, Buffer dest, int size) {
return copyToAsync(queue, dest, size, 0, 0);
}
@Override
public Event copyToAsync(CommandQueue queue, Buffer dest) {
return copyToAsync(queue, dest, getSize());
}
@Override
public ByteBuffer map(CommandQueue queue, int size, int offset, MappingAccess access) {
CLCommandQueue q = ((LwjglCommandQueue) queue).getQueue();
long flags = Utils.getMappingAccessFlags(access);
Utils.errorBuffer.rewind();
ByteBuffer b = CL10.clEnqueueMapBuffer(q, buffer, CL10.CL_TRUE, flags, offset, size, null, null, Utils.errorBuffer);
Utils.checkError(Utils.errorBuffer, "clEnqueueMapBuffer");
return b;
}
@Override
public ByteBuffer map(CommandQueue queue, int size, MappingAccess access) {
return map(queue, size, 0, access);
}
@Override
public ByteBuffer map(CommandQueue queue, MappingAccess access) {
return map(queue, getSize(), access);
}
@Override
public void unmap(CommandQueue queue, ByteBuffer ptr) {
CLCommandQueue q = ((LwjglCommandQueue) queue).getQueue();
Utils.pointerBuffers[0].rewind();
int ret = CL10.clEnqueueUnmapMemObject(q, buffer, ptr, null, Utils.pointerBuffers[0]);
Utils.checkError(ret, "clEnqueueUnmapMemObject");
long event = Utils.pointerBuffers[0].get(0);
ret = CL10.clWaitForEvents(q.getCLEvent(event));
Utils.checkError(ret, "clWaitForEvents");
}
}