A complete 3D game development suite written purely in Java.
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jmonkeyengine/sdk/jme3-angelfont/src/com/jme3/gde/angelfont/AngelFontWizardIterator.java

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/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.jme3.gde.angelfont;
import com.jme3.gde.core.assets.ProjectAssetManager;
import java.awt.Component;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.io.OutputStreamWriter;
import java.nio.ByteBuffer;
import java.util.Collections;
import java.util.HashSet;
import java.util.NoSuchElementException;
import java.util.Set;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.imageio.ImageIO;
import javax.swing.JComponent;
import javax.swing.event.ChangeListener;
import org.netbeans.api.project.Project;
import org.openide.WizardDescriptor;
import org.openide.filesystems.FileObject;
import org.openide.filesystems.FileUtil;
import org.openide.util.Exceptions;
public final class AngelFontWizardIterator implements WizardDescriptor.InstantiatingIterator {
private int index;
private WizardDescriptor wizard;
private WizardDescriptor.Panel[] panels;
/**
* Initialize panels representing individual wizard's steps and sets
* various properties for them influencing wizard appearance.
*/
private WizardDescriptor.Panel[] getPanels() {
if (panels == null) {
panels = new WizardDescriptor.Panel[]{
new AngelFontWizardPanel1(),
new AngelFontWizardPanel2()
};
String[] steps = createSteps();
for (int i = 0; i < panels.length; i++) {
Component c = panels[i].getComponent();
if (steps[i] == null) {
// Default step name to component name of panel. Mainly
// useful for getting the name of the target chooser to
// appear in the list of steps.
steps[i] = c.getName();
}
if (c instanceof JComponent) { // assume Swing components
JComponent jc = (JComponent) c;
// Sets step number of a component
// TODO if using org.openide.dialogs >= 7.8, can use WizardDescriptor.PROP_*:
jc.putClientProperty("WizardPanel_contentSelectedIndex", new Integer(i));
// Sets steps names for a panel
jc.putClientProperty("WizardPanel_contentData", steps);
// Turn on subtitle creation on each step
jc.putClientProperty("WizardPanel_autoWizardStyle", Boolean.TRUE);
// Show steps on the left side with the image on the background
jc.putClientProperty("WizardPanel_contentDisplayed", Boolean.TRUE);
// Turn on numbering of all steps
jc.putClientProperty("WizardPanel_contentNumbered", Boolean.TRUE);
}
}
}
return panels;
}
public Set<FileObject> instantiate() throws IOException {
String name = (String) wizard.getProperty("font_name");
int fontSize = (Integer) wizard.getProperty("font_size");
int imageSize = (Integer) wizard.getProperty("image_size");
int style = (Integer) wizard.getProperty("font_style");
Project project = (Project) wizard.getProperty("project");
ProjectAssetManager pm = project.getLookup().lookup(ProjectAssetManager.class);
if (pm == null) {
Logger.getLogger(AngelFontWizardIterator.class.getName()).log(Level.WARNING, "No ProjectAssetManager found!");
return Collections.EMPTY_SET;
}
AngelFont font = FontCreator.buildFont(name, imageSize, fontSize, style);
BufferedImage fontImage = font.getImage();
ByteBuffer scratch = ByteBuffer.allocateDirect(4 * fontImage.getWidth() * fontImage.getHeight());
byte[] data = (byte[]) fontImage.getRaster().getDataElements(0, 0,
fontImage.getWidth(), fontImage.getHeight(), null);
scratch.clear();
scratch.put(data);
scratch.rewind();
name = name.replaceAll(" ", "");
File outputFile;
FileObject object;
try {
if (pm.getAssetFolder().getFileObject("Interface") == null) {
pm.getAssetFolder().createFolder("Interface");
}
if (pm.getAssetFolder().getFileObject("Interface/Fonts") == null) {
pm.getAssetFolder().getFileObject("Interface").createFolder("Fonts");
}
outputFile = FileUtil.toFile(pm.getAssetFolder().getFileObject("Interface/Fonts"));
if (!outputFile.getName().endsWith(".png")) {
outputFile = new File(outputFile.getAbsoluteFile() + File.separator + name + ".png");
}
// write png file
ImageIO.write(fontImage, "PNG", outputFile);
object = pm.getAssetFolder().getFileObject("Interface/Fonts/" + name, "fnt");
if (object == null) {
object = pm.getAssetFolder().getFileObject("Interface/Fonts").createData(name, "fnt");
}
OutputStreamWriter out = new OutputStreamWriter(object.getOutputStream());
out.write(font.getDescription());
out.close();
} catch (Exception e) {
Exceptions.printStackTrace(e);
return Collections.EMPTY_SET;
}
Set<FileObject> set = new HashSet<FileObject>();
set.add(FileUtil.toFileObject(outputFile));
set.add(object);
return set;
}
public void initialize(WizardDescriptor wizard) {
this.wizard = wizard;
}
public void uninitialize(WizardDescriptor wizard) {
panels = null;
}
public WizardDescriptor.Panel current() {
return getPanels()[index];
}
public String name() {
return index + 1 + ". from " + getPanels().length;
}
public boolean hasNext() {
return index < getPanels().length - 1;
}
public boolean hasPrevious() {
return index > 0;
}
public void nextPanel() {
if (!hasNext()) {
throw new NoSuchElementException();
}
index++;
}
public void previousPanel() {
if (!hasPrevious()) {
throw new NoSuchElementException();
}
index--;
}
// If nothing unusual changes in the middle of the wizard, simply:
public void addChangeListener(ChangeListener l) {
}
public void removeChangeListener(ChangeListener l) {
}
// If something changes dynamically (besides moving between panels), e.g.
// the number of panels changes in response to user input, then uncomment
// the following and call when needed: fireChangeEvent();
/*
private Set<ChangeListener> listeners = new HashSet<ChangeListener>(1); // or can use ChangeSupport in NB 6.0
public final void addChangeListener(ChangeListener l) {
synchronized (listeners) {
listeners.add(l);
}
}
public final void removeChangeListener(ChangeListener l) {
synchronized (listeners) {
listeners.remove(l);
}
}
protected final void fireChangeEvent() {
Iterator<ChangeListener> it;
synchronized (listeners) {
it = new HashSet<ChangeListener>(listeners).iterator();
}
ChangeEvent ev = new ChangeEvent(this);
while (it.hasNext()) {
it.next().stateChanged(ev);
}
}
*/
// You could safely ignore this method. Is is here to keep steps which were
// there before this wizard was instantiated. It should be better handled
// by NetBeans Wizard API itself rather than needed to be implemented by a
// client code.
private String[] createSteps() {
String[] beforeSteps = null;
Object prop = wizard.getProperty("WizardPanel_contentData");
if (prop != null && prop instanceof String[]) {
beforeSteps = (String[]) prop;
}
if (beforeSteps == null) {
beforeSteps = new String[0];
}
String[] res = new String[(beforeSteps.length - 1) + panels.length];
for (int i = 0; i < res.length; i++) {
if (i < (beforeSteps.length - 1)) {
res[i] = beforeSteps[i];
} else {
res[i] = panels[i - beforeSteps.length + 1].getComponent().getName();
}
}
return res;
}
}