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383 lines
12 KiB
383 lines
12 KiB
10 years ago
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/*
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* Copyright (c) 2009-2015 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.system.awt;
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import com.jme3.post.SceneProcessor;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.ViewPort;
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import com.jme3.renderer.opengl.GLRenderer;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.texture.FrameBuffer;
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import com.jme3.texture.Image;
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import com.jme3.util.BufferUtils;
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import com.jme3.util.Screenshots;
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import java.awt.AWTException;
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import java.awt.BufferCapabilities;
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import java.awt.Canvas;
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import java.awt.Component;
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import java.awt.Graphics;
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import java.awt.Graphics2D;
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import java.awt.ImageCapabilities;
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import java.awt.RenderingHints;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.awt.geom.AffineTransform;
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import java.awt.image.AffineTransformOp;
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import java.awt.image.BufferStrategy;
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import java.awt.image.BufferedImage;
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import java.nio.ByteBuffer;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.concurrent.ArrayBlockingQueue;
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import java.util.concurrent.ExecutionException;
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import java.util.concurrent.Future;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import javax.swing.JPanel;
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public class SwingPanel extends JPanel implements JmePanel, SceneProcessor {
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private boolean attachAsMain = false;
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private BufferedImage img;
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// private FrameBuffer fb;
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private RenderManager rm;
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private PaintMode paintMode;
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private ArrayList<ViewPort> viewPorts = new ArrayList<ViewPort>();
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// Visibility/drawing vars
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private AffineTransformOp transformOp;
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private AtomicBoolean hasNativePeer = new AtomicBoolean(false);
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private AtomicBoolean showing = new AtomicBoolean(false);
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private AtomicBoolean repaintRequest = new AtomicBoolean(false);
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// Reshape vars
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private int newWidth = 1;
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private int newHeight = 1;
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private AtomicBoolean reshapeNeeded = new AtomicBoolean(true);
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private final Object lock = new Object();
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// Buffer pool and pending buffers
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private final int NUM_FRAMES = 2;
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private final ArrayBlockingQueue<Future<ByteBuffer>> pendingFrames = new ArrayBlockingQueue<Future<ByteBuffer>>(NUM_FRAMES);
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private final ArrayBlockingQueue<ByteBuffer> bufferPool = new ArrayBlockingQueue<ByteBuffer>(NUM_FRAMES);
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private final ArrayList<FrameBuffer> fbs = new ArrayList<FrameBuffer>(NUM_FRAMES);
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private int frameIndex = 0;
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private final ComponentAdapter resizeListener = new ComponentAdapter() {
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@Override
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public void componentResized(ComponentEvent e) {
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onResize(e);
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}
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};
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public SwingPanel(PaintMode paintMode, boolean srgb){
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this.paintMode = paintMode;
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invalidatePendingFrames();
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addComponentListener(resizeListener);
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}
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public void onResize(ComponentEvent e) {
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synchronized (lock) {
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int newWidth2 = Math.max(getWidth(), 1);
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int newHeight2 = Math.max(getHeight(), 1);
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if (newWidth != newWidth2 || newHeight != newHeight2) {
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newWidth = newWidth2;
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newHeight = newHeight2;
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reshapeNeeded.set(true);
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System.out.println("EDT: componentResized " + newWidth + ", " + newHeight);
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}
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}
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}
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@Override
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public Component getComponent() {
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return this;
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}
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@Override
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public void addNotify(){
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super.addNotify();
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synchronized (lock){
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hasNativePeer.set(true);
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System.out.println("EDT: addNotify");
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}
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requestFocusInWindow();
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}
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@Override
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public void removeNotify(){
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synchronized (lock){
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hasNativePeer.set(false);
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System.out.println("EDT: removeNotify");
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}
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super.removeNotify();
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}
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public boolean checkVisibilityState() {
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if (!hasNativePeer.get()) {
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return false;
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}
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boolean currentShowing = isShowing();
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if (showing.getAndSet(currentShowing) != currentShowing) {
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if (currentShowing) {
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System.out.println("OGL: Enter showing state.");
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} else {
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System.out.println("OGL: Exit showing state.");
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}
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}
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return currentShowing;
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}
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@Override
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public void paintComponent(Graphics g){
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Graphics2D g2d = (Graphics2D) g;
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g2d.setRenderingHint(RenderingHints.KEY_RENDERING,
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RenderingHints.VALUE_RENDER_SPEED);
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ByteBuffer byteBuf = null;
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synchronized (lock){
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if (pendingFrames.size() > NUM_FRAMES - 1) {
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byteBuf = acquireNextFrame();
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}
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if (byteBuf != null) {
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// Convert the frame into the image so it can be rendered.
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Screenshots.convertScreenShot2(byteBuf.asIntBuffer(), img);
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try {
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// return the frame back to its rightful owner.
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bufferPool.put(byteBuf);
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} catch (InterruptedException ex) {
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Logger.getLogger(SwingPanel.class.getName()).log(Level.SEVERE, null, ex);
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}
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}
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}
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g2d.drawImage(img, transformOp, 0, 0);
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}
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public ByteBuffer acquireNextFrame() {
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if (pendingFrames.isEmpty()) {
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System.out.println("!!! No pending frames, returning null.");
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return null;
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}
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try {
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return pendingFrames.take().get();
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} catch (InterruptedException ex) {
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throw new RuntimeException(ex);
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} catch (ExecutionException ex) {
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throw new RuntimeException(ex);
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}
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}
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/**
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* Grabs an available buffer from the available frames pool,
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* reads the OpenGL backbuffer into it, then adds it to the pending frames pool.
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*/
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public void readNextFrame() {
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if (bufferPool.isEmpty()) {
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System.out.println("??? Too many pending frames!");
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return; // need to draw more frames ..
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}
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try {
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int size = fbs.get(frameIndex).getWidth() * fbs.get(frameIndex).getHeight() * 4;
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ByteBuffer byteBuf = bufferPool.take();
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byteBuf = BufferUtils.ensureLargeEnough(byteBuf, size);
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byteBuf.clear();
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GLRenderer renderer = (GLRenderer) rm.getRenderer();
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// Future<ByteBuffer> future = renderer.readFrameBufferLater(fbs.get(frameIndex), byteBuf);
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// if (!pendingFrames.offer(future)) {
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// throw new AssertionError();
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// }
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frameIndex ++;
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if (frameIndex >= NUM_FRAMES) {
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frameIndex = 0;
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}
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} catch (InterruptedException ex) {
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throw new RuntimeException(ex);
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}
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}
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@Override
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public boolean isActiveDrawing() {
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return paintMode != PaintMode.OnRequest && showing.get();
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}
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public void attachTo(boolean overrideMainFramebuffer, ViewPort ... vps){
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if (viewPorts.size() > 0){
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for (ViewPort vp : viewPorts){
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vp.setOutputFrameBuffer(null);
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}
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viewPorts.get(viewPorts.size()-1).removeProcessor(this);
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}
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viewPorts.addAll(Arrays.asList(vps));
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viewPorts.get(viewPorts.size()-1).addProcessor(this);
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this.attachAsMain = overrideMainFramebuffer;
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}
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public void initialize(RenderManager rm, ViewPort vp) {
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if (this.rm == null){
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// First time called in OGL thread
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this.rm = rm;
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// reshapeInThread(1, 1);
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}
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}
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private void invalidatePendingFrames() {
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// NOTE: all pending read requests are invalid!
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for (Future<ByteBuffer> pendingRequest : pendingFrames) {
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pendingRequest.cancel(true);
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}
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pendingFrames.clear();
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bufferPool.clear();
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// Populate buffer pool.
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int cap = bufferPool.remainingCapacity();
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for (int i = 0; i < cap; i++) {
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bufferPool.add(BufferUtils.createByteBuffer(1 * 1 * 4));
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}
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}
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private void reshapeInThread(int width, int height) {
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invalidatePendingFrames();
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for (FrameBuffer fb : fbs) {
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fb.dispose();
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}
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fbs.clear();
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for (int i = 0; i < NUM_FRAMES; i++) {
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FrameBuffer fb = new FrameBuffer(width, height, 1);
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fb.setDepthBuffer(Image.Format.Depth);
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fb.setColorBuffer(Image.Format.RGBA8);
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fbs.add(fb);
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}
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synchronized (lock){
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img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
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AffineTransform tx = AffineTransform.getScaleInstance(1, -1);
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tx.translate(0, -img.getHeight());
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transformOp = new AffineTransformOp(tx, AffineTransformOp.TYPE_NEAREST_NEIGHBOR);
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}
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if (attachAsMain) {
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rm.notifyReshape(width, height);
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} else {
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for (ViewPort vp : viewPorts){
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vp.getCamera().resize(width, height, true);
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// NOTE: Hack alert. This is done ONLY for custom framebuffers.
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// Main framebuffer should use RenderManager.notifyReshape().
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for (SceneProcessor sp : vp.getProcessors()){
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sp.reshape(vp, width, height);
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}
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}
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}
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}
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@Override
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public boolean isInitialized() {
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return rm != null;
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}
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@Override
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public void preFrame(float tpf) {
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}
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@Override
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public void postQueue(RenderQueue rq) {
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}
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@Override
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public void invalidate(){
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// For "PaintMode.OnDemand" only.
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repaintRequest.set(true);
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}
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@Override
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public void onFrameBegin() {
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if (attachAsMain && rm != null){
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rm.getRenderer().setMainFrameBufferOverride(fbs.get(frameIndex));
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}
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}
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@Override
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public void onFrameEnd() {
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if (reshapeNeeded.getAndSet(false)) {
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reshapeInThread(newWidth, newHeight);
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} else {
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if (!checkVisibilityState()) {
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return;
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}
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switch (paintMode) {
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case Accelerated:
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case Repaint:
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readNextFrame();
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repaint();
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break;
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case OnRequest:
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if (repaintRequest.getAndSet(false)) {
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readNextFrame();
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repaint();
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}
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break;
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}
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}
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}
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public void postFrame(FrameBuffer out) {
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}
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public void reshape(ViewPort vp, int w, int h) {
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}
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public void cleanup() {
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}
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}
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