A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/nbproject/project.xml

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<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
<type>org.netbeans.modules.java.j2seproject</type>
<configuration>
<buildExtensions xmlns="http://www.netbeans.org/ns/ant-build-extender/1">
<extension file="jnlp-impl.xml" id="jws">
<dependency dependsOn="jnlp" target="jar"/>
</extension>
</buildExtensions>
<data xmlns="http://www.netbeans.org/ns/j2se-project/3">
<name>jMonkeyEngine3</name>
<minimum-ant-version>1.6.5</minimum-ant-version>
<source-roots>
<root id="src.core.dir" name="Core"/>
<root id="src.core-data.dir" name="Core-Data"/>
<root id="src.core-effects.dir" name="Core-Effects"/>
<root id="src.core-plugins.dir" name="Core-Plugins"/>
<root id="src.desktop.dir" name="Desktop"/>
<root id="src.terrain.dir" name="Terrain"/>
<root id="src.jbullet.dir" name="Java Bullet"/>
<root id="src.bullet.dir" name="Native Bullet"/>
<root id="src.bullet-native.dir" name="Native Bullet C++"/>
<root id="src.bullet-common.dir" name="Bullet Common"/>
<root id="src.networking.dir" name="Networking"/>
<root id="src.niftygui.dir" name="NiftyGUI"/>
<root id="src.jogg.dir" name="JOGG"/>
<root id="src.ogre.dir" name="Ogre"/>
<root id="src.blender.dir" name="Blender"/>
<root id="src.xml.dir" name="XML"/>
<root id="src.tools.dir" name="Tools"/>
<root id="src.test.dir" name="Test"/>
<root id="src.lwjgl.dir" name="LWJGL Renderer"/>
<root id="src.jogl.dir" name="JOGL Renderer"/>
<root id="src.android.dir" name="Android Renderer"/>
</source-roots>
<test-roots>
<root id="test.test.dir" name="Unit Test"/>
</test-roots>
</data>
<libraries xmlns="http://www.netbeans.org/ns/ant-project-libraries/1">
<definitions>./lib/nblibraries.properties</definitions>
</libraries>
</configuration>
</project>