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jmonkeyengine/engine/test-data/Models/Oto/Oto.skeleton.xml

8802 lines
338 KiB

<skeleton>
<bones>
<bone id="5" name="spine">
<position x="-0.000000" y="0.441357" z="-0.030178"/>
<rotation angle="1.570842">
<axis x="-0.006781" y="0.999954" z="-0.006781"/>
</rotation>
</bone>
<bone id="6" name="hip.right">
<position x="-0.028778" y="-0.081767" z="-0.886363"/>
<rotation angle="3.073017">
<axis x="0.274647" y="0.001862" z="0.961543"/>
</rotation>
</bone>
<bone id="11" name="hip.left">
<position x="-0.028778" y="-0.081768" z="0.853240"/>
<rotation angle="3.073016">
<axis x="-0.274649" y="-0.001862" z="0.961543"/>
</rotation>
</bone>
<bone id="0" name="spinehigh">
<position x="-0.000000" y="1.102079" z="0.000000"/>
<rotation angle="0.015456">
<axis x="0.000000" y="-0.000000" z="-1.000000"/>
</rotation>
</bone>
<bone id="14" name="leg.right">
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<rotation angle="0.386701">
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</rotation>
</bone>
<bone id="12" name="leg.left">
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<rotation angle="0.386702">
<axis x="-0.135185" y="-0.795037" z="0.591305"/>
</rotation>
</bone>
<bone id="7" name="uparm.right">
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<rotation angle="2.987700">
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</bone>
<bone id="9" name="uparm.left">
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<rotation angle="2.987698">
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</rotation>
</bone>
<bone id="2" name="head">
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<rotation angle="0.170931">
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</rotation>
</bone>
<bone id="4" name="foot.right">
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<rotation angle="1.296471">
<axis x="-0.108985" y="0.173435" z="-0.978797"/>
</rotation>
</bone>
<bone id="3" name="foot.left">
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<rotation angle="1.296474">
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</rotation>
</bone>
<bone id="13" name="arm.right">
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<rotation angle="1.508130">
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</rotation>
</bone>
<bone id="10" name="arm.left">
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<rotation angle="1.508132">
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</rotation>
</bone>
<bone id="8" name="hand.right">
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<rotation angle="2.899961">
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</rotation>
</bone>
<bone id="1" name="hand.left">
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<rotation angle="2.899952">
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</rotation>
</bone>
</bones>
<bonehierarchy>
<boneparent bone="hip.right" parent="spine" />
<boneparent bone="hip.left" parent="spine" />
<boneparent bone="spinehigh" parent="spine" />
<boneparent bone="leg.right" parent="hip.right" />
<boneparent bone="leg.left" parent="hip.left" />
<boneparent bone="uparm.right" parent="spinehigh" />
<boneparent bone="uparm.left" parent="spinehigh" />
<boneparent bone="head" parent="spinehigh" />
<boneparent bone="foot.right" parent="leg.right" />
<boneparent bone="foot.left" parent="leg.left" />
<boneparent bone="arm.right" parent="uparm.right" />
<boneparent bone="arm.left" parent="uparm.left" />
<boneparent bone="hand.right" parent="arm.right" />
<boneparent bone="hand.left" parent="arm.left" />
</bonehierarchy>
<animations>
<animation name="Dodge" length="0.160000">
<tracks>
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