2012-09-29 09:38:53 +00:00
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/*
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2012-10-05 17:01:57 +00:00
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* Copyright (c) 2009-2012 jMonkeyEngine
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2012-09-29 09:38:53 +00:00
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package jme3test.light;
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import com.jme3.app.SimpleApplication;
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import com.jme3.input.KeyInput;
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import com.jme3.input.controls.ActionListener;
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import com.jme3.input.controls.KeyTrigger;
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import com.jme3.light.AmbientLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.light.PointLight;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector2f;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.queue.RenderQueue.ShadowMode;
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import com.jme3.scene.Geometry;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.shape.Box;
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import com.jme3.scene.shape.Sphere;
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import com.jme3.shadow.PssmShadowRenderer;
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import com.jme3.shadow.PssmShadowRenderer.CompareMode;
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import com.jme3.shadow.PssmShadowRenderer.FilterMode;
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import com.jme3.util.TangentBinormalGenerator;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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public class TestShadowsPerf extends SimpleApplication {
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float angle;
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PointLight pl;
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Spatial lightMdl;
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public static void main(String[] args) {
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TestShadowsPerf app = new TestShadowsPerf();
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app.start();
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}
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Geometry sphere;
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Material mat;
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@Override
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public void simpleInitApp() {
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Logger.getLogger("com.jme3").setLevel(Level.SEVERE);
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flyCam.setMoveSpeed(50);
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flyCam.setEnabled(false);
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viewPort.setBackgroundColor(ColorRGBA.DarkGray);
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cam.setLocation(new Vector3f(-53.952988f, 27.15874f, -32.875023f));
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cam.setRotation(new Quaternion(0.1564309f, 0.6910534f, -0.15713608f, 0.6879555f));
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// cam.setLocation(new Vector3f(53.64627f, 130.56f, -11.247704f));
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// cam.setRotation(new Quaternion(-6.5737107E-4f, 0.76819664f, -0.64021313f, -7.886125E-4f));
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////
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cam.setFrustumFar(500);
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mat = assetManager.loadMaterial("Textures/Terrain/Pond/Pond.j3m");
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Box b = new Box(Vector3f.ZERO, 800, 1, 700);
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b.scaleTextureCoordinates(new Vector2f(50, 50));
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Geometry ground = new Geometry("ground", b);
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ground.setMaterial(mat);
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rootNode.attachChild(ground);
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ground.setShadowMode(ShadowMode.Receive);
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Sphere sphMesh = new Sphere(32, 32, 1);
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sphMesh.setTextureMode(Sphere.TextureMode.Projected);
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sphMesh.updateGeometry(32, 32, 1, false, false);
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TangentBinormalGenerator.generate(sphMesh);
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sphere = new Geometry("Rock Ball", sphMesh);
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sphere.setLocalTranslation(0, 5, 0);
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sphere.setMaterial(mat);
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sphere.setShadowMode(ShadowMode.CastAndReceive);
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rootNode.attachChild(sphere);
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DirectionalLight dl = new DirectionalLight();
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dl.setDirection(new Vector3f(0, -1, 0).normalizeLocal());
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dl.setColor(ColorRGBA.White);
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rootNode.addLight(dl);
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AmbientLight al = new AmbientLight();
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al.setColor(ColorRGBA.White.mult(0.7f));
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rootNode.addLight(al);
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//rootNode.setShadowMode(ShadowMode.CastAndReceive);
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createballs();
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final PssmShadowRenderer pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 4);
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viewPort.addProcessor(pssmRenderer);
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//
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// final PssmShadowFilter pssmRenderer = new PssmShadowFilter(assetManager, 1024, 4);
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// FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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// fpp.addFilter(pssmRenderer);
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// viewPort.addProcessor(fpp);
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pssmRenderer.setDirection(dl.getDirection());
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pssmRenderer.setLambda(0.55f);
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pssmRenderer.setShadowIntensity(0.55f);
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pssmRenderer.setCompareMode(CompareMode.Software);
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pssmRenderer.setFilterMode(FilterMode.PCF4);
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//pssmRenderer.displayDebug();
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inputManager.addListener(new ActionListener() {
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public void onAction(String name, boolean isPressed, float tpf) {
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if (name.equals("display") && isPressed) {
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//pssmRenderer.debugFrustrums();
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System.out.println("tetetetet");
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}
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if (name.equals("add") && isPressed) {
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createballs();
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}
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}
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}, "display", "add");
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inputManager.addMapping("display", new KeyTrigger(KeyInput.KEY_SPACE));
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inputManager.addMapping("add", new KeyTrigger(KeyInput.KEY_RETURN));
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}
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int val = 0;
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private void createballs() {
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System.out.println((frames / time) + ";" + val);
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for (int i = val; i < val + 200; i++) {
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Geometry s = sphere.clone().clone(false);
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s.setMaterial(mat);
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s.setLocalTranslation(i - 30, 5, (((i) * 2) % 40) - 50);
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s.setShadowMode(ShadowMode.CastAndReceive);
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rootNode.attachChild(s);
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}
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if (val == 300) {
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//stop();
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}
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val += 1;
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time = 0;
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frames = 0;
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}
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float time;
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float frames = 0;
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@Override
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public void simpleUpdate(float tpf) {
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time += tpf;
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frames++;
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if (time > 1) {
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//createballs();
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}
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}
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}
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