A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-lwjgl/src/main/java/com/jme3/opencl/lwjgl/LwjglKernel.java

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4.2 KiB

/*
* Copyright (c) 2009-2016 jMonkeyEngine
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.jme3.opencl.lwjgl;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector4f;
import com.jme3.opencl.*;
import java.nio.ByteBuffer;
import org.lwjgl.opencl.CL10;
import org.lwjgl.opencl.CLKernel;
/**
*
* @author Sebastian Weiss
*/
public class LwjglKernel extends Kernel {
private final CLKernel kernel;
public LwjglKernel(CLKernel kernel) {
this.kernel = kernel;
}
public CLKernel getKernel() {
return kernel;
}
@Override
public String getName() {
return kernel.getInfoString(CL10.CL_KERNEL_FUNCTION_NAME);
}
@Override
public int getArgCount() {
return kernel.getInfoInt(CL10.CL_KERNEL_NUM_ARGS);
}
@Override
public void setArg(int index, LocalMemPerElement t) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, LocalMem t) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, Buffer t) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, byte b) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, short s) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, int i) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, long l) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, float f) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, double d) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, Vector2f v) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, Vector4f v) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, Quaternion q) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public void setArg(int index, ByteBuffer buffer, long size) {
throw new UnsupportedOperationException("Not supported yet.");
}
@Override
public Event Run(CommandQueue queue) {
throw new UnsupportedOperationException("Not supported yet.");
}
}