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29 lines
774 B
29 lines
774 B
6 years ago
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package com.jme3.terrain.collision;
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import com.jme3.asset.AssetManager;
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import com.jme3.system.TestUtil;
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/**
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* This class provides some utility functions to properly test the jMonkeyEngine.<br>
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* Thus it contains simple methods to get and create a headless assetManager amongst other things.<br>
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* If you need support for image/texture formats (png, tga, jpg, ...) see {@link BaseAWTTest}
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*
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* @author MeFisto94
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*/
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public abstract class BaseTest {
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private AssetManager assetManager;
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public AssetManager getAssetManager() {
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if (assetManager == null) {
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assetManager = createAssetManager();
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}
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return assetManager;
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}
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private AssetManager createAssetManager() {
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return TestUtil.createAssetManager();
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}
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}
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