A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-vr/build.gradle

29 lines
1014 B

if (!hasProperty('mainClass')) {
ext.mainClass = ''
}
def lwjglVersion = '3.2.0'
sourceCompatibility = '1.8'
dependencies {
compile project(':jme3-core')
compile project(':jme3-lwjgl3')
compile project(':jme3-effects')
// https://mvnrepository.com/artifact/net.java.dev.jna/jna
compile group: 'net.java.dev.jna', name: 'jna', version: '4.3.0'
compile 'com.nativelibs4java:jnaerator-runtime:0.12'
// Native LibOVR/Oculus support
compile "org.lwjgl:lwjgl-ovr:${lwjglVersion}"
runtime "org.lwjgl:lwjgl-ovr:${lwjglVersion}:natives-windows"
// Native OpenVR/LWJGL support
compile "org.lwjgl:lwjgl-openvr:${lwjglVersion}"
compile "org.lwjgl:lwjgl-openvr:${lwjglVersion}:natives-linux"
compile "org.lwjgl:lwjgl-openvr:${lwjglVersion}:natives-macos"
runtime "org.lwjgl:lwjgl-openvr:${lwjglVersion}:natives-windows"
runtime "org.lwjgl:lwjgl-openvr:${lwjglVersion}:natives-linux"
runtime "org.lwjgl:lwjgl-openvr:${lwjglVersion}:natives-macos"
}