A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-android-native/build.gradle

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// Note: "common.gradle" in the root project contains additional initialization
// for this project. This initialization is applied in the "build.gradle"
// of the root project.
// NetBeans will automatically add "run" and "debug" tasks relying on the
// "mainClass" property. You may however define the property prior executing
// tasks by passing a "-PmainClass=<QUALIFIED_CLASS_NAME>" argument.
//
// Note however, that you may define your own "run" and "debug" task if you
// prefer. In this case NetBeans will not add these tasks but you may rely on
// your own implementation.
// // OpenAL Soft r1.15.1
//String openALSoftUrl = 'http://repo.or.cz/w/openal-soft.git/snapshot/9b6a226da55a987cb883f425eeb568776ea12c8d.zip'
// OpenAL Soft r1.15.1 + Android OpenSL Support
String openALSoftUrl = 'http://repo.or.cz/w/openal-soft.git/snapshot/be25e6802dacad78876c6fa1d6a5c63797b8a9ed.zip'
// OpenAL Soft r1.15.1 latest build (at the time)
//String openALSoftUrl = 'http://repo.or.cz/w/openal-soft.git/snapshot/3f5914e0949ee12b504ee7254990e007ff8057ef.zip'
// OpenAL Soft directory the download is extracted into
// Typically, the downloaded OpenAL Soft zip file will extract to a directory
// called "openal-soft"
String openALSoftFolder = 'openal-soft'
String openALSoftZipFile = 'OpenALSoft.zip'
//Working directory for the ndk build.
//Must be the parent directory of the jni directory
//Libs directory (output of ndk) will be created in this directory as well
String ndkWorkingPath = 'src/native'
// jni folder path to build from
String jniPath = ndkWorkingPath + '/jni'
//Output directory of the NDK (do not change)
String ndkOutputPath = ndkWorkingPath + '/libs'
// jME Android Native source files path
String jMEAndroidPath = 'src/native/android'
if (!hasProperty('mainClass')) {
ext.mainClass = ''
}
sourceSets {
main {
java {
srcDir jMEAndroidPath
}
}
}
dependencies {
// TODO: Add dependencies here
// but note that JUnit should have already been added in parent.gradle.
// By default, only the Maven Central Repository is specified in
// parent.gradle.
//
// You can read more about how to add dependency here:
// http://www.gradle.org/docs/current/userguide/dependency_management.html#sec:how_to_declare_your_dependencies
compile project(':jme3-android')
}
// Download bullet if not available
task downloadOpenALSoft(type: MyDownload) {
sourceUrl = openALSoftUrl
target = file(openALSoftZipFile)
}
// Unzip OpenALSoft
task unzipOpenALSoft(type: Copy) {
def zipFile = file(openALSoftZipFile)
def outputDir = file(".")
from zipTree(zipFile)
into outputDir
}
unzipOpenALSoft.dependsOn {
def zipFilePath = project.projectDir.absolutePath + File.separator + openALSoftZipFile
def zipFile = new File(zipFilePath)
// println "zipFile path: " + zipFile.absolutePath
// println "zipFile exists: " + zipFile.exists()
if (!zipFile.exists()) {
downloadOpenALSoft
}
}
// Copy OpenALSoft files to jni directory
task copyOpenALSoft(type: Copy) {
def sourceDir = file(openALSoftFolder)
def outputDir = file(jniPath)
from sourceDir
into outputDir
}
copyOpenALSoft.dependsOn {
def openALSoftUnzipDir = new File(project.projectDir.absolutePath + File.separator + openALSoftFolder)
// println "openALSoftUnzipDir path: " + openALSoftUnzipDir.absolutePath
// println "openALSoftUnzipDir exists: " + openALSoftUnzipDir.isDirectory()
if (!openALSoftUnzipDir.isDirectory()) {
unzipOpenALSoft
}
}
// Copy jME Android native files to jni directory
task copyJmeOpenALSoft(type: Copy, dependsOn:copyOpenALSoft) {
def sourceDir = file(jMEAndroidPath)
def outputDir = file(jniPath)
from sourceDir
into outputDir
}
task buildNative(type: Exec, dependsOn:copyJmeOpenALSoft) {
String ndkBuildFile = "ndk-build"
// if windows, use ndk-build.cmd instead
if (System.properties['os.name'].toLowerCase().contains('windows')) {
ndkBuildFile = "ndk-build.cmd"
}
// ndkPath is defined in the root project gradle.properties file
String ndkBuildPath = ndkPath + File.separator + ndkBuildFile
//Use the environment variable for the NDK location if defined
if (System.env.ANDROID_NDK != null) {
ndkBuildPath = System.env.ANDROID_NDK + File.separator + ndkBuildFile
}
// need to target android-9 so the ndk can pull in the opensl library
args 'TARGET_PLATFORM=android-9'
workingDir ndkWorkingPath
executable ndkBuildPath
}
jar.into("lib") { from ndkOutputPath }
compileJava.dependsOn {
// ndkPath is defined in the root project gradle.properties file
def ndkDir = new File(ndkPath)
if (ndkDir.isDirectory()) {
buildNative
}
}
// Helper class to wrap ant dowload task
class MyDownload extends DefaultTask {
@Input
String sourceUrl
@OutputFile
File target
@TaskAction
void download() {
ant.get(src: sourceUrl, dest: target)
}
}