A complete 3D game development suite written purely in Java.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
jmonkeyengine/sdk/jme3-scenecomposer/src/com/jme3/gde/scenecomposer/SceneComposerToolController...

180 lines
5.7 KiB

/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.jme3.gde.scenecomposer;
import com.jme3.asset.AssetManager;
import com.jme3.gde.core.scene.SceneApplication;
import com.jme3.gde.core.scene.controller.SceneToolController;
import com.jme3.gde.core.sceneexplorer.nodes.JmeNode;
import com.jme3.math.Vector2f;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import java.util.concurrent.Callable;
/**
*
* @author Brent Owens
*/
public class SceneComposerToolController extends SceneToolController {
private JmeNode rootNode;
private SceneEditTool editTool;
private SceneEditorController editorController;
private ComposerCameraController cameraController;
private Camera overlayCam;
private ViewPort overlayView;
private Node onTopToolsNode;
public SceneComposerToolController(Node toolsNode, AssetManager manager, JmeNode rootNode) {
super(toolsNode, manager);
this.rootNode = rootNode;
}
public SceneComposerToolController(AssetManager manager) {
super(manager);
}
public void setEditorController(SceneEditorController editorController) {
this.editorController = editorController;
}
public void setCameraController(ComposerCameraController cameraController) {
this.cameraController = cameraController;
// a node in a viewport that will always render on top
onTopToolsNode = new Node("OverlayNode");
overlayView = SceneApplication.getApplication().getRenderManager().createMainView("Overlay", this.cameraController.getCamera());
overlayView.setClearFlags(false, true, false);
overlayView.attachScene( onTopToolsNode );
}
@Override
public void cleanup() {
super.cleanup();
SceneApplication.getApplication().getRenderManager().removeMainView(overlayView);
cameraController = null;
editorController = null;
onTopToolsNode.detachAllChildren();
}
@Override
public void update(float tpf) {
super.update(tpf);
if (onTopToolsNode != null) {
onTopToolsNode.updateLogicalState(tpf);
onTopToolsNode.updateGeometricState();
}
if (editTool != null)
editTool.updateToolsTransformation(selected);
}
@Override
public void render(RenderManager rm) {
super.render(rm);
}
public boolean isEditToolEnabled() {
return editTool != null;
}
/**
* If the current tool overrides camera zoom/pan controls
*/
public boolean isOverrideCameraControl() {
if (editTool != null)
return editTool.isOverrideCameraControl();
else
return false;
}
/**
* Scene composer edit tool activated. Pass in null to remove tools.
*
* @param sceneEditButton pass in null to hide any existing tool markers
*/
public void showEditTool(final SceneEditTool sceneEditTool) {
SceneApplication.getApplication().enqueue(new Callable<Object>() {
public Object call() throws Exception {
doEnableEditTool(sceneEditTool);
return null;
}
});
}
private void doEnableEditTool(SceneEditTool sceneEditTool) {
if (editTool != null)
editTool.hideMarker();
editTool = sceneEditTool;
editTool.activate(manager, toolsNode, onTopToolsNode, selected, this);
}
public void selectedSpatialTransformed() {
if (editTool != null) {
SceneApplication.getApplication().enqueue(new Callable<Object>() {
public Object call() throws Exception {
editTool.updateToolsTransformation(selected);
return null;
}
});
}
}
public void setSelected(Spatial selected) {
this.selected = selected;
}
public void setNeedsSave(boolean needsSave) {
editorController.setNeedsSave(needsSave);
}
/**
* Primary button activated, send command to the tool
* for appropriate action.
*/
public void doEditToolActivatedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
if (editTool != null){
editTool.setCamera(camera);
editTool.actionPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
}
}
/**
* Secondary button activated, send command to the tool
* for appropriate action.
*/
public void doEditToolActivatedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
if (editTool != null){
editTool.setCamera(camera);
editTool.actionSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
}
}
public void doEditToolMoved(Vector2f mouseLoc, Camera camera) {
if (editTool != null){
editTool.setCamera(camera);
editTool.mouseMoved(mouseLoc);
}
}
public void doEditToolDraggedPrimary(Vector2f mouseLoc, boolean pressed, Camera camera) {
if (editTool != null) {
editTool.setCamera(camera);
editTool.draggedPrimary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
}
}
public void doEditToolDraggedSecondary(Vector2f mouseLoc, boolean pressed, Camera camera) {
if (editTool != null){
editTool.setCamera(camera);
editTool.draggedSecondary(mouseLoc, pressed, rootNode, editorController.getCurrentDataObject());
}
}
}