Material Pong Rock : Common/MatDefs/Light/Lighting.j3md {
     MaterialParameters {
         Shininess: 2.0
         DiffuseMap : Repeat Textures/Terrain/BrickWall/BrickWall.jpg                  
         ParallaxMap : Repeat Textures/Terrain/BrickWall/BrickWall_height.jpg
     }
}