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630 lines
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630 lines
25 KiB
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">net.java.games.input</a></div>
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<h2 title="Class Mouse" class="title">Class Mouse</h2>
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<li>java.lang.Object</li>
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<li><a href="AbstractController.html" title="class in net.java.games.input">net.java.games.input.AbstractController</a></li>
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<li>net.java.games.input.Mouse</li>
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<pre>public abstract class <span class="typeNameLabel">Mouse</span>
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extends <a href="AbstractController.html" title="class in net.java.games.input">AbstractController</a></pre>
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<div class="block">A Mouse is a type of controller consisting of two child controllers,
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a ball and a button pad. This includes devices such as touch pads,
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trackballs, and fingersticks.</div>
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<h3>Nested classes/interfaces inherited from interface net.java.games.input.<a href="Controller.html" title="interface in net.java.games.input">Controller</a></h3>
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<code><a href="Controller.PortType.html" title="class in net.java.games.input">Controller.PortType</a>, <a href="Controller.Type.html" title="class in net.java.games.input">Controller.Type</a></code></li>
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<caption><span>Constructors</span><span class="tabEnd"> </span></caption>
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<th class="colFirst" scope="col">Modifier</th>
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<th class="colSecond" scope="col">Constructor</th>
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<th class="colLast" scope="col">Description</th>
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</tr>
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<tr class="altColor">
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<td class="colFirst"><code>protected </code></td>
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<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(java.lang.String,net.java.games.input.Component%5B%5D,net.java.games.input.Controller%5B%5D,net.java.games.input.Rumbler%5B%5D)">Mouse</a></span>​(java.lang.String name,
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<a href="Component.html" title="interface in net.java.games.input">Component</a>[] components,
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<a href="Controller.html" title="interface in net.java.games.input">Controller</a>[] children,
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<a href="Rumbler.html" title="interface in net.java.games.input">Rumbler</a>[] rumblers)</code></th>
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<td class="colLast"> </td>
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<table class="memberSummary">
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colSecond" scope="col">Method</th>
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<th class="colLast" scope="col">Description</th>
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</tr>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getBack()">getBack</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the back mouse button, null if the mouse hasn't
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got one.</div>
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</td>
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</tr>
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getButton3()">getButton3</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns forth mouse button, null if the mouse hasn't
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got one.</div>
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</td>
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</tr>
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<tr id="i2" class="altColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getButton4()">getButton4</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns fifth mouse button, null if the mouse hasn't
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got one.</div>
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</td>
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</tr>
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<tr id="i3" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getExtra()">getExtra</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the extra or 5th mouse button, null if the mouse has
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fewer than 5 buttons.</div>
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</td>
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</tr>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getForward()">getForward</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the forward mouse button, null if the mouse hasn't
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got one.</div>
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</td>
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</tr>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getLeft()">getLeft</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the left mouse button.</div>
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</td>
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</tr>
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<tr id="i6" class="altColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getMiddle()">getMiddle</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the middle, null if the mouse has fewer than three buttons.</div>
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</td>
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</tr>
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<tr id="i7" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getPrimaryButton()">getPrimaryButton</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the left or primary mouse button, never null.</div>
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</td>
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</tr>
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<tr id="i8" class="altColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRight()">getRight</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the right, null if the mouse is a single-button mouse.</div>
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</td>
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</tr>
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<tr id="i9" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getSecondaryButton()">getSecondaryButton</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the right or secondary mouse button, null if the mouse is
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a single-button mouse.</div>
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</td>
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</tr>
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<tr id="i10" class="altColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getSide()">getSide</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the side or 4th mouse button, null if the mouse has
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fewer than 4 buttons.</div>
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</td>
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</tr>
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<tr id="i11" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getTertiaryButton()">getTertiaryButton</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the middle or tertiary mouse button, null if the mouse has
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fewer than three buttons.</div>
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</td>
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</tr>
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<tr id="i12" class="altColor">
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<td class="colFirst"><code><a href="Controller.Type.html" title="class in net.java.games.input">Controller.Type</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getType()">getType</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the type of the Controller.</div>
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</td>
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</tr>
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<tr id="i13" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getWheel()">getWheel</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the mouse wheel, or null if no mouse wheel is present.</div>
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</td>
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</tr>
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<tr id="i14" class="altColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getX()">getX</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the x-axis for the mouse ball, never null.</div>
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</td>
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</tr>
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<tr id="i15" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getY()">getY</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the y-axis for the mouse ball, never null.</div>
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</td>
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</tr>
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<h3>Methods inherited from class net.java.games.input.<a href="AbstractController.html" title="class in net.java.games.input">AbstractController</a></h3>
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<code><a href="AbstractController.html#getComponent(net.java.games.input.Component.Identifier)">getComponent</a>, <a href="AbstractController.html#getComponents()">getComponents</a>, <a href="AbstractController.html#getControllers()">getControllers</a>, <a href="AbstractController.html#getEventQueue()">getEventQueue</a>, <a href="AbstractController.html#getName()">getName</a>, <a href="AbstractController.html#getNextDeviceEvent(net.java.games.input.Event)">getNextDeviceEvent</a>, <a href="AbstractController.html#getPortNumber()">getPortNumber</a>, <a href="AbstractController.html#getPortType()">getPortType</a>, <a href="AbstractController.html#getRumblers()">getRumblers</a>, <a href="AbstractController.html#poll()">poll</a>, <a href="AbstractController.html#pollDevice()">pollDevice</a>, <a href="AbstractController.html#setDeviceEventQueueSize(int)">setDeviceEventQueueSize</a>, <a href="AbstractController.html#setEventQueueSize(int)">setEventQueueSize</a>, <a href="AbstractController.html#toString()">toString</a></code></li>
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<h3>Methods inherited from class java.lang.Object</h3>
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<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
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</ul>
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</ul>
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</section>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<h3>Constructor Detail</h3>
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<a id="<init>(java.lang.String,net.java.games.input.Component[],net.java.games.input.Controller[],net.java.games.input.Rumbler[])">
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<h4>Mouse</h4>
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<pre>protected Mouse​(java.lang.String name,
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<a href="Component.html" title="interface in net.java.games.input">Component</a>[] components,
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<a href="Controller.html" title="interface in net.java.games.input">Controller</a>[] children,
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<a href="Rumbler.html" title="interface in net.java.games.input">Rumbler</a>[] rumblers)</pre>
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</li>
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<h3>Method Detail</h3>
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<h4>getType</h4>
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<pre class="methodSignature">public <a href="Controller.Type.html" title="class in net.java.games.input">Controller.Type</a> getType()</pre>
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<div class="block">Returns the type of the Controller.</div>
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<dl>
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<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
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<dd><code><a href="Controller.html#getType()">getType</a></code> in interface <code><a href="Controller.html" title="interface in net.java.games.input">Controller</a></code></dd>
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<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
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<dd><code><a href="AbstractController.html#getType()">getType</a></code> in class <code><a href="AbstractController.html" title="class in net.java.games.input">AbstractController</a></code></dd>
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<h4>getX</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getX()</pre>
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<div class="block">Returns the x-axis for the mouse ball, never null.</div>
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<h4>getY</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getY()</pre>
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<div class="block">Returns the y-axis for the mouse ball, never null.</div>
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<h4>getWheel</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getWheel()</pre>
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<div class="block">Returns the mouse wheel, or null if no mouse wheel is present.</div>
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<h4>getPrimaryButton</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getPrimaryButton()</pre>
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<div class="block">Returns the left or primary mouse button, never null.</div>
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<h4>getSecondaryButton</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getSecondaryButton()</pre>
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<div class="block">Returns the right or secondary mouse button, null if the mouse is
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a single-button mouse.</div>
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<h4>getTertiaryButton</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getTertiaryButton()</pre>
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<div class="block">Returns the middle or tertiary mouse button, null if the mouse has
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fewer than three buttons.</div>
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<h4>getLeft</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getLeft()</pre>
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<div class="block">Returns the left mouse button.</div>
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<h4>getRight</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getRight()</pre>
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<div class="block">Returns the right, null if the mouse is a single-button mouse.</div>
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<h4>getMiddle</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getMiddle()</pre>
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<div class="block">Returns the middle, null if the mouse has fewer than three buttons.</div>
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<h4>getSide</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getSide()</pre>
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<div class="block">Returns the side or 4th mouse button, null if the mouse has
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fewer than 4 buttons.</div>
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<h4>getExtra</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getExtra()</pre>
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<div class="block">Returns the extra or 5th mouse button, null if the mouse has
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fewer than 5 buttons.</div>
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<h4>getForward</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getForward()</pre>
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<div class="block">Returns the forward mouse button, null if the mouse hasn't
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got one.</div>
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<h4>getBack</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getBack()</pre>
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<div class="block">Returns the back mouse button, null if the mouse hasn't
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got one.</div>
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<h4>getButton3</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getButton3()</pre>
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<div class="block">Returns forth mouse button, null if the mouse hasn't
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got one.</div>
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<h4>getButton4</h4>
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<pre class="methodSignature">public <a href="Component.html" title="interface in net.java.games.input">Component</a> getButton4()</pre>
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<div class="block">Returns fifth mouse button, null if the mouse hasn't
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got one.</div>
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