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480 lines
18 KiB
480 lines
18 KiB
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<div class="subTitle"><span class="packageLabelInType">Package</span> <a href="package-summary.html">net.java.games.input</a></div>
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<h2 title="Interface Controller" class="title">Interface Controller</h2>
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<dd><code><a href="AbstractController.html" title="class in net.java.games.input">AbstractController</a></code>, <code><a href="Keyboard.html" title="class in net.java.games.input">Keyboard</a></code>, <code><a href="LinuxCombinedController.html" title="class in net.java.games.input">LinuxCombinedController</a></code>, <code><a href="Mouse.html" title="class in net.java.games.input">Mouse</a></code>, <code><a href="WinTabDevice.html" title="class in net.java.games.input">WinTabDevice</a></code></dd>
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</dl>
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<hr>
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<pre>public interface <span class="typeNameLabel">Controller</span></pre>
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<div class="block">A Controller represents a physical device, such as a keyboard, mouse,
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or joystick, or a logical grouping of related controls, such as a button
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pad or mouse ball. A controller can be composed of multiple controllers.
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For example, the ball of a mouse and its buttons are two separate
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controllers.</div>
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<th class="colLast" scope="col">Description</th>
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<tr class="altColor">
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<td class="colFirst"><code>static class </code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="Controller.PortType.html" title="class in net.java.games.input">Controller.PortType</a></span></code></th>
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<td class="colLast">
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<div class="block">Common controller port types.</div>
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</td>
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</tr>
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<tr class="rowColor">
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<td class="colFirst"><code>static class </code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="Controller.Type.html" title="class in net.java.games.input">Controller.Type</a></span></code></th>
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<td class="colLast">
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<div class="block">Types of controller objects.</div>
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</td>
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</tr>
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<table class="memberSummary">
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t3" class="tableTab"><span><a href="javascript:show(4);">Abstract Methods</a></span><span class="tabEnd"> </span></span></caption>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Description</th>
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<tr id="i0" class="altColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getComponent(net.java.games.input.Component.Identifier)">getComponent</a></span>​(<a href="Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a> id)</code></th>
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<td class="colLast">
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<div class="block">Returns a single axis based on its type, or null
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if no axis with the specified type could be found.</div>
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</td>
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</tr>
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<tr id="i1" class="rowColor">
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<td class="colFirst"><code><a href="Component.html" title="interface in net.java.games.input">Component</a>[]</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getComponents()">getComponents</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the components on this controller, in order of assignment priority.</div>
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</td>
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</tr>
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<tr id="i2" class="altColor">
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<td class="colFirst"><code><a href="Controller.html" title="interface in net.java.games.input">Controller</a>[]</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getControllers()">getControllers</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the controllers connected to make up this controller, or
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an empty array if this controller contains no child controllers.</div>
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</td>
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</tr>
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<tr id="i3" class="rowColor">
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<td class="colFirst"><code><a href="EventQueue.html" title="class in net.java.games.input">EventQueue</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getEventQueue()">getEventQueue</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Get the device event queue</div>
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</td>
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</tr>
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<tr id="i4" class="altColor">
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<td class="colFirst"><code>java.lang.String</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getName()">getName</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns a human-readable name for this Controller.</div>
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</td>
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</tr>
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<tr id="i5" class="rowColor">
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<td class="colFirst"><code>int</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getPortNumber()">getPortNumber</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the zero-based port number for this Controller.</div>
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</td>
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</tr>
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<tr id="i6" class="altColor">
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<td class="colFirst"><code><a href="Controller.PortType.html" title="class in net.java.games.input">Controller.PortType</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getPortType()">getPortType</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the port type for this Controller.</div>
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</td>
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</tr>
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<tr id="i7" class="rowColor">
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<td class="colFirst"><code><a href="Rumbler.html" title="interface in net.java.games.input">Rumbler</a>[]</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getRumblers()">getRumblers</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the rumblers for sending feedback to this controller, or an
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empty array if there are no rumblers on this controller.</div>
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</td>
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</tr>
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<tr id="i8" class="altColor">
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<td class="colFirst"><code><a href="Controller.Type.html" title="class in net.java.games.input">Controller.Type</a></code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getType()">getType</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Returns the type of the Controller.</div>
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</td>
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</tr>
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<tr id="i9" class="rowColor">
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<td class="colFirst"><code>boolean</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#poll()">poll</a></span>()</code></th>
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<td class="colLast">
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<div class="block">Polls axes for data.</div>
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</td>
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</tr>
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<tr id="i10" class="altColor">
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<td class="colFirst"><code>void</code></td>
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<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#setEventQueueSize(int)">setEventQueueSize</a></span>​(int size)</code></th>
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<td class="colLast">
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<div class="block">Initialized the controller event queue to a new size.</div>
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</td>
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</tr>
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</table>
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</li>
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</ul>
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</section>
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</li>
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</ul>
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</div>
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<h3>Method Detail</h3>
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<a id="getControllers()">
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<h4>getControllers</h4>
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<pre class="methodSignature"><a href="Controller.html" title="interface in net.java.games.input">Controller</a>[] getControllers()</pre>
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<div class="block">Returns the controllers connected to make up this controller, or
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an empty array if this controller contains no child controllers.
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The objects in the array are returned in order of assignment priority
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(primary stick, secondary buttons, etc.).</div>
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<a id="getType()">
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<h4>getType</h4>
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<pre class="methodSignature"><a href="Controller.Type.html" title="class in net.java.games.input">Controller.Type</a> getType()</pre>
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<div class="block">Returns the type of the Controller.</div>
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</li>
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</ul>
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<a id="getComponents()">
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<h4>getComponents</h4>
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<pre class="methodSignature"><a href="Component.html" title="interface in net.java.games.input">Component</a>[] getComponents()</pre>
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<div class="block">Returns the components on this controller, in order of assignment priority.
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For example, the button controller on a mouse returns an array containing
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the primary or leftmost mouse button, followed by the secondary or
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rightmost mouse button (if present), followed by the middle mouse button
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(if present).
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The array returned is an empty array if this controller contains no components
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(such as a logical grouping of child controllers).</div>
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</li>
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</ul>
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<a id="getComponent(net.java.games.input.Component.Identifier)">
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<h4>getComponent</h4>
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<pre class="methodSignature"><a href="Component.html" title="interface in net.java.games.input">Component</a> getComponent​(<a href="Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a> id)</pre>
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<div class="block">Returns a single axis based on its type, or null
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if no axis with the specified type could be found.</div>
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</li>
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</ul>
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<a id="getRumblers()">
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<h4>getRumblers</h4>
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<pre class="methodSignature"><a href="Rumbler.html" title="interface in net.java.games.input">Rumbler</a>[] getRumblers()</pre>
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<div class="block">Returns the rumblers for sending feedback to this controller, or an
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empty array if there are no rumblers on this controller.</div>
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</li>
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</ul>
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<a id="poll()">
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<h4>poll</h4>
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<pre class="methodSignature">boolean poll()</pre>
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<div class="block">Polls axes for data. Returns false if the controller is no longer valid.
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Polling reflects the current state of the device when polled.</div>
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</li>
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<h4>setEventQueueSize</h4>
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<pre class="methodSignature">void setEventQueueSize​(int size)</pre>
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<div class="block">Initialized the controller event queue to a new size. Existing events
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in the queue are lost.</div>
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</li>
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</ul>
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<a id="getEventQueue()">
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<h4>getEventQueue</h4>
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<pre class="methodSignature"><a href="EventQueue.html" title="class in net.java.games.input">EventQueue</a> getEventQueue()</pre>
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<div class="block">Get the device event queue</div>
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</li>
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</ul>
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<a id="getPortType()">
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<h4>getPortType</h4>
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<pre class="methodSignature"><a href="Controller.PortType.html" title="class in net.java.games.input">Controller.PortType</a> getPortType()</pre>
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<div class="block">Returns the port type for this Controller.</div>
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</li>
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<a id="getPortNumber()">
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<h4>getPortNumber</h4>
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<pre class="methodSignature">int getPortNumber()</pre>
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<div class="block">Returns the zero-based port number for this Controller.</div>
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</li>
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<a id="getName()">
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<h4>getName</h4>
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<pre class="methodSignature">java.lang.String getName()</pre>
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<div class="block">Returns a human-readable name for this Controller.</div>
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</li>
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</section>
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