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jinput2.10/docs/net/java/games/input/Component.Identifier.Axis.html

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<div class="subTitle"><span class="packageLabelInType">Package</span>&nbsp;<a href="package-summary.html">net.java.games.input</a></div>
<h2 title="Class Component.Identifier.Axis" class="title">Class Component.Identifier.Axis</h2>
</div>
<div class="contentContainer">
<ul class="inheritance">
<li>java.lang.Object</li>
<li>
<ul class="inheritance">
<li><a href="Component.Identifier.html" title="class in net.java.games.input">net.java.games.input.Component.Identifier</a></li>
<li>
<ul class="inheritance">
<li>net.java.games.input.Component.Identifier.Axis</li>
</ul>
</li>
</ul>
</li>
</ul>
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<dt>Enclosing class:</dt>
<dd><a href="Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a></dd>
</dl>
<hr>
<pre>public static class <span class="typeNameLabel">Component.Identifier.Axis</span>
extends <a href="Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a></pre>
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<h3>Nested classes/interfaces inherited from class&nbsp;net.java.games.input.<a href="Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a></h3>
<code><a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a>, <a href="Component.Identifier.Button.html" title="class in net.java.games.input">Component.Identifier.Button</a>, <a href="Component.Identifier.Key.html" title="class in net.java.games.input">Component.Identifier.Key</a></code></li>
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<h3>Field Summary</h3>
<table class="memberSummary">
<caption><span>Fields</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colSecond" scope="col">Field</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#POV">POV</a></span></code></th>
<td class="colLast">
<div class="block">An axis for a point-of-view control.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RX">RX</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying left-right rotational data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RX_ACCELERATION">RX_ACCELERATION</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying left-right angular acceleration data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RX_FORCE">RX_FORCE</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying left-right angular force (torque) data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RX_VELOCITY">RX_VELOCITY</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying left-right angular velocity data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RY">RY</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying forward-back rotational data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RY_ACCELERATION">RY_ACCELERATION</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying forward-back angular acceleration data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RY_FORCE">RY_FORCE</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying forward-back angular force (torque) data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RY_VELOCITY">RY_VELOCITY</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying forward-back angular velocity data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RZ">RZ</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying up-down rotational data
(rudder control).</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RZ_ACCELERATION">RZ_ACCELERATION</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying up-down angular acceleration data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RZ_FORCE">RZ_FORCE</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying up-down angular force (torque) data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#RZ_VELOCITY">RZ_VELOCITY</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying up-down angular velocity data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#SLIDER">SLIDER</a></span></code></th>
<td class="colLast">
<div class="block">An axis for a slider or mouse wheel.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#SLIDER_ACCELERATION">SLIDER_ACCELERATION</a></span></code></th>
<td class="colLast">
<div class="block">An axis for slider or mouse wheel acceleration data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#SLIDER_FORCE">SLIDER_FORCE</a></span></code></th>
<td class="colLast">
<div class="block">An axis for slider force data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#SLIDER_VELOCITY">SLIDER_VELOCITY</a></span></code></th>
<td class="colLast">
<div class="block">An axis for slider or mouse wheel velocity data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#UNKNOWN">UNKNOWN</a></span></code></th>
<td class="colLast">
<div class="block">An unknown axis.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#X">X</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying vertical data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#X_ACCELERATION">X_ACCELERATION</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying vertical acceleration data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#X_FORCE">X_FORCE</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying vertical force data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#X_VELOCITY">X_VELOCITY</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying vertical velocity data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#Y">Y</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying horizontal data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#Y_ACCELERATION">Y_ACCELERATION</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying horizontal acceleration data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#Y_FORCE">Y_FORCE</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying horizontal force data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#Y_VELOCITY">Y_VELOCITY</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying horizontal velocity data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#Z">Z</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying third dimensional up/down
data, or linear data in any direction that is
neither horizontal nor vertical.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#Z_ACCELERATION">Z_ACCELERATION</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying third dimensional up/down acceleration data.</div>
</td>
</tr>
<tr class="altColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#Z_FORCE">Z_FORCE</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying third dimensional up/down force data.</div>
</td>
</tr>
<tr class="rowColor">
<td class="colFirst"><code>static <a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#Z_VELOCITY">Z_VELOCITY</a></span></code></th>
<td class="colLast">
<div class="block">An axis for specifying third dimensional up/down velocity data.</div>
</td>
</tr>
</table>
</li>
</ul>
</section>
<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<h3>Constructor Summary</h3>
<table class="memberSummary">
<caption><span>Constructors</span><span class="tabEnd">&nbsp;</span></caption>
<tr>
<th class="colFirst" scope="col">Modifier</th>
<th class="colSecond" scope="col">Constructor</th>
<th class="colLast" scope="col">Description</th>
</tr>
<tr class="altColor">
<td class="colFirst"><code>protected </code></td>
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(java.lang.String)">Axis</a></span>&#8203;(java.lang.String&nbsp;name)</code></th>
<td class="colLast">&nbsp;</td>
</tr>
</table>
</li>
</ul>
</section>
<!-- ========== METHOD SUMMARY =========== -->
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<h3>Method Summary</h3>
<ul class="blockList">
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<!-- -->
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<h3>Methods inherited from class&nbsp;net.java.games.input.<a href="Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a></h3>
<code><a href="Component.Identifier.html#getName()">getName</a>, <a href="Component.Identifier.html#toString()">toString</a></code></li>
</ul>
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<h3>Methods inherited from class&nbsp;java.lang.Object</h3>
<code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait</code></li>
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</li>
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</section>
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<h3>Field Detail</h3>
<a id="X">
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<h4>X</h4>
<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> X</pre>
<div class="block">An axis for specifying vertical data.</div>
</li>
</ul>
<a id="Y">
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<h4>Y</h4>
<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> Y</pre>
<div class="block">An axis for specifying horizontal data.</div>
</li>
</ul>
<a id="Z">
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<h4>Z</h4>
<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> Z</pre>
<div class="block">An axis for specifying third dimensional up/down
data, or linear data in any direction that is
neither horizontal nor vertical.</div>
</li>
</ul>
<a id="RX">
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<ul class="blockList">
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<h4>RX</h4>
<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RX</pre>
<div class="block">An axis for specifying left-right rotational data.</div>
</li>
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<a id="RY">
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<h4>RY</h4>
<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RY</pre>
<div class="block">An axis for specifying forward-back rotational data.</div>
</li>
</ul>
<a id="RZ">
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<h4>RZ</h4>
<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RZ</pre>
<div class="block">An axis for specifying up-down rotational data
(rudder control).</div>
</li>
</ul>
<a id="SLIDER">
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<h4>SLIDER</h4>
<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> SLIDER</pre>
<div class="block">An axis for a slider or mouse wheel.</div>
</li>
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<a id="SLIDER_ACCELERATION">
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> SLIDER_ACCELERATION</pre>
<div class="block">An axis for slider or mouse wheel acceleration data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> SLIDER_FORCE</pre>
<div class="block">An axis for slider force data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> SLIDER_VELOCITY</pre>
<div class="block">An axis for slider or mouse wheel velocity data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> X_ACCELERATION</pre>
<div class="block">An axis for specifying vertical acceleration data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> X_FORCE</pre>
<div class="block">An axis for specifying vertical force data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> X_VELOCITY</pre>
<div class="block">An axis for specifying vertical velocity data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> Y_ACCELERATION</pre>
<div class="block">An axis for specifying horizontal acceleration data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> Y_FORCE</pre>
<div class="block">An axis for specifying horizontal force data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> Y_VELOCITY</pre>
<div class="block">An axis for specifying horizontal velocity data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> Z_ACCELERATION</pre>
<div class="block">An axis for specifying third dimensional up/down acceleration data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> Z_FORCE</pre>
<div class="block">An axis for specifying third dimensional up/down force data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> Z_VELOCITY</pre>
<div class="block">An axis for specifying third dimensional up/down velocity data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RX_ACCELERATION</pre>
<div class="block">An axis for specifying left-right angular acceleration data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RX_FORCE</pre>
<div class="block">An axis for specifying left-right angular force (torque) data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RX_VELOCITY</pre>
<div class="block">An axis for specifying left-right angular velocity data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RY_ACCELERATION</pre>
<div class="block">An axis for specifying forward-back angular acceleration data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RY_FORCE</pre>
<div class="block">An axis for specifying forward-back angular force (torque) data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RY_VELOCITY</pre>
<div class="block">An axis for specifying forward-back angular velocity data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RZ_ACCELERATION</pre>
<div class="block">An axis for specifying up-down angular acceleration data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RZ_FORCE</pre>
<div class="block">An axis for specifying up-down angular force (torque) data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> RZ_VELOCITY</pre>
<div class="block">An axis for specifying up-down angular velocity data.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> POV</pre>
<div class="block">An axis for a point-of-view control.</div>
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<pre>public static final&nbsp;<a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a> UNKNOWN</pre>
<div class="block">An unknown axis.</div>
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<h4>Axis</h4>
<pre>protected&nbsp;Axis&#8203;(java.lang.String&nbsp;name)</pre>
<dl>
<dt><span class="paramLabel">Parameters:</span></dt>
<dd><code>name</code> - </dd>
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