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jinput2.10/docs/net/java/games/input/package-summary.html

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<!DOCTYPE HTML>
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<h1 title="Package" class="title">Package&nbsp;net.java.games.input</h1>
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<table class="typeSummary">
<caption><span>Interface Summary</span><span class="tabEnd">&nbsp;</span></caption>
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<th class="colFirst" scope="col">Interface</th>
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<th class="colFirst" scope="row"><a href="Component.html" title="interface in net.java.games.input">Component</a></th>
<td class="colLast">
<div class="block">An axis is a single button, slider, or dial, which has a single range.</div>
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<th class="colFirst" scope="row"><a href="Controller.html" title="interface in net.java.games.input">Controller</a></th>
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<div class="block">A Controller represents a physical device, such as a keyboard, mouse,
or joystick, or a logical grouping of related controls, such as a button
pad or mouse ball.</div>
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<th class="colFirst" scope="row"><a href="ControllerListener.html" title="interface in net.java.games.input">ControllerListener</a></th>
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<div class="block">A listener for changes in the state of controllers</div>
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<th class="colFirst" scope="row"><a href="Rumbler.html" title="interface in net.java.games.input">Rumbler</a></th>
<td class="colLast">
<div class="block">A Rumbler is a controller's mechanism for delivering feedback
to the user through the device.</div>
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<th class="colFirst" scope="row"><a href="Usage.html" title="interface in net.java.games.input">Usage</a></th>
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<div class="block">Generic Desktop Usages</div>
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<th class="colFirst" scope="col">Class</th>
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<th class="colFirst" scope="row"><a href="AbstractComponent.html" title="class in net.java.games.input">AbstractComponent</a></th>
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<div class="block">Skeleton implementation of a named axis.</div>
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<th class="colFirst" scope="row"><a href="AbstractController.html" title="class in net.java.games.input">AbstractController</a></th>
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<div class="block">An AbstractController is a skeleton implementation of a controller that
contains a fixed number of axes, controllers, and rumblers.</div>
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<th class="colFirst" scope="row"><a href="AWTEnvironmentPlugin.html" title="class in net.java.games.input">AWTEnvironmentPlugin</a></th>
<td class="colLast">&nbsp;</td>
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<th class="colFirst" scope="row"><a href="Component.Identifier.html" title="class in net.java.games.input">Component.Identifier</a></th>
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<div class="block">Identifiers for different Axes.</div>
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<th class="colFirst" scope="row"><a href="Component.Identifier.Axis.html" title="class in net.java.games.input">Component.Identifier.Axis</a></th>
<td class="colLast">&nbsp;</td>
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<th class="colFirst" scope="row"><a href="Component.Identifier.Button.html" title="class in net.java.games.input">Component.Identifier.Button</a></th>
<td class="colLast">&nbsp;</td>
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<th class="colFirst" scope="row"><a href="Component.Identifier.Key.html" title="class in net.java.games.input">Component.Identifier.Key</a></th>
<td class="colLast">
<div class="block">KeyIDs for standard PC (LATIN-1) keyboards</div>
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<th class="colFirst" scope="row"><a href="Component.POV.html" title="class in net.java.games.input">Component.POV</a></th>
<td class="colLast">
<div class="block">POV enum for different positions.</div>
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<th class="colFirst" scope="row"><a href="Controller.PortType.html" title="class in net.java.games.input">Controller.PortType</a></th>
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<div class="block">Common controller port types.</div>
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<th class="colFirst" scope="row"><a href="Controller.Type.html" title="class in net.java.games.input">Controller.Type</a></th>
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<div class="block">Types of controller objects.</div>
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<th class="colFirst" scope="row"><a href="ControllerEnvironment.html" title="class in net.java.games.input">ControllerEnvironment</a></th>
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<div class="block">A ControllerEnvironment represents a collection of controllers that are
physically or logically linked.</div>
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<th class="colFirst" scope="row"><a href="ControllerEvent.html" title="class in net.java.games.input">ControllerEvent</a></th>
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<div class="block">An event that is fired when the state of a controller changes</div>
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<th class="colFirst" scope="row"><a href="DirectAndRawInputEnvironmentPlugin.html" title="class in net.java.games.input">DirectAndRawInputEnvironmentPlugin</a></th>
<td class="colLast">
<div class="block">Combines the list of seperate keyboards and mice found with the raw plugin,
with the game controllers found with direct input.</div>
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<th class="colFirst" scope="row"><a href="DirectInputEnvironmentPlugin.html" title="class in net.java.games.input">DirectInputEnvironmentPlugin</a></th>
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<div class="block">DirectInput implementation of controller environment</div>
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<th class="colFirst" scope="row"><a href="Event.html" title="class in net.java.games.input">Event</a></th>
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<th class="colFirst" scope="row"><a href="EventQueue.html" title="class in net.java.games.input">EventQueue</a></th>
<td class="colLast">
<div class="block">A FIFO queue for input events.</div>
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<th class="colFirst" scope="row"><a href="Keyboard.html" title="class in net.java.games.input">Keyboard</a></th>
<td class="colLast">
<div class="block">A Keyboard is a type of controller consisting of a single controller,
they keypad, which contains several axes (the keys).</div>
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<th class="colFirst" scope="row"><a href="LinuxCombinedController.html" title="class in net.java.games.input">LinuxCombinedController</a></th>
<td class="colLast">&nbsp;</td>
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<th class="colFirst" scope="row"><a href="LinuxEnvironmentPlugin.html" title="class in net.java.games.input">LinuxEnvironmentPlugin</a></th>
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<div class="block">Environment plugin for linux</div>
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<th class="colFirst" scope="row"><a href="LinuxJoystickPOV.html" title="class in net.java.games.input">LinuxJoystickPOV</a></th>
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<th class="colFirst" scope="row"><a href="Mouse.html" title="class in net.java.games.input">Mouse</a></th>
<td class="colLast">
<div class="block">A Mouse is a type of controller consisting of two child controllers,
a ball and a button pad.</div>
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<th class="colFirst" scope="row"><a href="OSXEnvironmentPlugin.html" title="class in net.java.games.input">OSXEnvironmentPlugin</a></th>
<td class="colLast">
<div class="block">OSX HIDManager implementation</div>
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<th class="colFirst" scope="row"><a href="RawInputEnvironmentPlugin.html" title="class in net.java.games.input">RawInputEnvironmentPlugin</a></th>
<td class="colLast">
<div class="block">DirectInput implementation of controller environment</div>
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<tr class="rowColor">
<th class="colFirst" scope="row"><a href="Version.html" title="class in net.java.games.input">Version</a></th>
<td class="colLast">
<div class="block">The version and build number of this implementation.</div>
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<th class="colFirst" scope="row"><a href="WinTabButtonComponent.html" title="class in net.java.games.input">WinTabButtonComponent</a></th>
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<th class="colFirst" scope="row"><a href="WinTabComponent.html" title="class in net.java.games.input">WinTabComponent</a></th>
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<th class="colFirst" scope="row"><a href="WinTabContext.html" title="class in net.java.games.input">WinTabContext</a></th>
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<th class="colFirst" scope="row"><a href="WinTabCursorComponent.html" title="class in net.java.games.input">WinTabCursorComponent</a></th>
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<th class="colFirst" scope="row"><a href="WinTabDevice.html" title="class in net.java.games.input">WinTabDevice</a></th>
<td class="colLast">&nbsp;</td>
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<th class="colFirst" scope="row"><a href="WinTabEnvironmentPlugin.html" title="class in net.java.games.input">WinTabEnvironmentPlugin</a></th>
<td class="colLast">&nbsp;</td>
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<th class="colFirst" scope="row"><a href="WinTabPacket.html" title="class in net.java.games.input">WinTabPacket</a></th>
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