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jinput2.10/docs/net/java/games/input/EventQueue.html

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<h2 title="Class EventQueue" class="title">Class EventQueue</h2>
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<pre>public final class <span class="typeNameLabel">EventQueue</span>
extends java.lang.Object</pre>
<div class="block">A FIFO queue for input events.</div>
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<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E(int)">EventQueue</a></span>&#8203;(int&nbsp;size)</code></th>
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<td class="colFirst"><code>boolean</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getNextEvent(net.java.games.input.Event)">getNextEvent</a></span>&#8203;(<a href="Event.html" title="class in net.java.games.input">Event</a>&nbsp;event)</code></th>
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<div class="block">Populates the provided event with the details of the event on the head of the queue.</div>
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<h4>EventQueue</h4>
<pre>public&nbsp;EventQueue&#8203;(int&nbsp;size)</pre>
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<h4>getNextEvent</h4>
<pre class="methodSignature">public final&nbsp;boolean&nbsp;getNextEvent&#8203;(<a href="Event.html" title="class in net.java.games.input">Event</a>&nbsp;event)</pre>
<div class="block">Populates the provided event with the details of the event on the head of the queue.</div>
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<dt><span class="paramLabel">Parameters:</span></dt>
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<dt><span class="returnLabel">Returns:</span></dt>
<dd>false if there were no events left on the queue, otherwise true.</dd>
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