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jinput2.10/docs/net/java/games/input/ControllerEnvironment.html

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<div class="subTitle"><span class="packageLabelInType">Package</span>&nbsp;<a href="package-summary.html">net.java.games.input</a></div>
<h2 title="Class ControllerEnvironment" class="title">Class ControllerEnvironment</h2>
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<ul class="inheritance">
<li>java.lang.Object</li>
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<li>net.java.games.input.ControllerEnvironment</li>
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<dt>Direct Known Subclasses:</dt>
<dd><code><a href="AWTEnvironmentPlugin.html" title="class in net.java.games.input">AWTEnvironmentPlugin</a></code>, <code><a href="DirectAndRawInputEnvironmentPlugin.html" title="class in net.java.games.input">DirectAndRawInputEnvironmentPlugin</a></code>, <code><a href="DirectInputEnvironmentPlugin.html" title="class in net.java.games.input">DirectInputEnvironmentPlugin</a></code>, <code><a href="LinuxEnvironmentPlugin.html" title="class in net.java.games.input">LinuxEnvironmentPlugin</a></code>, <code><a href="OSXEnvironmentPlugin.html" title="class in net.java.games.input">OSXEnvironmentPlugin</a></code>, <code><a href="RawInputEnvironmentPlugin.html" title="class in net.java.games.input">RawInputEnvironmentPlugin</a></code>, <code><a href="WinTabEnvironmentPlugin.html" title="class in net.java.games.input">WinTabEnvironmentPlugin</a></code></dd>
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<pre>public abstract class <span class="typeNameLabel">ControllerEnvironment</span>
extends java.lang.Object</pre>
<div class="block">A ControllerEnvironment represents a collection of controllers that are
physically or logically linked. By default, this corresponds to the
environment for the local machine.
<p>
In this reference implementation, this class can also be used to register
controllers with the default environment as "plug-ins". A plug-in is
created by subclassing ControllerEnvironment with a class that has a public
no-argument constructor, implements the net.java.games.util.plugins.Plugin
interface and has a name ending in "Plugin".
(See net.java.games.input.DirectInputEnvironmentPlugin in the DXplugin
part of the source tree for an example.)
When the DefaultControllerEnvrionment is instanced it uses the plugin library
to look for Plugins in both [java.home]/lib/controller and
[user.dir]/controller. This allows controller plugins to be installed either
globally for the entire Java environment or locally for just one particular
Java app.
For more information on the organization of plugins within the controller
root directories, see net.java.games.util.plugins.Plugins (Note the
plural -- "Plugins" not "Plugin" which is just a marker interface.)</div>
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<td class="colFirst"><code>protected java.util.ArrayList</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#controllerListeners">controllerListeners</a></span></code></th>
<td class="colLast">
<div class="block">List of controller listeners</div>
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<td class="colFirst"><code>protected </code></td>
<th class="colConstructorName" scope="row"><code><span class="memberNameLink"><a href="#%3Cinit%3E()">ControllerEnvironment</a></span>()</code></th>
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<td class="colFirst"><code>void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#addControllerListener(net.java.games.input.ControllerListener)">addControllerListener</a></span>&#8203;(<a href="ControllerListener.html" title="interface in net.java.games.input">ControllerListener</a>&nbsp;l)</code></th>
<td class="colLast">
<div class="block">Adds a listener for controller state change events.</div>
</td>
</tr>
<tr id="i1" class="rowColor">
<td class="colFirst"><code>protected void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#fireControllerAdded(net.java.games.input.Controller)">fireControllerAdded</a></span>&#8203;(<a href="Controller.html" title="interface in net.java.games.input">Controller</a>&nbsp;c)</code></th>
<td class="colLast">
<div class="block">Creates and sends an event to the controller listeners that a controller
has been added.</div>
</td>
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<td class="colFirst"><code>protected void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#fireControllerRemoved(net.java.games.input.Controller)">fireControllerRemoved</a></span>&#8203;(<a href="Controller.html" title="interface in net.java.games.input">Controller</a>&nbsp;c)</code></th>
<td class="colLast">
<div class="block">Creates and sends an event to the controller listeners that a controller
has been lost.</div>
</td>
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<td class="colFirst"><code>abstract <a href="Controller.html" title="interface in net.java.games.input">Controller</a>[]</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getControllers()">getControllers</a></span>()</code></th>
<td class="colLast">
<div class="block">Returns a list of all controllers available to this environment,
or an empty array if there are no controllers in this environment.</div>
</td>
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<tr id="i4" class="altColor">
<td class="colFirst"><code>static <a href="ControllerEnvironment.html" title="class in net.java.games.input">ControllerEnvironment</a></code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#getDefaultEnvironment()">getDefaultEnvironment</a></span>()</code></th>
<td class="colLast">
<div class="block">Returns the default environment for input controllers.</div>
</td>
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<tr id="i5" class="rowColor">
<td class="colFirst"><code>abstract boolean</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#isSupported()">isSupported</a></span>()</code></th>
<td class="colLast">
<div class="block">Returns the isSupported status of this environment.</div>
</td>
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<tr id="i6" class="altColor">
<td class="colFirst"><code>void</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#removeControllerListener(net.java.games.input.ControllerListener)">removeControllerListener</a></span>&#8203;(<a href="ControllerListener.html" title="interface in net.java.games.input">ControllerListener</a>&nbsp;l)</code></th>
<td class="colLast">
<div class="block">Removes a listener for controller state change events.</div>
</td>
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<tr id="i7" class="rowColor">
<td class="colFirst"><code>abstract <a href="Controller.html" title="interface in net.java.games.input">Controller</a>[]</code></td>
<th class="colSecond" scope="row"><code><span class="memberNameLink"><a href="#rescanControllers()">rescanControllers</a></span>()</code></th>
<td class="colLast">
<div class="block">Rescans the devices and provides a list of new controllers.</div>
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<h4>controllerListeners</h4>
<pre>protected final&nbsp;java.util.ArrayList controllerListeners</pre>
<div class="block">List of controller listeners</div>
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<h4>ControllerEnvironment</h4>
<pre>protected&nbsp;ControllerEnvironment()</pre>
<div class="block">Protected constructor for subclassing.</div>
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<h4>getControllers</h4>
<pre class="methodSignature">public abstract&nbsp;<a href="Controller.html" title="interface in net.java.games.input">Controller</a>[]&nbsp;getControllers()</pre>
<div class="block">Returns a list of all controllers available to this environment,
or an empty array if there are no controllers in this environment.</div>
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<h4>rescanControllers</h4>
<pre class="methodSignature">public abstract&nbsp;<a href="Controller.html" title="interface in net.java.games.input">Controller</a>[]&nbsp;rescanControllers()</pre>
<div class="block">Rescans the devices and provides a list of new controllers.</div>
<dl>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>a list of all controllers available to this environment.</dd>
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<a id="addControllerListener(net.java.games.input.ControllerListener)">
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<h4>addControllerListener</h4>
<pre class="methodSignature">public&nbsp;void&nbsp;addControllerListener&#8203;(<a href="ControllerListener.html" title="interface in net.java.games.input">ControllerListener</a>&nbsp;l)</pre>
<div class="block">Adds a listener for controller state change events.</div>
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<h4>isSupported</h4>
<pre class="methodSignature">public abstract&nbsp;boolean&nbsp;isSupported()</pre>
<div class="block">Returns the isSupported status of this environment.
What makes an environment supported or not is up to the
particular plugin, but may include OS or available hardware.</div>
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<h4>removeControllerListener</h4>
<pre class="methodSignature">public&nbsp;void&nbsp;removeControllerListener&#8203;(<a href="ControllerListener.html" title="interface in net.java.games.input">ControllerListener</a>&nbsp;l)</pre>
<div class="block">Removes a listener for controller state change events.</div>
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<pre class="methodSignature">protected&nbsp;void&nbsp;fireControllerAdded&#8203;(<a href="Controller.html" title="interface in net.java.games.input">Controller</a>&nbsp;c)</pre>
<div class="block">Creates and sends an event to the controller listeners that a controller
has been added.</div>
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<pre class="methodSignature">protected&nbsp;void&nbsp;fireControllerRemoved&#8203;(<a href="Controller.html" title="interface in net.java.games.input">Controller</a>&nbsp;c)</pre>
<div class="block">Creates and sends an event to the controller listeners that a controller
has been lost.</div>
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<h4>getDefaultEnvironment</h4>
<pre class="methodSignature">public static&nbsp;<a href="ControllerEnvironment.html" title="class in net.java.games.input">ControllerEnvironment</a>&nbsp;getDefaultEnvironment()</pre>
<div class="block">Returns the default environment for input controllers.
This usually corresponds to the environment for the local machine.</div>
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