Uses of Class
net.java.games.input.Component.Identifier.Axis
Packages that use Component.Identifier.Axis
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Uses of Component.Identifier.Axis in net.java.games.input
Fields in net.java.games.input declared as Component.Identifier.AxisModifier and TypeFieldDescriptionstatic final Component.Identifier.Axis
Component.Identifier.Axis.POV
An axis for a point-of-view control.static final Component.Identifier.Axis
Component.Identifier.Axis.RX
An axis for specifying left-right rotational data.static final Component.Identifier.Axis
Component.Identifier.Axis.RX_ACCELERATION
An axis for specifying left-right angular acceleration data.static final Component.Identifier.Axis
Component.Identifier.Axis.RX_FORCE
An axis for specifying left-right angular force (torque) data.static final Component.Identifier.Axis
Component.Identifier.Axis.RX_VELOCITY
An axis for specifying left-right angular velocity data.static final Component.Identifier.Axis
Component.Identifier.Axis.RY
An axis for specifying forward-back rotational data.static final Component.Identifier.Axis
Component.Identifier.Axis.RY_ACCELERATION
An axis for specifying forward-back angular acceleration data.static final Component.Identifier.Axis
Component.Identifier.Axis.RY_FORCE
An axis for specifying forward-back angular force (torque) data.static final Component.Identifier.Axis
Component.Identifier.Axis.RY_VELOCITY
An axis for specifying forward-back angular velocity data.static final Component.Identifier.Axis
Component.Identifier.Axis.RZ
An axis for specifying up-down rotational data (rudder control).static final Component.Identifier.Axis
Component.Identifier.Axis.RZ_ACCELERATION
An axis for specifying up-down angular acceleration data.static final Component.Identifier.Axis
Component.Identifier.Axis.RZ_FORCE
An axis for specifying up-down angular force (torque) data.static final Component.Identifier.Axis
Component.Identifier.Axis.RZ_VELOCITY
An axis for specifying up-down angular velocity data.static final Component.Identifier.Axis
Component.Identifier.Axis.SLIDER
An axis for a slider or mouse wheel.static final Component.Identifier.Axis
Component.Identifier.Axis.SLIDER_ACCELERATION
An axis for slider or mouse wheel acceleration data.static final Component.Identifier.Axis
Component.Identifier.Axis.SLIDER_FORCE
An axis for slider force data.static final Component.Identifier.Axis
Component.Identifier.Axis.SLIDER_VELOCITY
An axis for slider or mouse wheel velocity data.static final Component.Identifier.Axis
Component.Identifier.Axis.UNKNOWN
An unknown axis.static final Component.Identifier.Axis
Component.Identifier.Axis.X
An axis for specifying vertical data.static final Component.Identifier.Axis
Component.Identifier.Axis.X_ACCELERATION
An axis for specifying vertical acceleration data.static final Component.Identifier.Axis
Component.Identifier.Axis.X_FORCE
An axis for specifying vertical force data.static final Component.Identifier.Axis
Component.Identifier.Axis.X_VELOCITY
An axis for specifying vertical velocity data.static final Component.Identifier.Axis
Component.Identifier.Axis.Y
An axis for specifying horizontal data.static final Component.Identifier.Axis
Component.Identifier.Axis.Y_ACCELERATION
An axis for specifying horizontal acceleration data.static final Component.Identifier.Axis
Component.Identifier.Axis.Y_FORCE
An axis for specifying horizontal force data.static final Component.Identifier.Axis
Component.Identifier.Axis.Y_VELOCITY
An axis for specifying horizontal velocity data.static final Component.Identifier.Axis
Component.Identifier.Axis.Z
An axis for specifying third dimensional up/down data, or linear data in any direction that is neither horizontal nor vertical.static final Component.Identifier.Axis
Component.Identifier.Axis.Z_ACCELERATION
An axis for specifying third dimensional up/down acceleration data.static final Component.Identifier.Axis
Component.Identifier.Axis.Z_FORCE
An axis for specifying third dimensional up/down force data.static final Component.Identifier.Axis
Component.Identifier.Axis.Z_VELOCITY
An axis for specifying third dimensional up/down velocity data.